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    Texture blurry on export to jpg only

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    • J Offline
      jhauswirth
      last edited by

      Try png.

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      • halroachH Offline
        halroach
        last edited by

        @dave r said:

        At what size are you exporting the image?

        this specific image I exported at 1547x991 to be the same like the printscreen, but this happens at high res too.

        FlexTools - Super Quick Windows, Doors, Slats...

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        • B Offline
          bron
          last edited by

          Try "use maximum texture size" in window > preferences > OpenGL.

          Maybe it helps.

          The Story of Projectatinator and His Architectural Diploma
          http://diplofolio.posterous.com

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          • halroachH Offline
            halroach
            last edited by

            @bron said:

            Try "use maximum texture size" in window > preferences > OpenGL.

            Maybe it helps.

            I have it in maximum texture size...
            I'll try png... don't think it will make a difference though.

            FlexTools - Super Quick Windows, Doors, Slats...

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            • icedkaszI Offline
              icedkasz
              last edited by

              @unknownuser said:

              @bron said:

              Try "use maximum texture size" in window > preferences > OpenGL.

              Maybe it helps.

              I have it in maximum texture size...
              I'll try png... don't think it will make a difference though.

              JPGs are made for compression, making things easier to stick on your floppy disk or send over your 56k modem (I'm assuming you're using neither). JPGs are an old format. PNGs avoid the compression, creating a higher quality picture. I use them for all my client files.

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              • halroachH Offline
                halroach
                last edited by

                @unknownuser said:

                JPGs are made for compression, making things easier to stick on your floppy disk or send over your 56k modem (I'm assuming you're using neither). JPGs are an old format. PNGs avoid the compression, creating a higher quality picture. I use them for all my client files.

                What you're seeing as blurry is not a jpg compression artifact - that looks completely different. If anything, if it were the jpg compression, it would look more similar to the picture from the printscreen - but the printscreen is actually a 1 to 1 to what what I am seeing "live" on my screen. the blur is something else...

                I believe the blur has something to do with how sketchup is interpreting that specific image because of it's relative size to the surface it's on.

                FlexTools - Super Quick Windows, Doors, Slats...

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                • icedkaszI Offline
                  icedkasz
                  last edited by

                  Upon a second look, that is indeed pretty weird.
                  What file format is the texture for the grey grass? Maybe switching THAT to another format will work?
                  I'm just shooting in the dark, though

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                  • N Offline
                    numerobis
                    last edited by

                    I'm experiencing the same now... is there any solution for this problem?!?
                    The screenshot looks good, but exported textures are completely blurred.

                    SketchUp Pro 8.0.15158, Win 7

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                    • halroachH Offline
                      halroach
                      last edited by

                      Hi,

                      I don't quite remember if I solved it at the time, though there are a few things you can do:
                      1. play around with your OpenGL settings (under 'window''preferences'\openGL tab\ - note that if your hardware acceleration was off, turn it on, and only after a restart of sketchup will you see some more options under the 'capabilities' section - play around.

                      2. Make sure your texture isn't bigger than 4096 x 4096
                      see the following post on Sketchupdate blog:
                      http://sketchupdate.blogspot.co.il/2012/02/solution-for-low-resolution.html

                      3. If you need the extra resolution you can split your large texture into smaller parts (smaller than 4096x4096) in an image editing software and rearrange the parts back into sketchup.

                      4. Updating your graphics drivers might help.

                      5. Maybe it's been solved in sketchup 2013-2014? I didn't bother installing those cause they've introduced more problems than benefits.

                      There is a similar (unsolved) thread:
                      http://sketchucation.com/forums/viewtopic.php?f=15%26amp;t=24518

                      Hope it's of any help 😉

                      FlexTools - Super Quick Windows, Doors, Slats...

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                      • N Offline
                        numerobis
                        last edited by

                        thanks for your suggestions. I lowered all texture resolutions to 4000x4000 (there was only one bigger than 2500) but this doesn't make a difference.

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