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    [Request] Name, Definition Name of Components

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    • pilouP Offline
      pilou
      last edited by

      Thx but this can works on the ruby console? 😳
      I believe some scriptor will use it πŸ˜‰

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • pilouP Offline
        pilou
        last edited by

        Ok I play to the coder but sorry where I input the name "Dice"? 😳
        I save that in a rb file, for appear in a menu - works fine
        try some places for input "Dice"
        but seems I miss something πŸ˜’

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • TIGT Offline
          TIG Moderator
          last edited by

          My quick example code works on all instances of all definitions...
          If you want to affect only a certain named collection of definitions then this version will work for you...
          You save it as renameInstances.rb in ../Plugins/ and run it by typing renameInstances 'Dice' in the Ruby Console - where 'Dice' [inside ' ' or " "] is the 'string' pattern we'll look for in the definitions' names. Note how 'Dice' matches that text anywhere in the name, but adding a leading '^' as in '^Dice' matches only if the string is at the very start, or with a trailing '$' as in 'Dice$' it matches the string only at the very end - AND combos inside '[]' as in '[Dd]ice' matches with both 'Dice' and 'dice', anywhere in the names etc; if you add no 'argument' then ALL are definitions/instances are processed.
          I've also removed groups/images from the processing, and I've added a one step undo...

          def renameInstances(str = '')
              str=str.to_s ### makes sure!
              model = Sketchup.active_model
              model.start_operation('renameInstances')
              model.definitions.each{|defn|
                next if defn.image? or defn.group?
                dname = defn.name
                if str != ''
                  next if dname.gsub(/#{str}/,'') == dname
                  ### NO match to 'str' so skip it...
                end#if
                puts "Defn Name = "+dname
                iname = dname.gsub(/[0-9]+$/, '')
                ### i.e. it strips ALL numerals OFF the end of 'name'
                iname = 'Doh!' if iname == ''
                ### i.e. it was ALL numerals and so it vanished !!
                defn.instances.each{|inst|
                  inst.name = iname
                  puts "Inst Name = "+iname
                }
              }
              model.commit_operation
          end#def
          
          

          ???

          TIG

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          • pilouP Offline
            pilou
            last edited by

            In V6
            I have 2 components no instancied
            with definition name: Component#1, Component#2 all without name
            Wishing
            definition name: Dice1, name: Dice
            definition name: Dice2, name: Dice

            I select the 2 component
            launched in ruby Console your last ruby script, type renameInstances 'Dice'
            result :
            True
            but nothing is changed for my 2 components selected 😳

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • TIGT Offline
              TIG Moderator
              last edited by

              @unknownuser said:

              In V6
              I have 2 components
              with definition name: Component#1, Component#2 all without name
              Wishing
              definition name: Dice1, name: Dice
              definition name: Dice2, name: Dice

              I select the 2 component
              launched in ruby Console your last ruby script : result
              True
              but nothing is changed for my 2 components selected 😳

              It doesn't work like that... AND you never asked for that, initially you said that you had a component named 'Dice1' and you wanted to name its instances as 'Dice' πŸ˜’ πŸ˜’ πŸ˜’
              Where in my description did I say it works on renaming a selected component ???
              You now say you want to rename 'Component#1' as 'Dice1' and rename its instances as 'Dice'.
              That's completely different!!
              First you need a renameDefinitions tool to change the name of 'Component#1' to be 'Dice1' and then use the current tool to rename 'Dice...' definitions' instances as 'Dice'.
              Save this code into a file in Plugins called 'renameDefinitions.rb'.
              Usage: in the Ruby Console type in
              renameDefinitions 'Component#', 'Dice'
              to rename all components containing that text, which are renamed with the new text 'Dice' - so
              'Component#1' >>> 'Dice1'
              'Component#2' >>> 'Dice2'
              but 'Component' stays as 'Component'
              If there is no second argument the matching text is simply removed from the name.
              To match only the first two 'Component#' definitions use a pattern like
              renameDefinitions 'Component#[12]$', 'Dice#1'
              So only
              'Component#1' >>> 'Dice#1'
              'Component#2' >>> 'Dice#2'
              but 'Component#3' stays as 'Component#3'
              To fix the '#' in the replacement 'Dice#', run again as
              renameDefinitions 'Dice#', 'Dice'
              so all of the 'Dice#' names >>> 'Dice' names...
              OR if bizzare is needed
              renameDefinitions 'Dice#', 'AfghanistanBananistan' πŸ˜’
              So

