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    [REQ] drop and drape

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    • soloS Offline
      solo
      last edited by

      Just wondering if it's possible to make a ruby that can drop and drape a plane, Like a cloth simulation.

      I can almost get what I need using small blocks and smart drop as these illustrations show.

      Here I made a plane using 50x50 individually grouped blocks (RED) with a base surface (BLUE) and a drape shape (Yellow).

      drop1.jpg

      Using Smartdrop I dropped the blocks to achieve this drape shape.

      drop2.jpg

      Okay, what I'd like it to be able to do this without the blocks but rather a plane, which I'd probably use the 'from scratch tool' in sandbox to create, I would need the mesh to stay attached and form over the shape/s they drop on.

      Am I making sense?

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • soloS Offline
        solo
        last edited by

        Here is a drop with multiple different surfaces.


        drop3.jpg

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Drape CPoints - http://forums.sketchucation.com/viewtopic.php?t=21379

          Point Cloud Triangulation - http://rhin.crai.archi.fr/RubyLibraryDepot/plugin_details.php?id=292

          Download the free D'oh Book for SketchUp

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          • TIGT Offline
            TIG Moderator
            last edited by

            @unknownuser said:

            Drape CPoints - http://forums.sketchucation.com/viewtopic.php?t=21379
            Point Cloud Triangulation - http://rhin.crai.archi.fr/RubyLibraryDepot/plugin_details.php?id=292

            Thanks - beat me to it...
            This tool makes cpoints on the surface then you make the mesh from those... πŸ˜„

            TIG

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            • soloS Offline
              solo
              last edited by

              I have that script with the delauney and triangulate in my plugins folder, however I cannot to the life of me find the triangulate option anywhere in SU, it's supposed to be in the plugins drop down but nada, I installed it 5 times incase I messed up somehow, but still nothing appears in SU 8.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                Nice to see someone appreciates me around here ❓

                Download the free D'oh Book for SketchUp

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  @solo said:

                  I have that script with the delauney and triangulate in my plugins folder, however I cannot to the life of me find the triangulate option anywhere in SU, it's supposed to be in the plugins drop down but nada, I installed it 5 times in case I messed up somehow, but still nothing appears in SU 8.

                  Plugins >> Triangulate points...
                  What version did you install ?

                  TIG

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                  • soloS Offline
                    solo
                    last edited by

                    I have both triangulate.rb and points_cloud_triangulation.rb.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      @solo said:

                      I have both triangulate.rb and points_cloud_triangulation.rb.

                      And delauney2.rb ?
                      What happens if you type triangulate_points into the Ruby Console ?
                      I have these files in ../Plugins AND I get the Plugins menu item 'Triangulate points' πŸ€“
                      You haven't suffered some weird Vista type compatibility files folder problems ?? πŸ˜•

                      TIG

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                      • soloS Offline
                        solo
                        last edited by

                        I typed it in, it asked me if I wanted to put it on a new layer, I clicked yes and it did nothing.

                        Ruby consol showed a 0.

                        πŸ˜•

                        Yes I have delauney2.rb in plugins folder.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • soloS Offline
                          solo
                          last edited by

                          Then I closed SU, opened it again, made new setup, exploded points and got this:

                          triangulate_points
                          Error; #<ArgumentError; C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate'; wrong number of arguments (1 for 0)>
                          C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107
                          C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate_points'
                          (eval);948
                          
                          

                          No thing happened however, still points and no mesh.

                          If I choose not to put on layer I get this:

                          triangulate_points
                          Error; #<ArgumentError; C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate'; wrong number of arguments (1 for 0)>
                          C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107
                          C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate_points'
                          (eval);107
                          
                          

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • X Offline
                            xrok1
                            last edited by

                            try this???
                            http://forums.sketchucation.com/viewtopic.php?f=323&t=24676

                            β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                            http://www.Twilightrender.com try it!

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Solo

                              Please remove your points_cloud_triangulation.rb and install my version from here http://forums.sketchucation.com/viewtopic.php?p=301274#p301274 - extract the two .rb files into Plugins... note it needs my version 'delauney3.rb' included in the zip.

                              I suspect from your error message that the 'unencapsulated' method 'trangulate' in delauney2 is getting compromised by another method of the same name loading from another script... My versions contains the methods inside a 'class'.

                              TIG

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                              • soloS Offline
                                solo
                                last edited by

                                Thanks TIG, it works now.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • J Offline
                                  Jim
                                  last edited by

                                  Could not this be done more directly using an actual PolygonMesh instead of using cpoints? I mean, you could generate a flat mesh of some density, then iterate the points and adjust each points's Z coordinate (using .set_point) to the "ground" using raycast?

                                  Hi

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    @jim said:

                                    Could not this be done more directly using an actual PolygonMesh instead of using cpoints? I mean, you could generate a flat mesh of some density, then iterate the points and adjust each points's Z coordinate (using .set_point) to the "ground" using raycast?
                                    You certainly could - the drape_cpoints then triangulate method was written some while ago in response to a request [it does allow you to adjust some of the cpoints before making the mesh so in some respects it's perhaps easier that trying to move a mesh's vertices later on?]... BUT a method like you suggested that auto-drapes a flat [grouped] mesh over some 3d solid forms below using a raytest and a 'vertex-move' method would be quite doable [so over to you...]

                                    TIG

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