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    [Plugin] TextureTools

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    • massimoM Offline
      massimo Moderator
      last edited by

      Well TIG in SU it's always comma or semicolon (for example when drawing a rectangle) for me, even the plugins, while in CAD, for example, it's always dot...
      Anyway here is what i get in the ruby console:

      1.23.class
      Float
      
      
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      • TIGT Offline
        TIG Moderator
        last edited by

        @massimo said:

        Well TIG in SU it's always comma or semicolon (for example when drawing a rectangle) for me, even the plugins, while in CAD, for example, it's always dot...
        Anyway here is what i get in the ruby console:

        1.23.class
        > Float
        > 
        

        I'd like the whole list please ?
        I know in EU etc in the SKP's UI the '.' swaps with the ',' and then the ',' with the ';' BUT in the Ruby API I must always use a '.' as the decimal-separator, ',' as the list-separator and ';' as a line-break...
        However I'd have expected that the SUp UI would seamlessly swap float '.' for ',' when displayed inputed in a UI.inputbox() to suit the locale, as it seems to take ',' in strings to convert to 'lengths' ??

        TIG

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        • massimoM Offline
          massimo Moderator
          last edited by

          @unknownuser said:

          I'd like the whole list please ?

          I've copied and pasted ALL the text you posted, sorry... 😳 πŸ˜’
          Here you have the results of every single line

          1.23.class
          Float
          1,23.class
          Error; #<SyntaxError; (eval);894; compile error
          (eval);894; syntax error
          1,23.class
            ^>
          (eval);894
          1.23.to_l
          1.23
          1,23.to_l
          Error; #<SyntaxError; (eval);894; compile error
          (eval);894; syntax error
          1,23.to_l
            ^>
          (eval);894
          '1.23'.to_l
          Error; #<ArgumentError; (eval);894;in `to_l'; Cannot convert "1.23" to Length>
          (eval);894
          '1,23'.to_l
          0.484251968503937
          
          
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          • OxerO Offline
            Oxer
            last edited by

            Hi TIG,
            I had probe to type the text in Ruby Console and this the result:
            Captura de pantalla 2011-05-20 a las 14.34.13.JPG

            I'm in Spain (EU) and i use metric units.

            "The result is the end what is important is the process" by Oxer
            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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            • TIGT Offline
              TIG Moderator
              last edited by

              So, as I suspected...
              I'll reissue a trapped version that will take '.' or ',' as the decimal-separator in the inputbox for every tool, BUT it will if it's a string value it'll convert it to ',' to suit your locale and make a length from it if it has to... entering a number with a ',' it WILL work without failing [IF the locale supports] BUT it'll convert it back into a '.' when you OK the dialog...
              Watch for an update...

              TIG

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              • jgbJ Offline
                jgb
                last edited by

                Ah yes, A period is as important to a programmer as it is to his girlfriend. 🀣


                jgb

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                • N Offline
                  notareal
                  last edited by

                  @tig said:

                  Massimo

                  I hadn't anticipated you weird Eurpoeans using a ',' as a decimal point rather than a sensible '.' πŸ˜’
                  I can easily trap that in the code... I'll release an update later today - it should also have new tools added - TextureScale and TextureTweak... πŸ˜„

                  😲 ...waiting for the fix.

                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    Here's v1.5 http://forums.sketchucation.com/viewtopic.php?p=329765#p329765
                    Irrespective of their locale, users may now type a '.' OR a ',' as a decimal-separator, depending on their preference, for any of the tools' dialogs - issues with conversion of strings to lengths from potential locale-wrong input is addressed in the code, 'behind the scenes'.

                    Feedback please...

                    TIG

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                    • broomstickB Offline
                      broomstick
                      last edited by

                      @tig said:

                      Here's v1.5 http://forums.sketchucation.com/viewtopic.php?p=329765#p329765
                      Irrespective of their locale, users may now type a '.' OR a ',' as a decimal-separator, depending on their preference, for any of the tools' dialogs - issues with conversion of strings to lengths from potential locale-wrong input is addressed in the code behind the scenes.

                      Feedback please...

                      Just tried it, win7 64 bit skp 8... works fine and I must say this is one of the best plugins ever made!!!

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                      • D Offline
                        driven
                        last edited by

                        Hi TIG,

                        all functionality working very well on the Mac, except toolbar tooltips.

                        They work if I put the icons in the custom toolbar but not on the standard, floating toolbar.

                        not a big issue here, just thought I'd mention it.

                        john

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • massimoM Offline
                          massimo Moderator
                          last edited by

                          @unknownuser said:

                          Here's v1.5 viewtopic.php?p=329765#p329765...

                          Perfect! πŸ˜„

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                          • OxerO Offline
                            Oxer
                            last edited by

                            @driven said:

                            Hi TIG,

                            all functionality working very well on the Mac, except toolbar tooltips.

                            john

                            The same, it works perfect on Mac. πŸ‘

                            "The result is the end what is important is the process" by Oxer
                            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                            • OxerO Offline
                              Oxer
                              last edited by

                              I have translated the plugin to spanish, here is:

                              Texture Tools 1.5 Spanish version

                              Thanks TIG!!

                              "The result is the end what is important is the process" by Oxer
                              [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                              • massimoM Offline
                                massimo Moderator
                                last edited by

                                TIG, i have tried this:
                                -painted a surface with a material;
                                -used one texture tool on the texture;
                                -picked the texture with the sample tool and painted other surfaces with different orientations.
                                Only with the "tweak" tool i get a strange behaviour following that workflow on connected faces. The texture looks a lot different on each plane... But if the planes are not connected it works just fine... πŸ˜•


                                Cattura_1.JPG


                                Cattura_2.JPG

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  I think the built-in UV-mapping of connected-faces assumes a certain 'flow' of the material across their shared edges...
                                  If you have separate faces then their textures are arranged logically on a per-surface basis.
                                  Hence the different behavior of textures on separate and connected faces... πŸ˜•

                                  TIG

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                                  • massimoM Offline
                                    massimo Moderator
                                    last edited by

                                    Hmmm...That happens also with the "texture scale" tool if you input different values for U and V. But that doesn't happen if you use the native "edit" and input different values for length and width. (picture below)


                                    Cattura.JPG

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      Hmmm... this is v1... perhaps there's more to do... πŸ˜•

                                      TIG

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                                      • massimoM Offline
                                        massimo Moderator
                                        last edited by

                                        No worries it's already a wonderful set of tools. πŸ˜„

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                                        • EarthMoverE Offline
                                          EarthMover
                                          last edited by

                                          Thanks TIG! Most helpful plugin of the year!

                                          3D Artist at Clearstory 3D Imaging
                                          Guide Tool at Winning With Sketchup
                                          Content Creator at Skapeup

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                                          • dfswyfD Offline
                                            dfswyf
                                            last edited by

                                            Thank you so much for this, it is very helpful!

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