              def renameDefinitions(str = '', txt = '')
                      str = str.to_s ### makes sure!
                      txt = txt.to_s
                      model = Sketchup.active_model
                      model.start_operation('renameDefinitions')
                      model.definitions.each{|defn|
                        next if defn.image? or defn.group?
                        dname = defn.name
                        if str != ''
                          next if dname.gsub(/#{str}/,'') == dname
                          ### NO match to 'str' so skip it...
                        end#if
                        nname = dname.gsub(/#{str}/, txt)
                        ### i.e. it replaces str with txt
                        nname = 'Doh!' if nname == ''
                        ### i.e. it was an exact match and txt=''!!
                        defn.name = nname
                        puts "Defn Name; "+dname+" = "+nname
                      }
                      model.commit_operation
              end#def
              
              

              NOW use the renameInstances tool to change any instances of renamed definitions as a second step. πŸ€“

              TIG

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              • pilouP Offline
                pilou
                last edited by

                That what that: missunderstanding my first post πŸ˜‰
                If you re read sequentially my first post I never said that i had component named Dice
                I said "I wish" πŸ˜‰

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  @unknownuser said:

                  I wish rename all this collection of component selected like this
                  First component
                  Definition name = Dice1
                  Name = Dice

                  IF you had said:

                  I wish to rename all selected components like this...
                  Definition name = 'Component#1'
                  New Definition name = 'Dice1'
                  New Instances name = 'Dice'
                  That's what you would have got!
                  Anyway, you now have something that will do it what you want - renaming the definitions by pattern matching and then a second tool renaming the matching definitions' instances by stripping off the numerical part of the defn name and using that...

                  TIG

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                  • pilouP Offline
                    pilou
                    last edited by

                    Thx for your efforts β˜€
                    No possibility to enter a joker ?
                    because my selection of components can have any Definition names!
                    So make a general renaming in one pass

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Of course all your components will have a name - even if it's 'Component#1' it's still a name ???
                      Therefore you'd use
                      renameDefinitions 'Component#', 'Dice'
                      which acts like a 'wildcard' and every component containing the text 'Component#' will have that replaced with 'Dice' ??????
                      So 'Component#1 >>> 'Dice1', 'Component#2 >>> 'Dice2' etc
                      As I then explained further you can constrain the renaming to a smaller set by using other pattern matching like [1238] to just process the first three and the eighth one
                      renameDefinitions 'Component#[1238]', 'Dice#1'
                      to rename them all first as as 'Dice#1', 'Dice#2' etc and then in a second step using
                      renameDefinitions 'Dice#', 'Dice'
                      to rename them all as as 'Dice1', 'Dice2' etc...

                      This does NOT work on a highlighted 'selection' !!
                      You make your selection using a pattern matching string in the name!!!! πŸ€“

                      TIG

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                      • pilouP Offline
                        pilou
                        last edited by

                        So there is no possibility to change 2 objects components Definition named
                        Ball
                        Poll
                        to these Definition named Dice1, Dice2 in one pass?

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          No...

                          TIG

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                          • pilouP Offline
                            pilou
                            last edited by

                            Finally i have found a trick with another Console Script of your! πŸ‘
                            I explode all components selected and call your tricky thing who tranform any selections in Components! 😎

                            m=Sketchup.active_model;  ### tranform any selections in Components By TIG
                            m.start_operation("Faces>Compos");
                            n=m.active_entities;m.selection.to_a.each{|e|(g=n.add_group(e.all_connected);
                            g.to_component.definition.name="FaceSet#1")if e.valid? and e.parent==n.parent and e.class==Sketchup;;Face};
                            m.commit_operation
                            

                            So obtain a generic Components' name: FaceSet#1, FaceSet#2 etc...
                            Call your renameInstances many posts above
                            So obtain an only one name for all the Components: FaceSet#
                            So I can use it inside the Plug Random Replace Component
                            and even now no kneed to change it in Dice! πŸ˜’

                            ...but I must change my tutorial! πŸ’š

                            Thanks again for your lessons! πŸ‘
                            I have seen many things about renaming but see also that I am definitly not made for ruby scripting! πŸ˜’

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • pilouP Offline
                              pilou
                              last edited by

                              and...In fact that is some redundant with the use of the Dialog box Info for rename a group of components! 😳
                              I had an headache for a so simple solution πŸ˜„

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • pilouP Offline
                                pilou
                                last edited by

                                My trick works only with components with no level of component inside πŸ˜’

                                and for rename a same component with definition name "Ball" existing in different positions
                                as new components with of course new definitions name Ball1, Ball2, Ball3 etc... ?
                                I suppose they must be "Make Unic" then renamed

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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