sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Ongoing-Tutorial] How to make a car using SDS/Artisan?

    Scheduled Pinned Locked Moved Organic Modelling
    36 Posts 8 Posters 24.4k Views 8 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • mitcorbM Offline
      mitcorb
      last edited by

      Hi, Marian:
      Nice start. I hope to watch this tutorial develop over time. 👍

      I take the slow, deliberate approach in my aimless wandering.

      1 Reply Last reply Reply Quote 0
      • MarianM Offline
        Marian
        last edited by

        @mitcorb said:

        Nice start. I hope to watch this tutorial develop over time.

        Hi mitcorb, Thanks. I hope it will help people make more cool smoothed cars 😄

        http://marian87.deviantart.com/

        1 Reply Last reply Reply Quote 0
        • MarianM Offline
          Marian
          last edited by

          I jumped a bit ahead and stitched a bunch more lines. Basically you just have to copy and paste lines and in some parte use the scale tool. At this stage there isn't much fiddling. The sides will be more of a challenge, sometimes I hate making the sides of the car. That's mostly because you need to have to have some sort of ideea of what kind of design elements you want to use and I normally don't and get a bland side which I have to redo over and over... 😕

          Remember when I had you make the lines into a component? Well now you get to see why that's important if you don't know already. Copy the half of the car to one side and use the scale tool to make it look like a mirror version and then move right next to the other half forming a whole car. If you did it right you'll have a complete car but on which you can change things on one side have the other side automatically make the changes.


          sds6.jpg


          sds7.jpg

          http://marian87.deviantart.com/

          1 Reply Last reply Reply Quote 0
          • MarianM Offline
            Marian
            last edited by

            My advice would be now to select the inside wheel wells and group them. That way you'll avoid having odd geometry in that area when smoothing. You can smooth them separately later on.
            Now go ahead and stitch the side of the car. My suggestion here would be to have lines similar like in my model. What I mean is to try to have a balance of how many triangles you use and how you connect the geometry. Don't connect the whole side with only 3 or 4 triangles and don't join other geometry with one big face and not have have other lines, that's likely to happen with the side windows.

            If you followed me so far..Congrats you now have a crap model of a car 😄 And now we can see how our car looks Smoothed for the first time. Still crap but it's smooth crap 😎

            I've also attached the SU model here so you guys can have a look.

            If you look closely at the picture with the smoothed car you can see that at the middle bottom part in the front the geometry is split. That's because there's a corner which is not connected to any other geometry in the component. To correct this kind of behaviour when smoothing geometry you have to use the crease tool. Look at your SDS/Artisan toolbar and find the crease tool. It lets you have vertices and lines which will remain in the same place when smoothing. The crease tool will be an important tool so remember it and use it well.

            At this stage it's the time to make any major modification to the design, when the mesh is relatively simple and you don't have to delete much geometry.


            sds8.jpg


            sds9.jpg


            sds10.jpg


            sds11.jpg


            sds12.jpg


            SDS.skp

            http://marian87.deviantart.com/

            1 Reply Last reply Reply Quote 0
            • mitcorbM Offline
              mitcorb
              last edited by

              Hi, Marian:
              It's looking good. Are you keeping progress images as you proceed with the development, or did I miss that?
              Edit: I am thinking you would want to keep skp's of all the steps for future reference and/or publishing?

              I take the slow, deliberate approach in my aimless wandering.

              1 Reply Last reply Reply Quote 0
              • MarianM Offline
                Marian
                last edited by

                Hi,Mitcorb. Yes I post images as I proceed. The car is now in the same state as shown above
                I normally don't keep any files up until I have the car fully stitched.
                After that I save separate files for most versions in both low poly and smoothed. Take a look at some versions of my cars here http://www.deviantart.com/download/150756465/Sunbeam_Evolution_by_Marian87.jpg or the more up to date video http://www.youtube.com/watch?v=gomKM8wGUII and here http://www.deviantart.com/download/152264013/AXA_Evolution_by_Marian87.jpg

                http://marian87.deviantart.com/

                1 Reply Last reply Reply Quote 0
                • MarianM Offline
                  Marian
                  last edited by

                  As I said above now is the best time to modify the design, it depends on each of you the direction in which you want to take the design.
                  Because editing vertices is especially important for tweaking these kinds of cars I'll go over how you do that with SU in case some of you didn't know it can be done. Use the move tool over vertices until a green dot appears, then click and hold and move it in the direction you want.
                  Another important aspect of modelling for SDS is the concept of "doubling" lines to have crisper lines once smoothed. In some cases you'll need to triple the lines to get an acceptably crisp line.
                  Select the geometry along the line you wish to double make it into a group, then select only the lines and move them to the side a bit or up or down depending on the mesh. After doing this you can explode the group and start stitching the gap. Now you can see the difference in the smoothed mesh.


                  sds13.jpg


                  sds14.jpg


                  sds15.jpg


                  sds16.jpg


                  sds17.jpg

                  http://marian87.deviantart.com/

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    deanlegg
                    last edited by

                    Here's another try, just need to add windows etc


                    sds lambo.skp

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      deanlegg
                      last edited by

                      Windows and ducts in
                      Can anyone tell me the little problem on the hood?


                      sds lambo.skp

                      1 Reply Last reply Reply Quote 0
                      • MarianM Offline
                        Marian
                        last edited by

                        @deanlegg said:

                        Can anyone tell me the little problem on the hood?

