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    [Plugin] QuadFaceTools

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    • pbacotP 離線
      pbacot
      最後由 編輯

      Turn off hidden geometry to select whole surfaces.

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • K 離線
        Kristusea
        最後由 編輯

        I did select the whole surface but that's all it paints.

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        • TIGT 離線
          TIG Moderator
          最後由 編輯

          View > Hidden Geometry > OFF
          THEN paint surface ?

          TIG

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          • K 離線
            Kristusea
            最後由 編輯

            That's not the point! I know how to turn off hidden edges.
            What i'm saying is when i select the UV Mapping Tool i can only select one axes.
            The only part where i can select 2 axes is that part on the pic. Nothing else gets textured even when the whole thing is selected. I hope i made myself clear now.

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            • TIGT 離線
              TIG Moderator
              最後由 編輯

              Can you post the problem SKP, so we can look at it ?

              TIG

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              • jo-keJ 離線
                jo-ke
                最後由 編輯

                I am using this plugin to texture a special curtain model.

                I used SU7 with Quadfacetools and changed now to SU2015pro. and the UV mappingtool doesn't work anymore.

                I've downloaded the latest version.

                did I do something wrong?

                http://www.zz7.de

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                • KrisidiousK 離線
                  Krisidious
                  最後由 編輯

                  Works for me... Maybe you need TT's new library?

                  By: Kristoff Rand
                  Home DesignerUnique House Plans

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                  • jo-keJ 離線
                    jo-ke
                    最後由 編輯

                    Is also installed the latest version with su2015. I'll post both files here....

                    http://www.zz7.de

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                    • jo-keJ 離線
                      jo-ke
                      最後由 編輯

                      here is the comparison


                      quad-su7.jpg


                      quad-su2015.jpg

                      http://www.zz7.de

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                      • jo-keJ 離線
                        jo-ke
                        最後由 編輯

                        here are the files

                        su7 works
                        su2015 doesn't work


                        quad-su2015.skp


                        quad-su7.zip

                        http://www.zz7.de

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                        • thomthomT 離線
                          thomthom
                          最後由 編輯

                          If you open the Ruby Console while you try to use QuadFace Tools - do you see any error message?

                          Also, can you describe the steps you perform in more detail?

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • jo-keJ 離線
                            jo-ke
                            最後由 編輯

                            when I start the uv mapper in version 2015 it doesn't show the horizontal and the vertical line to set the direction of the texture. so I can't use it.

                            http://www.zz7.de

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                            • jo-keJ 離線
                              jo-ke
                              最後由 編輯

                              it seems to be that the model in version SU7 is quad face and when I import it to SU2015 it is a sandbox mesh.

                              I converted it again to quadface and the UV texture mapper worked.

                              everything fine!


                              quad-su2015-2.jpg

                              http://www.zz7.de

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                              • thomthomT 離線
                                thomthom
                                最後由 編輯

                                Did you remember to convert the Sandbox Tool mesh into a QuadFace Tools compatible mesh first?


                                uvmapping.png

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • jo-keJ 離線
                                  jo-ke
                                  最後由 編輯

                                  Yes. I've did it like that and saved the component as SU7 some years ago and used it many times, just using the UV Mapper.

                                  But now, when I import the same component to SU2015 it lost the Quadface- Information and I have to reconvert it to quads, as you described above.

                                  http://www.zz7.de

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                                  • thomthomT 離線
                                    thomthom
                                    最後由 編輯

                                    Any chance you can provide a sample model with exact steps (video?) of what you do?

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • jo-keJ 離線
                                      jo-ke
                                      最後由 編輯

                                      the sample model is attached above.

                                      here's the component:

                                      If you load it in SU7 it is already converted to quadface
                                      If you load it in SU2015 you have to convert it to quadface


                                      0-schal-leger-tex.skp

                                      http://www.zz7.de

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                                      • thomthomT 離線
                                        thomthom
                                        最後由 編輯

                                        @jo-ke said:

                                        the sample model is attached above.

                                        here's the component:

                                        If you load it in SU7 it is already converted to quadface
                                        If you load it in SU2015 you have to convert it to quadface

                                        I do not see a difference in behaviour between the two versions. In both SU7 and SU2015 I had to use SandboxTools Quads to QuadFace Quads for the mapping to work.

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • jo-keJ 離線
                                          jo-ke
                                          最後由 編輯

                                          On my machines in Version 7 the model is already converted and can be mapped directly.

                                          It is not really a problem, I was just a bit surprised of that fact.

                                          http://www.zz7.de

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                                          • thomthomT 離線
                                            thomthom
                                            最後由 編輯

                                            Can you do a screen capture? I might be missing a step or something. There should be no difference between machines.

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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