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    How to draw an edge with an angle and distance

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    • M Offline
      morci429
      last edited by

      yes i want to draw construction lines from centroid for a distance D with angle A

      Any ideas?
      i looked at the links and i still can't see how can i specify an angle

      P.S i don't know the coordinates of the point the arrow going to stop at

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      • TIGT Offline
        TIG Moderator
        last edited by

        Assuming that ents=model.active_entities etc has been set earlier...
        Try something like

        ce=face.bounds.center
        en=ce.offset(Z_AXIS, 500.mm)
        cl90=ents.add_cline(ce, en)### a vertical line
        tr=Geom;;Transformation.rotation(ce, Y_AXIS, 45.degrees)
        en.transform!(tr)
        cl45=ents.add_cline(ce, en)### a 45 deg line
        tr=Geom;;Transformation.rotation(ce, Y_AXIS, -90.degrees)
        en.transform!(tr)
        cl135=ents.add_cline(ce, en)### a 135 deg line
        
        

        You can substitute add_line if you want a 'real edge'...

        TIG

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        • TIGT Offline
          TIG Moderator
          last edited by

          It needs to be transformed to -90 as we have just rotated 'en' 45 and now want it at -45...

          TIG

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          • Dan RathbunD Offline
            Dan Rathbun
            last edited by

            Ok gotcha...

            I'm not here much anymore.

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            • Dan RathbunD Offline
              Dan Rathbun
              last edited by

              @morci429 said:

              i looked at the links and i still can't see how can i specify an angle

              Sorry, I left out the link to Geom::Transformation class,
              ... and TIG showed how to use it (above,)

              EDIT. (TIG had it right,) Disregard this:except that the second tranform should be -45.degrees (not -90.degrees,) so you have an angle 135 degrees off the face's plane.

              @morci429 said:

              P.S i don't know the coordinates of the point the arrow going to stop at

              After you transform the end points, you can save the en var and you have the end points, OR you also have vars referencing the new clines.
              You can get the endpoints using the .end() instance method for Sketchup::ConstructionLine class, ie:
              ep45 = cl45.end

              I'm not here much anymore.

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              • M Offline
                morci429
                last edited by

                Thank you so much guys I’m starting to feel like you are magicians 😄

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                • M Offline
                  morci429
                  last edited by

                  Guys sorry i don't mean to be pushy, put after i fired the arrow from centroid I’m looking for a built in function in either add_cline or even add_line to retrieve all the faces that intersect with my line.

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @morci429 said:

                    Guys sorry i don't mean to be pushy, but after i fired the arrow from centroid I’m looking for a built in function in either add_cline or even add_line to retrieve all the faces that intersect with my line.

                    At each step as you add the 'line' you have two points ' ce' and ' en', the vector ' vec=ce.vector_to(en)' returns the 'arrow'.
                    Now ' dist=ce.distance(en)' will help us keep track of how far we are going from ' ce'
                    New use a 'raytest' to find the intersections...

                    <span class="syntaxdefault">hits</span><span class="syntaxkeyword">=[]<br /></span><span class="syntaxdefault">pe</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">ce</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">clone </span><span class="syntaxcomment">### set up a copy of the point to raytest from<br /></span><span class="syntaxdefault">goon</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">true<br />while goon<br />  rayt</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">raytest</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">pe</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> vec</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">  goon</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">false if not rayt<br />  pt</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">rayt</span><span class="syntaxkeyword">[</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">]<br /></span><span class="syntaxdefault">  hit</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">rayt</span><span class="syntaxkeyword">[</span><span class="syntaxdefault">1</span><span class="syntaxkeyword">][</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">]<br /></span><span class="syntaxdefault">  goon</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">false if ce</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">distance</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">pt</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">></span><span class="syntaxdefault"> dist<br />  hits </span><span class="syntaxkeyword"><<</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">[</span><span class="syntaxdefault">pt</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> hit</span><span class="syntaxkeyword">]<br /></span><span class="syntaxdefault">  pe</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">pt </span><span class="syntaxcomment">### look from last hit point...<br /></span><span class="syntaxdefault">end</span><span class="syntaxcomment">#while<br /></span><span class="syntaxdefault"> </span>
                    

                    ' hits' is an array of arrays of the points and what was hit at each one...
                    Repeat this for each 'ray' you are making.
                    If you want to find ALL intersections forget the ' dist' test...

                    TIG

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @dan rathbun said:

                      @TIG: I think hit=rayt[0][0] would return the x coordinate of pt ?

                      Yes.

                      rayt[0] => Geom::Point3d
                      rayt[1] => Array<path of entities>

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        You're right - my daft typo... I've corrected the original 😒
                        hit=rayt[1][0]

                        TIG

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                        • Dan RathbunD Offline
                          Dan Rathbun
                          last edited by

                          When done.. you will need to test the hits array members and retrieve objects that are certain types.

                          <span class="syntaxdefault">hit_faces </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> hits</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">select </span><span class="syntaxkeyword">{|</span><span class="syntaxdefault">e</span><span class="syntaxkeyword">|</span><span class="syntaxdefault"> e</span><span class="syntaxkeyword">[</span><span class="syntaxdefault">1</span><span class="syntaxkeyword">][</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">].</span><span class="syntaxdefault">instance_of</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Face</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault">hit_comps </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> hits</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">select&nbsp;</span><span class="syntaxkeyword">{|</span><span class="syntaxdefault">e</span><span class="syntaxkeyword">|</span><span class="syntaxdefault"> e</span><span class="syntaxkeyword">[</span><span class="syntaxdefault">1</span><span class="syntaxkeyword">][</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">].</span><span class="syntaxdefault">instance_of</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">ComponentInstance</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">}</span><span class="syntaxdefault"> </span>
                          

                          ..etc ...

