sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] UVprojection

    Scheduled Pinned Locked Moved Plugins
    27 Posts 20 Posters 29.5k Views 20 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • V Offline
      Vicspa
      last edited by

      Haven't tried it yet but it sounds great, thanks Pixero

      1 Reply Last reply Reply Quote 0
      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        I thought it was a UV Protection - sunblock. I suppose it'll still be useful anyhoww 😄

        Looks great Jan, good job!

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

        1 Reply Last reply Reply Quote 0
        • honoluludesktopH Offline
          honoluludesktop
          last edited by

          Jan, Thanks, very clever.

          1 Reply Last reply Reply Quote 0
          • V Offline
            vidy
            last edited by

            thanks jan.. another good plugin on texturing 😄
            one request, is it possible if its added rotate function to rotate the texture? actually we can still able to using native SU texture editing to rotate it though, but probably if its all in one place it will come in handy.. 🎉

            thanks,

            still so much to learn..

            1 Reply Last reply Reply Quote 0
            • R Offline
              rv1974
              last edited by

              Thank you Pixero!
              Could you add 'lock bitmap propostions' feature?

              1 Reply Last reply Reply Quote 0
              • KrisidiousK Offline
                Krisidious
                last edited by

                sweet...

                By: Kristoff Rand
                Home DesignerUnique House Plans

                1 Reply Last reply Reply Quote 0
                • R Offline
                  RHPLUS
                  last edited by

                  Sketchup is the perfect tool for modeling, I use it all the time in my work, but here is one main disadvantage that I can't fix UV textured meshes on vertex of triangle faces. Projected textures let me to modify shapes but UV-textures are spreading during modification.
                  I have a question to all Ruby writers. Is this possible to make a plugin which make textures fix on vertex?
                  Thank You for all your great work. With Your help, Sketchup becomes the best professional tool for architectural modeling.

                  1 Reply Last reply Reply Quote 0
                  • thomthomT Offline
                    thomthom
                    last edited by

                    @rhplus said:

                    Sketchup is the perfect tool for modeling, I use it all the time in my work, but here is one main disadvantage that I can't fix UV textured meshes on vertex of triangle faces. Projected textures let me to modify shapes but UV-textures are spreading during modification.
                    I have a question to all Ruby writers. Is this possible to make a plugin which make textures fix on vertex?
                    Thank You for all your great work. With Your help, Sketchup becomes the best professional tool for architectural modeling.

                    Check out the UV Memory feature of my UV Toolkit: http://forums.sketchucation.com/viewtopic.php?f=323&t=18992&p=155759
                    (New version coming shortly)

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

                    1 Reply Last reply Reply Quote 0
                    • R Offline
                      RHPLUS
                      last edited by

                      Thank You thomthom for your quick reply to my problem. I had checked this new UV toolkit, but I'm affraid that it works only with projected textures. I think rather about textures wrapped around irregular shapes (not projected) for example human models.
                      I know that this is difficult, but another 3d applications like Lightwave, Maya, MAX, Polygon Cruntcher etc. make this, so I believe that it's possible in Sketchup.
                      (sorry for my bad English)

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        notareal
                        last edited by

                        Thanks. More UV tools the better - maybe google get's the message in some point - proper UV tools are really needed for SU.

                        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

                        1 Reply Last reply Reply Quote 0
                        • thomthomT Offline
                          thomthom
                          last edited by

                          @rhplus said:

                          Thank You thomthom for your quick reply to my problem. I had checked this new UV toolkit, but I'm affraid that it works only with projected textures.

                          I should work with any mapping. Can you post an example of what gives you unexpected results in the UV Toolkit thread?

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

                          1 Reply Last reply Reply Quote 0
                          • H Offline
                            hgdn
                            last edited by

                            Thanks so much for giving a wonderful plugin, it is so great for terrain work and done so fast! Hope you or any one can figure out of how to have uv texture works on spherical or odd curvy shapes as well!

                            1 Reply Last reply Reply Quote 0
                            • GaieusG Offline
                              Gaieus
                              last edited by

                              @thomthom said:

                              @rhplus said:

                              Thank You thomthom for your quick reply to my problem. I had checked this new UV toolkit, but I'm affraid that it works only with projected textures.

                              I should work with any mapping. Can you post an example of what gives you unexpected results in the UV Toolkit thread?

                              indeed. Have a look at this tutorial topic where I used wrapped textures exclusively (then later on, cylindrical projection on a cylinder)


                              and sorry Jan for littering your topic.

                              Gai...

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                RHPLUS
                                last edited by

                                Thank You Thomas & Csaba, I had check out one more time and now I know that the mesh had to be selected before chosing both commands: Remember & Restore.
                                This is wonderful plugin - Thomas - U R Great!!

                                1 Reply Last reply Reply Quote 0
                                • R Offline
                                  RHPLUS
                                  last edited by

                                  Now, when maps are fixed on a human model, the next step should be rigging and weightmappng to make modifications easier.

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    Ben Ritter
                                    last edited by

                                    Jan, thank you very much!

                                    1 Reply Last reply Reply Quote 0
                                    • A Offline
                                      agamemnus
                                      last edited by

                                      Nice plugin; just one problem -- how do I position the texture once I map it? (or before I map it)

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        Booman
                                        last edited by

                                        Great plugin! I usually do it manually by adding a material to a face, adjust UV coordinates, then inherit the position and apply to the rest of the object.
                                        This plugin should speed up my workflow!
                                        Thank you

                                        Brian McCracken
                                        In The Red Website Design

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          castromann
                                          last edited by

                                          thx for this great plug - used it a lot in my projects.

                                          one question though - would it be possible to add a feature that lets you specify the angle of projection. not all shapes are easily aligned to the red or green axis all the time. so in my imagination if you could choose any angle between the red and the green axis (+90/-90) or maybe even taking the blue axis rotation into account that would be perfect. i hope you understand what i´m talking about 😳

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            Bertier
                                            last edited by

                                            sweet

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement