3d Warehouse downloads
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No problem Hans. You shouldn't drink and drive
I used screenr.com to record. It's a free java based site. It'll even upload to YouTube.
Happy modeling
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@tig said:
First off the car does seem a little 'short' - you need to scale it up, or get a better model.
Next when you place a component like a car into the model you can use Move and pick a point on the car [e.g. bottom of a tyre] and then snap to something on the surface you want to place it onto - like the 'driveway' - and it then on that 'plane'. Subsequent moves can be constrained in any of the three axes using shift or arrow keys.
When you've placed the car you have done it in an obscure way, positioning it so that it looks right in that view but of course when you change camera positions it's wrong - in fact 'flying'! You are not taking cardboard cutouts of things an making a montage, rather these should be proper sized objects that are placed relative to each other in the right relationships.BUT let's skip the car for a moment...
So you understand this try this experiment...
Hold you hand out at arm's-length in front of you, palm away from your face.
Move it around until it obscures about half of something in the room - say the TV.
Now slowly move your hand nearer to your face so it obscures more and more of the TV.
When you hand is near your face you can't see the TV or other parts of the room near it.
That's what you did with the exceptionally small car, by moving it nearer the camera you hid more drive-way until it looked the right size BUT it wasn't changing its size just its location. You accept that your hand's location affects how much it obscures from your view AND it doesn't physically change the actual size of your hand!
I suggest that you edit the car component [double-click to go into edit mode] and use the Tapemeasure tool and pick the centres of two of the wheels' hub-caps on the same side and type in what the wheelbase is likely to be - for that kind of car perhaps '2.5m' ? This will rescale the car to be the right size. Exit the edit-mode.
axis when you only wanted to move it 100mm is easily fixed by typing 100mm after the ~1m move but before you pick any other tool...
When rotating an object the rotate-gizmo appears locked to the plane its on [or lock it by holding shift] and you pick two points to do the rotation by eye - the VCB shows the actual value OR as with Move you can type an actual angle so if you want the car rotating 5 degrees type in 5...Hi Tig,
thank you very much for all your time in helping me- I'm geting there.
thank you
Hans
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