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    [Plugin] SurfaceGen (0.9.0b) — 28 April 2012

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    • B 離線
      boilingsnow
      最後由 編輯

      @boilingsnow said:

      Very cool plugin!
      But a progress bar could be very helpful. Because I 've installed it and by performing the plugin it seems to take hours to generate a surface and I don't know if it is really working!

      I've waited for more than 25 minutes for a simple eqation so I have to give up finally...
      In other words, I can't get it work in my sketchup 8.

      I figured out that SurfaceGen has a conflict with another plugin calls 'Modelfuction'.
      If you get Modelfuction installed in your sketchup, you can see the pop-up window by applying Surfacegen, but it will not create any surface.
      I have uninstalled Modelfunction now and SurfaceGen works well!

      By the way this is really a awesome plugin. So it would be perfect if the author can get rid of the conflict with other plugins...

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      • TIGT 離線
        TIG Moderator
        最後由 編輯

        I far as I can see SurfaceGen does not use any unusual methods or interfere with base/built-in classes/methods. However, Modelfunction may well do that - there are a few scripts will ill-advisedly mess with these and thereby they affect other tools unpredictably [often messing with 'group', 'face' etc].
        As Modelfunction is a paid tool [and you must be a customer] I suggest you contact the author direct to get him to fix his code...

        TIG

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        • D 離線
          Diggsey
          最後由 編輯

          I haven't posted in ages, but I just noticed that there was a way I could improve the speed of this plugin. The new version only calls "eval" once to create a proc object which it then calls repeatedly, so it shouldn't have to keep parsing the expression each time.

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          • thomthomT 離線
            thomthom
            最後由 編輯

            I added version number and time of update to the thread title so it's easier to see the change when scanning the thread titles - also the Plugin Index works better then.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • R 離線
              ramdelgp
              最後由 編輯

              @unknownuser said:

              ah very cool! 😎
              Topmod and K3dSurf in a same place! 👍
              (you can take some formula from K3DSurf 😉

              @unknownuser said:

              For now, I'm just playing, but I have dreams of making some beautiful math sculptures like Bathsheba Grossmanmakes.

              Topmod above is perfect for that 😉
              by me 😄

              http://forums.polyloop.net/imagehosting/1964703b3c059111.jpg

              By Jotero

              http://www.jotero.com/bilder/topmod/soccer_ball_jotero2007.jpg

              Wooow did you made does models? simply amazin.
              can you share some tutotials?

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              • brookefoxB 離線
                brookefox
                最後由 編輯

                Wonderful tool, Diggsey. Many thanks. Nice that folks are sharing their settings. I wish someone with the appropriate skills or not would chart up some many examples, something like the pic below, and/or list many equations to experiment with. I do not have those skills. I had modeled something like the intersecting sine waves not long ago manually... tch, tch.

                surfacegen-collection-1.JPG

                ~ Brooke

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                • pilouP 離線
                  pilou
                  最後由 編輯

                  @unknownuser said:

                  Wooow did you made does models? simply amazin.
                  can you share some tutotials?

                  All models are made with TopMod
                  I have made the first 😉
                  I have made a little tut video ☀
                  (sorry in French but very visual)

                  Else you will find some very cool tutorials videos here 😉
                  (explore the site)
                  It's a very crazzy program! 😎
                  By me (French UI too by me 😉 Don't make renders inside Topmod (export as OBJ Render here in ZBrush)

                  http://www.polyloop.net/imagehosting/19646f79a19764f7.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • brookefoxB 離線
                    brookefox
                    最後由 編輯

                    Model collection (as shown in previous post) for for you to add your model/s to.

                    surfacegen plugin models.skp

                    surfacegen-collection-1.JPG

                    ~ Brooke

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                    • S 離線
                      Schaefer
                      最後由 編輯

                      hello! i need that for mathematical- educational purposes for sketchup make 2017 - or a similiar plugin, updatet to 2018. Does anybody have some information, where to get it. i couldn't find thomtoms surfacegen in the sketchucation-library. thanks, r. schaefer

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                      • TIGT 離線
                        TIG Moderator
                        最後由 編輯

                        It's in the PluginStore, made into an RBZ format download.
                        https://sketchucation.com/pluginstore?pln=surfacegen
                        It's not Thomthom's, it's Diggsey's plugin...
                        It'll probably still work in v2018 - however, because it's old and unsigned, you'll need to set the SketchUp Extension Manager's Loading Policy to "Unrestricted"...

                        TIG

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