                          @TIG: I think hit=rayt[0][0] would return the x coordinate of pt ?

                          I'm not here much anymore.

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                          • Dan RathbunD Offline
                            Dan Rathbun
                            last edited by

                            Hey you missed my boo-boo I had written hits.each instead of hits.select
                            (corrected the code..)

                            I'm not here much anymore.

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                            • Dan RathbunD Offline
                              Dan Rathbun
                              last edited by

                              morc ... use [ code=php ] and [ /code ] tags around your sourcecode when you post it here.

                              I sent you a PrivateMessage, explaining how.

                              You are missing 2 end statements at the bottom, just before the **}** closing of the block.

                              I'm not here much anymore.

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                              • M Offline
                                morci429
                                last edited by

                                Tig it isn't working.
                                guys could u have a look at the code and tell me what do you think?

                                
                                require 'sketchup.rb'
                                
                                UI.menu("PlugIns").add_item("Fire Arrows") {
                                
                                ents = Sketchup.active_model.entities
                                
                                Sketchup.active_model.selection.each do |e|
                                if e.is_a? Sketchup;;Face
                                
                                ce=e.bounds.center
                                
                                en=ce.offset(e.normal, 100000.mm)
                                
                                cl90=ents.add_cline(ce, en)   #a vertical line
                                
                                tr=Geom;;Transformation.rotation(ce, Z_AXIS, 45.degrees)
                                en.transform!(tr)
                                cl45=ents.add_line(ce, en)   #a 45 deg line
                                
                                
                                vec=ce.vector_to(en)
                                dist=ce.distance(en)
                                
                                hits=[]
                                pt = Geom;;Point3d.new  
                                pe=ce.clone ### set up a copy of the point to raytest from
                                goon=true
                                while goon
                                  rayt= Sketchup.active_model.raytest(pe, vec)
                                  goon=false if not rayt
                                  pt=rayt[0]
                                  hit=rayt[1][0]
                                  goon=false if ce.distance(pt) > dist
                                  hits << [pt, hit]
                                  pe=pt ### look from last hit point...
                                end#while
                                
                                
                                hits.each do |s|
                                if s[1][0].is_a? Sketchup;;Face
                                hit_face = s.bounds
                                zmin = hit_face.min.z
                                zmax = hit_face.max.z
                                h = zmax - zmin
                                h = h.to_m
                                UI.messagebox s[1][0]
                                UI.messagebox h
                                end
                                end
                                
                                
                                tr=Geom;;Transformation.rotation(ce, Z_AXIS, -90.degrees)
                                en.transform!(tr)
                                cl135=ents.add_cline(ce, en)  #a 135 deg line
                                
                                #en=ce.offset(Z_AXIS, 5000.mm)
                                
                                #tr=Geom;;Transformation.rotation(ce, X_AXIS, -45.degrees)
                                #en.transform!(tr)
                                #cl135=ents.add_cline(ce, en)  #a 135 deg line
                                
                                #tr=Geom;;Transformation.rotation(ce, X_AXIS, 90.degrees)
                                #en.transform!(tr)
                                #cl135=ents.add_cline(ce, en)  #a 135 deg line
                                
                                
                                
                                end
                                end
                                }
                                

                                Thanks Dan,
                                i added the two end statements. but the complier doesn't like line 31 ]

                                pt=rayt[0]
                                

                                thanks again Dan

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @morci429 said:

                                  Tig it isn't working.

                                  Error messages?
                                  Unexpected behaviour?

                                  It always help to be specific to what isn't working.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • M Offline
                                    morci429
                                    last edited by

                                    Error: #<NoMethodError: undefined method []' for nil:NilClass> C:/PROGRA~1/Google/GOOGLE~3/Plugins/Fire Arrows.rb:31 C:/PROGRA~1/Google/GOOGLE~3/Plugins/Fire Arrows.rb:7:in each'
                                    C:/PROGRA~1/Google/GOOGLE~3/Plugins/Fire Arrows.rb:7
                                    C:/PROGRA~1/Google/GOOGLE~3/Plugins/Fire Arrows.rb:3:in `call'

                                    Sorry if i wasn't clear enough

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      Try adding a test after the goon=false if not rayt like
                                      next if not rayt that way it will jump.

                                      I notice that your 'line' creation is a bit muddled - you a make one then transform the end_point [en] BUT doing so around the Z_AXIS leaves it where it is - do it around the X_AXIS or Y_AXIS...

                                      TIG

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                                      • Dan RathbunD Offline
                                        Dan Rathbun
                                        last edited by

                                        morc..

                                        EDIT:The problem is that the API doc does not say that if the ray does not hit anything, the raytest method just returns nil.

                                        rayt= Sketchup.active_model.raytest(pe, vec)

                                        If you read the API for Model.raytest(), you'll see that the first argument must be an Array; the second optional argument (added in SU8.0M1,) is the wysiwyg_flag that sets whether to hit hidden geometry.

                                        EDIT:Actually the method is smart enough to know what you mean... you don't really need an Array arg, unless you want to use the wysiwyg_flag %(#BF4000)[argument.

                                        So you can to call it this way:]
                                        rayt= Sketchup.active_model.raytest( **[**pe, vec**]** )

                                        I'm not here much anymore.

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                                        • M Offline
                                          morci429
                                          last edited by

                                          Tig it isn't working.
                                          guys could u have a look at the code and tell me what do you think?

                                          ...*[snip]*... reposted [in later post](http://forums.sketchucation.com/viewtopic.php?f)
                                          
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                                          • Dan RathbunD Offline
                                            Dan Rathbun
                                            last edited by

                                            Added a note at the bottom of the API doc page for Model.raytest() informing readers of the nil return value, when no geometry is "hit."

                                            I'm not here much anymore.

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