[Plugin] OBJexporter v3.0 20130131
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Run with the Ruby Console open: this will report progress etc...
Tell us any error messages.
If you are working with a Selection it must contain Faces...Are no files [OBJ/MTL] or textures' folder made at all ?
Do you have permissions to make files in the destination folder etc?? -
OMG TIG!!!!!!!
I searched for a month a obj exporter for SketchUp and now I found your Obj Exporter an made an extra account on sketchucation just to download it and at last it worked!!!!!!!!!!!!! I am so happy now thank you for this FREE(!) ObjExporterFantasyZone
PS. TAHNK YOU! -
Thanks TIG for this plugin.
It seems that groups are not exported with their SKP names.
For example if my group is named "Cylinder" the exported group name is "test-GRP-Cylinder-566-Color_A01" which is a bit annoying because I have to rename all my groups after exporting.Also if I make a group with name "Level1" that contains 2 groups with names "Level2_A" and "Level2_B" without any other geometry, the group "Level1" won't export in the OBJ file.
Therefore ther is only one level of hierarchy exported...
Can it be a limitation of the OBJ format by itself ?Cheers !
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Anar
The 'grouping' in the OBJexporter file format is effectively 'by material'.
Each facet has a assigned a group based on:ModelName-ContainerType-Name-ID-MaterialName
As Group names are no unique and Components can have multiple instances the ID is needed.
So for your:
test-GRP-Cylinder-566-Color_A01
Working right to left the geometry is thus...
MaterialName = Color_A01 [the Material's name, adjusted so its characters are OBJ compliant]
ID = 566 [assigned by SketchUp for the container's definition, during that session]
Name = Cylinder [the Container's name, adjusted so its characters are OBJ compliant]
ContainerType = GRP [Group]
ModelName = test [the Model's name, adjusted so its characters are OBJ compliant]Note that if you had say 'Black' end facets then they would grouped separately as:
test-GRP-Cylinder-566-**Black**
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Thanks TIG for such a complete explanation !
But I still think it would be very useful if the groups could be exported with just their names as we can see them in the Outliner.
Then if the name isn't unique the exporter could automatically add a "_1", "_2", "_3", etc. at the end of it (for example).
I don't know if you see the need for it but when I export a scene with a lot of groups it takes me a lot of time to rename them back manually with the name I originally gave them in SU.Maybe it could be an export option ?
I understand it would be more work on your side as the exporter doesn't have any "export option" window...Still it's a good plugin that I use all the time ! Thanks !
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@tig said:
Run with the Ruby Console open: this will report progress etc...
Tell us any error messages.
If you are working with a Selection it must contain Faces...Are no files [OBJ/MTL] or textures' folder made at all ?
Do you have permissions to make files in the destination folder etc??I have the same problem
Everything is ok and i gave a normal name to may new file. I even ended it with .obj ...
And I have administrator rights...
that´s what loks like in the Ruby console:
OBJExporter:
C:/Users/André/Desktop/Untitled.obj
Error: #<Errno::ENOENT: No such file or directory - C:\Users\André\Desktop/Untitled.obj>
C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:266:ininitialize' C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:266:in
new'
C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:266:inexport_start' C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:245:in
export'
C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:223:ininitialize' C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:1093:in
new'
C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:1093 -
May be you should avoid the "é" in your path.
I suggest you use only UTF8 characters. -
@anar said:
May be you should avoid the "é" in your path.
I suggest you use only UTF8 characters.
Precisely!
Précisément! -
Thanks! I will try do save in other place!
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Hello,
I downloaded the plugin. Installed it in the plugin folder of sketchup8 but when I start the program I can't find it.
Does anyone know what to do ?thanks
Ibo
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Under the File menu - like many other Exporters ?
and like it says in the instructions...
@unknownuser said:Usage: menu File > 'OBJexporter...'
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Help.
I put the RB file in the SU 2013 (free) Plug-Ins folder. I restarted but still only have the option to export as DAE or Google Earth. Please advise.
Thanks so much for your help!
-Keith -
Look at the post above yours and look at this image.
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Thanks for the quick reply! On the Mac, I only have this for that menu, and Export 3D has just the two free options.
Best. K
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If it isn't there it suggests it hasn't installed properly, it might be the security permissions or the folder location.