                        The problem on the hood is related to what I said a few posts up. Look for he NO and YES picture hope that makes it clear. You should connect all lines and not let them connect in the midlle of a face like you have on your hood.

                        http://marian87.deviantart.com/

                        1 Reply Last reply Reply Quote 0
                        • MarianM Offline
                          Marian
                          last edited by

                          Today we'll be addressing the issue of how to keep edges square on ducts, inlets, concave openings etc.
                          In the example I used I made opening in the back of the car. The first steps are similar to how we "doubled" the lines. Select/group/move lines/ungroup and stitch. Also remember that if you want crisp edges you'll have to double the outside and inside ones.
                          In some places doubling is not enough to keep the corners crisp, or the shape square. To fix this you have to cut the corners like in my pics below. Imagine that you take a square and cut its corners and make it into a hexagon, that the process here. You'll also have to tweak, fiddle and delete some lines around the corners in order for the shape to smooth correctly. You can control how crisp those corners become after smooth by bringing the lines in the corner close together.
                          That holds true in most all cases of doubling, the closer the lines are the sharper the smoothed outcome.


                          SDS18.jpg


                          SDS19.jpg


                          SDS20.jpg


                          SDS21.jpg


                          SDS22.jpg


                          SDS23.jpg


                          SDS.skp

                          http://marian87.deviantart.com/

                          1 Reply Last reply Reply Quote 0
                          • L Offline
                            lapx
                            last edited by

                            Marian,

                            Thanks for your tutorial! I'm following along. How do you create your double lines? Do you use a front and rear imgage as well?

                            1 Reply Last reply Reply Quote 0
                            • MarianM Offline
                              Marian
                              last edited by

                              @marian said:

                              Select the geometry along the line you wish to double make it into a group, then select only the lines and move them to the side a bit or up or down depending on the mesh. After doing this you can explode the group and start stitching the gap.

                              http://marian87.deviantart.com/

                              1 Reply Last reply Reply Quote 0
                              • MarianM Offline
                                Marian
                                last edited by

                                @lapx said:

                                Do you use a front and rear imgage as well?

                                Sorry I didn't answer this one until now, I was in hurry last time.

                                Simply put, no, I don't use anyother pictures for the front and back. That's because using this method you are not making an accurate representation of an existing car. It is meant to make it easier to start modeling a car, but nobody says you can't do it differently. This is the way it works for me but I encourage you to experiment or use other methods.

                                http://marian87.deviantart.com/

                                1 Reply Last reply Reply Quote 0
                                • MarianM Offline
                                  Marian
                                  last edited by

                                  Some more progress. Not much to explain here. I just doubled the lines more so the shapes make more sense.


                                  SDS.skp


                                  SDS1.jpg


                                  SDS.jpg

                                  http://marian87.deviantart.com/

                                  1 Reply Last reply Reply Quote 0
                                  • MarianM Offline
                                    Marian
                                    last edited by

                                    I did some more work on this, nothing big, just some tweaks.


                                    SDS.skp


                                    SDS.jpg

                                    http://marian87.deviantart.com/

                                    1 Reply Last reply Reply Quote 0
                                    • MarianM Offline
                                      Marian
                                      last edited by

                                      Some more progess.

                                      I'm not sure if all of you who watch this thread understand what and how I do stuff, so please ask any questions you may have.
                                      😄


                                      SDS.skp


                                      SDS2.jpg


                                      SDS1.jpg

                                      http://marian87.deviantart.com/

                                      1 Reply Last reply Reply Quote 0
                                      • MarianM Offline
                                        Marian
                                        last edited by

                                        I made some more tweaks and drew in the shapes for the door, hood and trunk lid.


                                        SDS3.jpg


                                        SDS.skp

                                        http://marian87.deviantart.com/

                                        1 Reply Last reply Reply Quote 0
                                        • MarianM Offline
                                          Marian
                                          last edited by

                                          Another step forward.


                                          SDS4.jpg


                                          SDS5.jpg


                                          SDS.skp


                                          SimLab_14.jpg


                                          SimLab_15.jpg

                                          http://marian87.deviantart.com/

                                          1 Reply Last reply Reply Quote 0
                                          • R Offline
                                            rappsnitches
                                            last edited by

                                            how do you make the windows so that they are colored differently??? thanks for this btw its awesome

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement