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    [Plugin] Hatchfaces (v1.8 beta) UPDATED 15-Dec-2012

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    • jolranJ Offline
      jolran
      last edited by

      Great info! Will work on that.

      Do you mean {|loop|gents.add_face

      or {|loop|ents.add_face ?

      Thank you TIG. Got me some homework πŸ˜„

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      • TIGT Offline
        TIG Moderator
        last edited by

        The 'gents' refers to the group.entities where we are replicating the face ?

        TIG

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        • jolranJ Offline
          jolran
          last edited by

          Yes that make sence. I had already put a similar code from your pm in my editor where I had used ents.

          That was wrong then from my part. Makes thing clearer. Thanks! πŸ˜„

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          • jolranJ Offline
            jolran
            last edited by

            Strange. Should work, but no innerface is created.
            Hatch gets created over whole face. I tried different combinations with
            these new lines added, but get errors then..

            gp=ents.add_group()
                  gp.name=name
                  gents=gp.entities
                  face=gents.add_face(face.outer_loop.vertices) # adds a faceclone from outer vertices loop
                  faces2go=[]  # was faces2gp? Typo? array for innerloups faces
                  face.loops.each{|loop|gents.add_face(loop.vertices)}   # creates inner loop 
                  gents.each{|face|
                  next if face.class!=Sketchup;;Face     
                  face.edges.each{|e|
                  if not e.faces[1]
                  break
                  end
                faces2go << face
              }
            }
                  gents.erase_entities(faces2go)                #erase the faces in the holes 
            
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            • TIGT Offline
              TIG Moderator
              last edited by

              Try first adding the faces for the 'inner_loops' - each using loop.vertices in turn [i.e. face.loops-[face.outer_loop]], then add the face from face.outer_loop.vertices...
              This might work... To see what you are getting stop the code temporarily before the inner faces are erased and before any hatching is done - add a line 'return nil' in the code so that it stops... You should get the faces reproduced in the group. Then try with the inner face erase bit to see if they go [sans hatching...] πŸ˜•

              TIG

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              • S Offline
                sergey2402
                last edited by

                Perhaps the thickness of the hatch lines should not be equal to the thickness of the edges? Like dimension lines.

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                • jolranJ Offline
                  jolran
                  last edited by

                  Not noow Kato!! πŸ‘Š πŸ˜„

                  I don't understand Sergey. Do you want line weight? That is only possible
                  through styles in Sketchup. But it's a global feature. I am afraid I can't do anything about that. Maybe if thin rectangles are grouped with materials
                  like TIG,s dashed lines. But that is further on in developement.

                  Look at my last minitut for an example how you can use differnt styles, with edge profiles for ex.

                  Thanks for input Sergey! MUST CODE ON!! πŸ‘

                  And yes TIG. I'm trying! πŸŽ‰

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                  • jolranJ Offline
                    jolran
                    last edited by

                    This code gives me a face with holes. If I stop after this code.
                    But cannot Hatch faces with holes in full script.
                    Get an error πŸ˜•
                    Normal (square faces) works fine in full script with the changed code, strange enough.

                    gp.layer=hatch_layer    # group to Hatching layer
                          gp.name=name
                          gents=gp.entities
                          faces2go=[]
                          face.loops.each{|loop|gents.add_face(loop.vertices)}
                          
                          gents.each{|face| 
                          next if face.class!=Sketchup;;Face     
                          face.edges.each{|e|
                          if not e.faces[1]
                          break
                          end
                          faces2go << face
                      }
                    }
                     
                     gents.erase_entities(faces2go)                #erase the faces in the holes 
                    
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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Why not?
                      How are you hatching?
                      Stop at each stage with a temporary 'return nil' and see what you get or error messages etc... πŸ˜•

                      TIG

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                      • L Offline
                        linea
                        last edited by

                        Tig this is brilliant, wanted this for so long.

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                        • S Offline
                          sergey2402
                          last edited by

                          Whether not too much I want? 😳


                          hatching01.jpg

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                          • K Offline
                            kyyu
                            last edited by

                            jolran, a few suggests for you to consider.

                            1. Seperate out the code that draws the line pattern, into it's own method. That will make your main program simpler to understand. It will look more like an outline. Check out my later example code snippet. I just premade the line pattern, by hand, which would represent simply calling a method to make it. Also, you can reuse the draw_lines method, say if you want to draw a 2nd set in the criss cross direction.

