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[REQ] drop and drape

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  • T Offline
    TIG Moderator
    last edited by 14 Jan 2011, 22:27

    @unknownuser said:

    Drape CPoints - http://forums.sketchucation.com/viewtopic.php?t=21379
    Point Cloud Triangulation - http://rhin.crai.archi.fr/RubyLibraryDepot/plugin_details.php?id=292

    Thanks - beat me to it...
    This tool makes cpoints on the surface then you make the mesh from those... πŸ˜„

    TIG

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    • S Offline
      solo
      last edited by 14 Jan 2011, 22:48

      I have that script with the delauney and triangulate in my plugins folder, however I cannot to the life of me find the triangulate option anywhere in SU, it's supposed to be in the plugins drop down but nada, I installed it 5 times incase I messed up somehow, but still nothing appears in SU 8.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • R Offline
        Rich O Brien Moderator
        last edited by 14 Jan 2011, 22:49

        Nice to see someone appreciates me around here ❓

        Download the free D'oh Book for SketchUp πŸ“–

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        • T Offline
          TIG Moderator
          last edited by 14 Jan 2011, 23:06

          @solo said:

          I have that script with the delauney and triangulate in my plugins folder, however I cannot to the life of me find the triangulate option anywhere in SU, it's supposed to be in the plugins drop down but nada, I installed it 5 times in case I messed up somehow, but still nothing appears in SU 8.

          Plugins >> Triangulate points...
          What version did you install ?

          TIG

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          • S Offline
            solo
            last edited by 14 Jan 2011, 23:11

            I have both triangulate.rb and points_cloud_triangulation.rb.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • T Offline
              TIG Moderator
              last edited by 14 Jan 2011, 23:41

              @solo said:

              I have both triangulate.rb and points_cloud_triangulation.rb.

              And delauney2.rb ?
              What happens if you type triangulate_points into the Ruby Console ?
              I have these files in ../Plugins AND I get the Plugins menu item 'Triangulate points' πŸ€“
              You haven't suffered some weird Vista type compatibility files folder problems ?? πŸ˜•

              TIG

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              • S Offline
                solo
                last edited by 15 Jan 2011, 02:07

                I typed it in, it asked me if I wanted to put it on a new layer, I clicked yes and it did nothing.

                Ruby consol showed a 0.

                πŸ˜•

                Yes I have delauney2.rb in plugins folder.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • S Offline
                  solo
                  last edited by 15 Jan 2011, 02:15

                  Then I closed SU, opened it again, made new setup, exploded points and got this:

                  triangulate_points
                  Error; #<ArgumentError; C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate'; wrong number of arguments (1 for 0)>
                  C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107
                  C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate_points'
                  (eval);948
                  
                  

                  No thing happened however, still points and no mesh.

                  If I choose not to put on layer I get this:

                  triangulate_points
                  Error; #<ArgumentError; C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate'; wrong number of arguments (1 for 0)>
                  C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107
                  C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate_points'
                  (eval);107
                  
                  

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • X Offline
                    xrok1
                    last edited by 15 Jan 2011, 04:53

                    try this???
                    http://forums.sketchucation.com/viewtopic.php?f=323&t=24676

                    β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                    http://www.Twilightrender.com try it!

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                    • T Offline
                      TIG Moderator
                      last edited by 15 Jan 2011, 15:23

                      Solo

                      Please remove your points_cloud_triangulation.rb and install my version from here http://forums.sketchucation.com/viewtopic.php?p=301274#p301274 - extract the two .rb files into Plugins... note it needs my version 'delauney3.rb' included in the zip.

                      I suspect from your error message that the 'unencapsulated' method 'trangulate' in delauney2 is getting compromised by another method of the same name loading from another script... My versions contains the methods inside a 'class'.

                      TIG

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                      • S Offline
                        solo
                        last edited by 15 Jan 2011, 16:09

                        Thanks TIG, it works now.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • J Offline
                          Jim
                          last edited by 31 Jul 2011, 03:43

                          Could not this be done more directly using an actual PolygonMesh instead of using cpoints? I mean, you could generate a flat mesh of some density, then iterate the points and adjust each points's Z coordinate (using .set_point) to the "ground" using raycast?

                          Hi

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                          • T Offline
                            TIG Moderator
                            last edited by 31 Jul 2011, 10:49

                            @jim said:

                            Could not this be done more directly using an actual PolygonMesh instead of using cpoints? I mean, you could generate a flat mesh of some density, then iterate the points and adjust each points's Z coordinate (using .set_point) to the "ground" using raycast?
                            You certainly could - the drape_cpoints then triangulate method was written some while ago in response to a request [it does allow you to adjust some of the cpoints before making the mesh so in some respects it's perhaps easier that trying to move a mesh's vertices later on?]... BUT a method like you suggested that auto-drapes a flat [grouped] mesh over some 3d solid forms below using a raytest and a 'vertex-move' method would be quite doable [so over to you...]

                            TIG

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