[Plugin] Facewarp
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My original post was here. I still got tired of dividing edges(by the way, does anyone know how to do this with ruby?), then welding them back together, then filling out a lot of dialog boxes. So, I made my own plugin to do this. I give you:
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Lots of vanishing lines when drawing? And not all faces created?

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@unknownuser said:
Lots of vanishing lines when drawing? And not all faces created?
This plugin does not always work when 2 points have the same location. Also, may give unexpected results when 3 points are collinear.
@tig said:
http://code.google.com/apis/sketchup/docs/ourdoc/edge.html#split ???
This will only split a line into 2 segments with controllable proportions, I am looking for something more like this:
edge.divide(5) # for 5 equal-length segments -
@unknownuser said:
I am looking for something more like this:
edge.divide(5) # for 5 equal-length segmentsYou can do that with edge.split, just create a loop 0.upto(4) for instance to divide in 5 segments...
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@builder boy said:
@tig said:
http://code.google.com/apis/sketchup/docs/ourdoc/edge.html#split ???
This will only split a line into 2 segments with controllable proportions, I am looking for something more like this:
edge.divide(5) # for 5 equal-length segmentsIt'd be easily enough to make a custom 'divide' method that works as you want - you know the edge's starting length and therefore the length of one divided part. So simply iterate through the edge the number of divisions-1 nibbling off the appropriate proportion as another edge until you are done. I don't recommend extending the Edge class but more like this...
self.divide(edge,5)
calling thisdef divide(edge=nil, num=nil) return nil if not edge or edge.class!=Sketchup;;Edge return nil if not num or not num.class==Fixnum or num<=1 len=edge.length bit=len/num.to_f num.times{ begin nedge=edge.split(bit/len) if nedge edge=nedge len=edge.length end#if rescue puts 'Divide Error' end } endWhich splits the specified edge into the specified parts...
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