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    Subdividing faces for displacement plugin

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    • GaieusG Offline
      Gaieus
      last edited by

      This is super, Sam. ๐Ÿ‘ Thanks a bunch (still before trying...)

      Could you also post the plugin in the Plugins forum, with the [Plugin] tag? That's how the plugin index is being updated.

      (And maybe instead of the plugin attached here directly, just a link to that post. See, folks are already requesting changes so I can imagine some further versions).

      And thanks again! โ˜€

      Gai...

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      • N Offline
        notareal
        last edited by

        Drape Cpoints can also be used for creating evenly subdivided mesh for displacement. Works well with ground, roofs or similar objects. http://forums.sketchucation.com/viewtopic.php?f=323&t=21379

        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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        • GaieusG Offline
          Gaieus
          last edited by

          True! ๐Ÿ‘
          (Although for completely vertical faces like walls, it is not the best tool)

          Gai...

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          • sdmitchS Offline
            sdmitch
            last edited by

            EarthMover you are right in that it is a bit redundent to have to select and specify material and is a simple change but wasn't sure if the sub-divided faces would be left in the original model or moved so selecting avoided the re-dividing of faces. Also, I didn't want to assume that every face with a given material in the model was to be sub-divided.

            srx, what changes if any would you like to be made?

            Nothing is worthless, it can always be used as a bad example.

            http://sdmitch.blogspot.com/

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            • srxS Offline
              srx
              last edited by

              Here is the tutorial ๐Ÿ˜„
              http://forums.sketchucation.com/viewtopic.php?f=18&t=37707&p=332802#p332802

              www.saurus.rs

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