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    [Ongoing-Tutorial] How to make a car using SDS/Artisan?

    Scheduled Pinned Locked Moved Organic Modelling
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    • MarianM Offline
      Marian
      last edited by

      Today we'll be addressing the issue of how to keep edges square on ducts, inlets, concave openings etc.
      In the example I used I made opening in the back of the car. The first steps are similar to how we "doubled" the lines. Select/group/move lines/ungroup and stitch. Also remember that if you want crisp edges you'll have to double the outside and inside ones.
      In some places doubling is not enough to keep the corners crisp, or the shape square. To fix this you have to cut the corners like in my pics below. Imagine that you take a square and cut its corners and make it into a hexagon, that the process here. You'll also have to tweak, fiddle and delete some lines around the corners in order for the shape to smooth correctly. You can control how crisp those corners become after smooth by bringing the lines in the corner close together.
      That holds true in most all cases of doubling, the closer the lines are the sharper the smoothed outcome.


      SDS18.jpg


      SDS19.jpg


      SDS20.jpg


      SDS21.jpg


      SDS22.jpg


      SDS23.jpg


      SDS.skp

      http://marian87.deviantart.com/

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      • L Offline
        lapx
        last edited by

        Marian,

        Thanks for your tutorial! I'm following along. How do you create your double lines? Do you use a front and rear imgage as well?

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        • MarianM Offline
          Marian
          last edited by

          @marian said:

          Select the geometry along the line you wish to double make it into a group, then select only the lines and move them to the side a bit or up or down depending on the mesh. After doing this you can explode the group and start stitching the gap.

          http://marian87.deviantart.com/

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          • MarianM Offline
            Marian
            last edited by

            @lapx said:

            Do you use a front and rear imgage as well?

            Sorry I didn't answer this one until now, I was in hurry last time.

            Simply put, no, I don't use anyother pictures for the front and back. That's because using this method you are not making an accurate representation of an existing car. It is meant to make it easier to start modeling a car, but nobody says you can't do it differently. This is the way it works for me but I encourage you to experiment or use other methods.

            http://marian87.deviantart.com/

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            • MarianM Offline
              Marian
              last edited by

              Some more progress. Not much to explain here. I just doubled the lines more so the shapes make more sense.


              SDS.skp


              SDS1.jpg


              SDS.jpg

              http://marian87.deviantart.com/

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              • MarianM Offline
                Marian
                last edited by

                I did some more work on this, nothing big, just some tweaks.


                SDS.skp


                SDS.jpg

                http://marian87.deviantart.com/

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                • MarianM Offline
                  Marian
                  last edited by

                  Some more progess.

                  I'm not sure if all of you who watch this thread understand what and how I do stuff, so please ask any questions you may have.
                  ๐Ÿ˜„


                  SDS.skp


                  SDS2.jpg


                  SDS1.jpg

                  http://marian87.deviantart.com/

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                  • MarianM Offline
                    Marian
                    last edited by

                    I made some more tweaks and drew in the shapes for the door, hood and trunk lid.


                    SDS3.jpg


                    SDS.skp

                    http://marian87.deviantart.com/

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                    • MarianM Offline
                      Marian
                      last edited by

                      Another step forward.


                      SDS4.jpg


                      SDS5.jpg


                      SDS.skp


                      SimLab_14.jpg


                      SimLab_15.jpg

                      http://marian87.deviantart.com/

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                      • R Offline
                        rappsnitches
                        last edited by

                        how do you make the windows so that they are colored differently??? thanks for this btw its awesome

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                        • MarianM Offline
                          Marian
                          last edited by

                          @rappsnitches said:

                          how do you make the windows so that they are colored differently??? thanks for this btw its awesome

                          You select the paint tool, choose a color and then just clik on the surfaces you want to be colored.

                          http://marian87.deviantart.com/

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                          • R Offline
                            rspierenburg
                            last edited by

                            But make sure you have 'Show Hidden' turned on.

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                            • R Offline
                              rappsnitches
                              last edited by

                              I don't have the new artisan, i have the old one....do you know how to do it then?

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                              • MarianM Offline
                                Marian
                                last edited by

                                @rappsnitches said:

                                I don't have the new artisan, i have the old one....do you know how to do it then?

                                The old one is as good as the new one for this tutorial. The new one has a few more tools but are not used here.

                                http://marian87.deviantart.com/

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                                • R Offline
                                  rappsnitches
                                  last edited by

                                  Where can i find show unhidden?

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                                  • R Offline
                                    rspierenburg
                                    last edited by

                                    Sorry its just called 'Hidden Geometry' in the 'View' Menu. It will show all the hidden lines as dotted and you will be able to select each -piece- of face individually and paint them.

                                    Rob

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                                    • MarianM Offline
                                      Marian
                                      last edited by

                                      A slightly improved version, design wise, by Ely862me.


                                      SDS e.jpg


                                      SDS e1.jpg


                                      SDS e.skp

                                      http://marian87.deviantart.com/

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                                      • R Offline
                                        rappsnitches
                                        last edited by

                                        this is probably the best tutorial on line about SDSing cars - thanks so much marian!!! not to annoy you or anything, but if you could add a little part about making wheels, it would be awesome. I know you have so follow-me the cross section around a circle, but after that im not sure what i can do. Thanks in advance!!

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                                        • MarianM Offline
                                          Marian
                                          last edited by

                                          You're welcome. ๐Ÿ˜‰

                                          It depends on how detailed you want your wheel. For rather simple wheels you draw the cross section of the tire and use follow me like you said. If you can find a drawing or picture with the outline of a real tire and draw the shape from that then it will look even better. Also you could increase the segement count on the circle from 24 to 48 or 60. Most of the time you don't need the tread on the tire, you can just apply a texture, it's easier and effective. I don't normally make treads on my wheels I live them slick or with a few grooves.
                                          Now the rims are a bit different. It depends a lot the design you want to make. On some push/pull could do most of the shape, on others you have to make separte componenets and rotate them in an array.

                                          There are a few useful tutorials on youtube for wheels showing slightly different ways of making them.http://www.youtube.com/results?search_query=google+sketchup+wheel+tutorial+&oq=sketchup+whee&aq=1m&aqi=g1g-m2&aql=&gs_l=youtube.3.1.0j0i5l2.8201.17987.0.20184.9.9.0.0.0.0.203.1390.0j8j1.9.0...0.0.FmrfE7xpm0E

                                          http://marian87.deviantart.com/

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                                          • P Offline
                                            PElgin
                                            last edited by

                                            I've started to model a car using Artisan but having some trouble with extrude. See the "Problem with extrude or not" discussion. I've been trying to model cars using several different programs but they're much too complex for me. Artisan has real promise for that application.

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