                            2. Might want to consider a rethink. The program will become more complicated, if you just keep adding stuff on top of exsiting. Here's a possible new way, shown below. And the way I test stuff quickly, is to use the "Ruby Web Console" plugin by Jim Foltz. I often check parts of my program, like this, as snippets of code; before adding it to the plugin. You simply undo <ctrl+z>, change the line(s) of code and execute the code again, by hitting the "eval button".

                            #This snippet puts the face,lines & hatch into 3 seperate groups.  Face is simply grouped, not copied.
                            #The "lines" group is premade and named "lines", so the script can find it.
                            #You need to select the face, before running script
                            #No need to delete seperate edges, just delete the lines group when done.
                            model = Sketchup.active_model
                            ent = model.entities
                            sel = model.selection
                            f = sel[0]
                            face = ent.add_group(f)
                            lines = (ent.to_a.select {|e| e.is_a?(Sketchup;;Group) and e.name=="lines"})[0]
                            puts lines
                            hatch = ent.add_group
                            hent=hatch.entities; lent=lines.entities; fent=face.entities
                            htr=hatch.transformation; ltr=lines.transformation; ftr=face.transformation
                            fent.intersect_with(true, ftr, hent, htr, false, lines)
                            lines.erase!
                            face.explode
                            

                            Snippet of code and model set up to run
                            ![After pressing "eval" button](/uploads/imported_attachments/Hdko_test_hatch_rwc_after.png "After pressing "eval" button")
                            test_hatch_RubyWebConsole.skp

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                            • J Offline
                              Jim
                              last edited by

                              This is very useful, jolran. Thanks for making it happen.

                              Hi

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                              • K Offline
                                kaas
                                last edited by

                                wonderful!! This kind of plugin (hopefully someday with some extra hatch options) is really what I was missing in SU.

                                Many thanks to those involved!

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                                • jolranJ Offline
                                  jolran
                                  last edited by

                                  Sergey, thanks for your suggestions πŸ‘ I will probably go for something like the picture, first time around.
                                  Unless I'm wrong you have to use webdialog for checkboxes, and I'll put that on hold for now.
                                  More important issues to deal with first.

                                  Hi Kyyu. Many thanks for your input and experimenting. Really appreciate it πŸ‘
                                  I got a strong impression from reading this forum, that making groupes from selection is a bad choice? πŸ˜•
                                  Thats why I neglected my original idea and went for TIG's "face.clone iterating stuff". Don't you get splats doing it like that? Have you tried this inside a group? I got constant splats doing almost exactly as you did.

                                  However grouping the edges before doing an intersect_with might be a good idea. That might actually be an easier method than iteration the edges for erasing? Depends on how "splat-prone" the method is.

                                  About separating to 3 groups. Don't know if that is necessary? Doesent it suffice to add the hatches to a new layer? (Which is already implemented in my current code). This grouping In my opinion does no good for the workflow. Need more feedback about that, please πŸ˜„

                                  @unknownuser said:

                                  Seperate out the code that draws the line pattern, into it's own method

                                  Yeah, I know code's a bit messy, but doing a second hatching that is probably a must anyway.
                                  I'm using AS ruby code editor. It's the same as Jim's no?

                                  Thank you Jim and Kaas! And TIG's been helping me a LOT, that goes without saying.


                                  cross_menu.jpg

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                                  • jolranJ Offline
                                    jolran
                                    last edited by

                                    YES!!!! Faces with holes are hatching now. Will update tomorrow, hopefully.

                                    Stupid newbie-mistake. I did not create "@face" object. So for ex bb=face.bounds
                                    did not have anything to refer to since face was in Faces2go's scope. At least that is what I think happend. πŸ˜„

                                    Will test more before I celebrate too much...

                                    Sorry TIG, I missed your post from yesterday. I wasent using return nil. I used =begin and =end. That works equally good?

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                                    • jolranJ Offline
                                      jolran
                                      last edited by

                                      Testing.


                                      holes.jpg

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                                      • Bob JamesB Offline
                                        Bob James
                                        last edited by

                                        Looking Good πŸ‘

                                        i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                        • K Offline
                                          kyyu
                                          last edited by

                                          Sorry, disregard, was trying to edit the previous post.

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                                          • S Offline
                                            sergey2402
                                            last edited by

                                            @jolran said:

                                            YES!!!! Faces with holes are hatching now. Will update tomorrow, hopefully.

                                            So when will come tomorrow? I am looking forward!
                                            I am sure - in the new version of SketchUp this plugin should become a standard feature.

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