Have a look here and see if that helps.
http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=56005Installing the Sketchucation Plugin lets you find, install and manage plugin easily, so you might be better off getting that installed instead.
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The OBJexporter is NOT in the File > Exporters list.
It not defined as an 'exporter' [a special class of plugins].
It appears as a separate entry under the File menu itself...So since it is not there... you haven't installed it properly...
Read the linked explanation... -
Thanks. The directions were simply to put it into the plugins folder. I did that and even tried changing the extension from .rb to .plugin to match the other files. I appreciate the link but the permissions were already fine, but I redid them all just to see if that made a difference. Sadly, no. But thanks for the input!
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@nightwasp said:
The directions were simply to put it into the plugins folder
@tig said:
Put this .rb file into the Plugins folder & restart SketchUp...
It is a simple drag and drop and restart SketchUp.
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Make sure it is the correct Plugin folder. Mac changed from SU8 to SU2013
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@nightwasp said:
Thanks. The directions were simply to put it into the plugins folder. I did that and even tried changing the extension from .rb to .plugin to match the other files. I appreciate the link but the permissions were already fine, but I redid them all just to see if that made a difference. Sadly, no. But thanks for the input!
A plain .rb file can be manually put into the Plugins folder, and provided you have proper permissions when SketchUp restarts it will load. In the case of this particular plugin it appears in the File menu...Most plugins are now available through the SketchUcation PluginStore.
These can be downloaded as RBZ archives - e.g. http://sketchucation.com/pluginstore?pln=OBJexporter and these can be auto-installed using the Preferences > Extensions > Install... button which puts all of the archives contents in the right places for you - provided there are sufficient permissions to do so... and you have SketchUp v8M2 or newer...
If you get and install the RBZ for the SketchUcation Plugin Store Toolset... that will allow you to install any Plugin from a dialog within SketchUp itself without even having to worry about downloading an RBZ archive... It also has an Installed to use with loose RBZ/ZIP archives and Managers for Plugins and Extensions etc...
These alternatives remove the headache of manual installation etc, and some have been available for several years...Never change a file's extension - if it's ".rb" SketchUp will auto-load it as it starts... Anything else is ignored - where did you get the ideas that SketchUp plugins end in ".plugin" - no other files with that file-type should be in the SketchUp plugins folder ? Only .rb and .rbs plugins are auto-loaded by SketchUp from its Plugins folder - ones disabled by the SCF Plugins Manager end with an additional "!", ones uninstalled by the SCF Uninstaller end with an additional "x"...
Note how RBZ files are special kinds of ZIP files that SketchUp can install the contents of...I did a grep on my PC and Fredo does have some files inside his tools' subfolders that end in ".plugin"... BUT these should never be loose in the Plugins folder - so if there are this suggests a mis-installation of at least that tool too... For example it is:
Program Files\SketchUp\SketchUp 2013\Plugins\**Fredo6_Curviloft\**Curviloft.plugin
NOT
Program Files\SketchUp\SketchUp 2013\Plugins\Curviloft.plugin
The actual file that goes with that tool is:
Program Files\SketchUp\SketchUp 2013\Plugins\**Fredo6_Curviloft.rb**
which in turn starts a chain reaction which loads other files from its sub-folder like .rb, .lang etc... unusually Fredo uses these special ".plugin" files for each of his tools to provide a text list of 'Plugin Registration' data, which is then read in by his 'Lib6core.rb' code, which in turn actually loads his tools as Extensions [that's why you need his latest Lib installing to load and run his tools]... So a ".plugin" file does nothing 'on its own' and it should always be left where it is shipped... inside its tool's subfolder... like all other 'nested files' which may come with complex plugins...To find you Plugins folder type this into the Ruby Console:
Sketchup.find_support_file('Plugins')
It will return a path to the folder... For v2013 it is typically:
C:\Program Files\SketchUp\SketchUp 2013\Plugins
Idea
If you manually put plugin files in the old v8 Plugins folder they will NOT get found by v2013 !
Post a list of the files in the v2013 Plugins folder - I suspect you have messed up something big time...
Also double-check your permission to the v2013 Plugins folder etc...You seem to be having more problems than you ought to...
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