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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      This is bizarre - is it seriouslly not possible? I swear I've done this a dozen times in the last week. Even wierder is I'm sure it was Gaieus who corrected me last time I said the same thing as Solo. I think I'm experiencing early onset dimentia. I suddenly am unsure of everything.

      I'm on vacation now and I don't have access to SU at the moment. So when I can play with SU, I'll test it. so weird....... ๐Ÿ˜•

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • GaieusG Offline
        Gaieus
        last edited by

        First, there is no checkbox for transparent background at all so I cannot set it. When I export (even with sky and ground turned off), the white background appears, too.

        I can of course export with transparent background from LayOut.

        Gai...

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        • FrederikF Offline
          Frederik
          last edited by

          @gaieus said:

          First, there is no checkbox for transparent background at all so I cannot set it. When I export (even with sky and ground turned off), the white background appears, too.

          Thanks for confirming this, Csaba... ๐Ÿ‘

          @gaieus said:

          I can of course export with transparent background from LayOut.

          I have ver. 7 Pro, but I haven't upgraded ver. 8 to Pro... ๐Ÿ˜ณ
          Besides, I've never really used LayOut...

          Cheers
          Kim Frederik

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          • soloS Offline
            solo
            last edited by

            Back to topic, more characters, this is a WIP, still got more face detail to do, it's supposed to be... why don't y'all guess, that way I know how bad it is.

            who am I.jpg


            model lines.jpg

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • W Offline
              Whaat
              last edited by

              Looking good, solo! Was most of this model created with the SDS2 sculpt tool? Or did you use your proxy/subdivision workflow?

              SketchUp Plugins for Professionals

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              • soloS Offline
                solo
                last edited by

                Proxy base, then divide,sculpt,divide,smooth, I know it sounds like a silly workflow but once SDS2 is released most folk will understand.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  Did Richard Prior and Kevin Spacey have a love-child?

                  Download the free D'oh Book for SketchUp ๐Ÿ“–

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                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    Hmmm....it's either Obama or Robert Downey Jr's character in Tropic Thunder. ๐Ÿ˜„

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • S Offline
                      SketchUpNoobie
                      last edited by

                      Obama!!!

                      ducks for cover

                      ๐Ÿ˜†

                      Edit: Aww, Adam beat me to it.

                      --

                      SketchUpNoobie: the complete noob in all things SketchUp.

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                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        Give him side burns and its Shaft!

                        http://www.coroflot.com/boofredlay

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                        • urgenU Offline
                          urgen
                          last edited by

                          ...some offtop...Obama in ZBrush. ๐Ÿ˜„ ..hapy new year again! โ˜€
                          1239303698obama.jpg

                          --pupil forever...------

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                          • L Offline
                            liam887
                            last edited by

                            lol i second Robert Downey Jr's character in Tropic Thunder

                            VISIT MY ONLINE GALLERY
                            http://www.robotsvdinosaurs.com/

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                            • soloS Offline
                              solo
                              last edited by

                              Yup, it needs work, after seeing that Z-brush version I realise that I need more practice and doubt SU would handle the poly's needed to create such a mesh not to mention the UV mapping thing that SU honestly does absolutely suck at.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • L Offline
                                liam887
                                last edited by

                                @solo said:

                                Yup, it needs work, after seeing that Z-brush version I realise that I need more practice and doubt SU would handle the poly's needed to create such a mesh not to mention the UV mapping thing that SU honestly does absolutely suck at.

                                I would love somebody to develop precise UV tools to be used with SDS2!

                                VISIT MY ONLINE GALLERY
                                http://www.robotsvdinosaurs.com/

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                                • jo-keJ Offline
                                  jo-ke
                                  last edited by

                                  @liam887 said:

                                  I would love somebody to develop precise UV tools to be used with SDS2!

                                  that would be perfect!

                                  http://www.zz7.de

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                                  • michaliszissiouM Offline
                                    michaliszissiou
                                    last edited by

                                    Obviously there're better apps for this job (portrait sculpting)
                                    But what you did pete with this tool is impressive. As its a cartoon like approach and its almost perfect.
                                    About UVs, I agree, SUs weak point. Here I have something for the wish list. Two simple and useful methods for wrapping.

                                    1. projection via normals (camera). This is how a gradient simple map is transforming to zbrush "matcaps" materials. Its how a simple picture can work as 'fake' hdr reflections.
                                    2. a cubic blurred edges method. Simple, seamless and effective with lot of seamless maps (easy to create in Ps)

                                    A full UV editor is great but I don't believe that we see this in SU. Some great UI is needed to support this. Some powerful and expensive apps are weak here. Blender is great as a UV editor IMO, 3dcoat is even better. Lot of expensive plugins for max etc etc.

                                    And
                                    Have a great and creative 2011, all of you.

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                                    • S Offline
                                      SHAHEEN
                                      last edited by

                                      U R AMAZING SOLO ... WISH TO BE SOME DAY LIKE U ... ๐Ÿ’š

                                      " An eye for an eye only ends up making the whole world blind "
                                      Gandhi

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                                      • mitcorbM Offline
                                        mitcorb
                                        last edited by

                                        @Urgen:
                                        While I know your excellent capabilities from your posts here in the forum, how would I detect that your image of Obama is indeed originating from a model done in zbrush, or Blender, or Modo?
                                        Technically brilliant image by the way.

                                        I take the slow, deliberate approach in my aimless wandering.

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                                        • urgenU Offline
                                          urgen
                                          last edited by

                                          @mitcorb said:

                                          @Urgen:
                                          While I know your excellent capabilities from your posts here in the forum, how would I detect that your image of Obama is indeed originating from a model done in zbrush, or Blender, or Modo?
                                          Technically brilliant image by the way.

                                          ... guys, this is not my work! ๐Ÿ˜ฎ ๐Ÿ˜• but I know: it's ZBrush ๐Ÿ˜‰
                                          ...is the work of really ZBrush professionals ...

                                          --pupil forever...------

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                                          • D Offline
                                            dacad
                                            last edited by

                                            Hi Solo

                                            Nice Oddie models. I would like to ask you if you always make the arms (members) separate meshes from the body and place them in position after sculpting? wouldn't be better to sculpt them as on single meshs with nice loops around the junctions or is this better workflow for sketchup?

                                            I've try that some time ago but the problems for me starts when we have to pose them, either in skethcup with plugins or at other software. So normally I try to model everything in the final position but also try to keep a clean mesh and loops around it, so that if i have to do any edition in other software it's easier. I just try to use sculping in sk for smaler details and thins (i found that sculpting trough ruby for me doesn't have the responsiveness in the mesh to fell right) The funny thing is that i found that modeling this in sketchup trough the regular box modeling approach can have advantages like keeping the unsmoth lines as guides (does this make sense?).

                                            You can see below an example of what i mean (one of mine old never endind personal projects).


                                            03.jpg

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