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    [Request] Name, Definition Name of Components

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    • pilouP Offline
      pilou
      last edited by

      In V6
      I have 2 components no instancied
      with definition name: Component#1, Component#2 all without name
      Wishing
      definition name: Dice1, name: Dice
      definition name: Dice2, name: Dice

      I select the 2 component
      launched in ruby Console your last ruby script, type renameInstances 'Dice'
      result :
      True
      but nothing is changed for my 2 components selected 😳

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • TIGT Offline
        TIG Moderator
        last edited by

        @unknownuser said:

        In V6
        I have 2 components
        with definition name: Component#1, Component#2 all without name
        Wishing
        definition name: Dice1, name: Dice
        definition name: Dice2, name: Dice

        I select the 2 component
        launched in ruby Console your last ruby script : result
        True
        but nothing is changed for my 2 components selected 😳

        It doesn't work like that... AND you never asked for that, initially you said that you had a component named 'Dice1' and you wanted to name its instances as 'Dice' πŸ˜’ πŸ˜’ πŸ˜’
        Where in my description did I say it works on renaming a selected component ???
        You now say you want to rename 'Component#1' as 'Dice1' and rename its instances as 'Dice'.
        That's completely different!!
        First you need a renameDefinitions tool to change the name of 'Component#1' to be 'Dice1' and then use the current tool to rename 'Dice...' definitions' instances as 'Dice'.
        Save this code into a file in Plugins called 'renameDefinitions.rb'.
        Usage: in the Ruby Console type in
        renameDefinitions 'Component#', 'Dice'
        to rename all components containing that text, which are renamed with the new text 'Dice' - so
        'Component#1' >>> 'Dice1'
        'Component#2' >>> 'Dice2'
        but 'Component' stays as 'Component'
        If there is no second argument the matching text is simply removed from the name.
        To match only the first two 'Component#' definitions use a pattern like
        renameDefinitions 'Component#[12]$', 'Dice#1'
        So only
        'Component#1' >>> 'Dice#1'
        'Component#2' >>> 'Dice#2'
        but 'Component#3' stays as 'Component#3'
        To fix the '#' in the replacement 'Dice#', run again as
        renameDefinitions 'Dice#', 'Dice'
        so all of the 'Dice#' names >>> 'Dice' names...
        OR if bizzare is needed
        renameDefinitions 'Dice#', 'AfghanistanBananistan' πŸ˜’
        So

        def renameDefinitions(str = '', txt = '')
                str = str.to_s ### makes sure!
                txt = txt.to_s
                model = Sketchup.active_model
                model.start_operation('renameDefinitions')
                model.definitions.each{|defn|
                  next if defn.image? or defn.group?
                  dname = defn.name
                  if str != ''
                    next if dname.gsub(/#{str}/,'') == dname
                    ### NO match to 'str' so skip it...
                  end#if
                  nname = dname.gsub(/#{str}/, txt)
                  ### i.e. it replaces str with txt
                  nname = 'Doh!' if nname == ''
                  ### i.e. it was an exact match and txt=''!!
                  defn.name = nname
                  puts "Defn Name; "+dname+" = "+nname
                }
                model.commit_operation
        end#def
        
        

        NOW use the renameInstances tool to change any instances of renamed definitions as a second step. πŸ€“

        TIG

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        • pilouP Offline
          pilou
          last edited by

          That what that: missunderstanding my first post πŸ˜‰
          If you re read sequentially my first post I never said that i had component named Dice
          I said "I wish" πŸ˜‰

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • TIGT Offline
            TIG Moderator
            last edited by

            @unknownuser said:

            I wish rename all this collection of component selected like this
            First component
            Definition name = Dice1
            Name = Dice

            IF you had said:

            I wish to rename all selected components like this...
            Definition name = 'Component#1'
            New Definition name = 'Dice1'
            New Instances name = 'Dice'
            That's what you would have got!
            Anyway, you now have something that will do it what you want - renaming the definitions by pattern matching and then a second tool renaming the matching definitions' instances by stripping off the numerical part of the defn name and using that...

            TIG

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            • pilouP Offline
              pilou
              last edited by

              Thx for your efforts β˜€
              No possibility to enter a joker ?
              because my selection of components can have any Definition names!
              So make a general renaming in one pass

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • TIGT Offline
                TIG Moderator
                last edited by

                Of course all your components will have a name - even if it's 'Component#1' it's still a name ???
                Therefore you'd use
                renameDefinitions 'Component#', 'Dice'
                which acts like a 'wildcard' and every component containing the text 'Component#' will have that replaced with 'Dice' ??????
                So 'Component#1 >>> 'Dice1', 'Component#2 >>> 'Dice2' etc
                As I then explained further you can constrain the renaming to a smaller set by using other pattern matching like [1238] to just process the first three and the eighth one
                renameDefinitions 'Component#[1238]', 'Dice#1'
                to rename them all first as as 'Dice#1', 'Dice#2' etc and then in a second step using
                renameDefinitions 'Dice#', 'Dice'
                to rename them all as as 'Dice1', 'Dice2' etc...

                This does NOT work on a highlighted 'selection' !!
                You make your selection using a pattern matching string in the name!!!! πŸ€“

                TIG

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                • pilouP Offline
                  pilou
                  last edited by

                  So there is no possibility to change 2 objects components Definition named
                  Ball
                  Poll
                  to these Definition named Dice1, Dice2 in one pass?

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    No...

                    TIG

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                    • pilouP Offline
                      pilou
                      last edited by

                      Finally i have found a trick with another Console Script of your! πŸ‘
                      I explode all components selected and call your tricky thing who tranform any selections in Components! 😎

                      m=Sketchup.active_model;  ### tranform any selections in Components By TIG
                      m.start_operation("Faces>Compos");
                      n=m.active_entities;m.selection.to_a.each{|e|(g=n.add_group(e.all_connected);
                      g.to_component.definition.name="FaceSet#1")if e.valid? and e.parent==n.parent and e.class==Sketchup;;Face};
                      m.commit_operation
                      

                      So obtain a generic Components' name: FaceSet#1, FaceSet#2 etc...
                      Call your renameInstances many posts above
                      So obtain an only one name for all the Components: FaceSet#
                      So I can use it inside the Plug Random Replace Component
                      and even now no kneed to change it in Dice! πŸ˜’

                      ...but I must change my tutorial! πŸ’š

                      Thanks again for your lessons! πŸ‘
                      I have seen many things about renaming but see also that I am definitly not made for ruby scripting! πŸ˜’

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • pilouP Offline
                        pilou
                        last edited by

                        and...In fact that is some redundant with the use of the Dialog box Info for rename a group of components! 😳
                        I had an headache for a so simple solution πŸ˜„

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP Offline
                          pilou
                          last edited by

                          My trick works only with components with no level of component inside πŸ˜’

                          and for rename a same component with definition name "Ball" existing in different positions
                          as new components with of course new definitions name Ball1, Ball2, Ball3 etc... ?
                          I suppose they must be "Make Unic" then renamed

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 Reply Last reply Reply Quote 0
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