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    [REQ] drop and drape

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    • TIGT Offline
      TIG Moderator
      last edited by

      @solo said:

      I have that script with the delauney and triangulate in my plugins folder, however I cannot to the life of me find the triangulate option anywhere in SU, it's supposed to be in the plugins drop down but nada, I installed it 5 times in case I messed up somehow, but still nothing appears in SU 8.

      Plugins >> Triangulate points...
      What version did you install ?

      TIG

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      • soloS Offline
        solo
        last edited by

        I have both triangulate.rb and points_cloud_triangulation.rb.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • TIGT Offline
          TIG Moderator
          last edited by

          @solo said:

          I have both triangulate.rb and points_cloud_triangulation.rb.

          And delauney2.rb ?
          What happens if you type triangulate_points into the Ruby Console ?
          I have these files in ../Plugins AND I get the Plugins menu item 'Triangulate points' ๐Ÿค“
          You haven't suffered some weird Vista type compatibility files folder problems ?? ๐Ÿ˜•

          TIG

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          • soloS Offline
            solo
            last edited by

            I typed it in, it asked me if I wanted to put it on a new layer, I clicked yes and it did nothing.

            Ruby consol showed a 0.

            ๐Ÿ˜•

            Yes I have delauney2.rb in plugins folder.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • soloS Offline
              solo
              last edited by

              Then I closed SU, opened it again, made new setup, exploded points and got this:

              triangulate_points
              Error; #<ArgumentError; C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate'; wrong number of arguments (1 for 0)>
              C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107
              C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate_points'
              (eval);948
              
              

              No thing happened however, still points and no mesh.

              If I choose not to put on layer I get this:

              triangulate_points
              Error; #<ArgumentError; C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate'; wrong number of arguments (1 for 0)>
              C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107
              C;/Program Files (x86)/Google/Google SketchUp 8/Plugins/points_cloud_triangulation.rb;107;in `triangulate_points'
              (eval);107
              
              

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • X Offline
                xrok1
                last edited by

                try this???
                http://forums.sketchucation.com/viewtopic.php?f=323&t=24676

                โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                http://www.Twilightrender.com try it!

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Solo

                  Please remove your points_cloud_triangulation.rb and install my version from here http://forums.sketchucation.com/viewtopic.php?p=301274#p301274 - extract the two .rb files into Plugins... note it needs my version 'delauney3.rb' included in the zip.

                  I suspect from your error message that the 'unencapsulated' method 'trangulate' in delauney2 is getting compromised by another method of the same name loading from another script... My versions contains the methods inside a 'class'.

                  TIG

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                  • soloS Offline
                    solo
                    last edited by

                    Thanks TIG, it works now.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • J Offline
                      Jim
                      last edited by

                      Could not this be done more directly using an actual PolygonMesh instead of using cpoints? I mean, you could generate a flat mesh of some density, then iterate the points and adjust each points's Z coordinate (using .set_point) to the "ground" using raycast?

                      Hi

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        @jim said:

                        Could not this be done more directly using an actual PolygonMesh instead of using cpoints? I mean, you could generate a flat mesh of some density, then iterate the points and adjust each points's Z coordinate (using .set_point) to the "ground" using raycast?
                        You certainly could - the drape_cpoints then triangulate method was written some while ago in response to a request [it does allow you to adjust some of the cpoints before making the mesh so in some respects it's perhaps easier that trying to move a mesh's vertices later on?]... BUT a method like you suggested that auto-drapes a flat [grouped] mesh over some 3d solid forms below using a raytest and a 'vertex-move' method would be quite doable [so over to you...]

                        TIG

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