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    [Plugin]$ Keyframe Animation

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    • thomthomT Offline
      thomthom
      last edited by

      Living in one of the most expensive countries in the world (a cinema ticket here is about 15$) I can't charge a price that fits the poorest - then there'd be no return value at all. Plugins take a lot of time to develop and the market for profit isn't that big. A price of 10-20$ (even 30$) isn't unreasonable.

      The complexity of a plugin can not be determined unless you've seen the code for it. A plugin may appear very simple to the user, but be doing very complex things under the hood.

      If this plugin had ben trivial - there'd be a free one out there already. As he mention in his post, there are some that does part of what his do, but not everything and has some issues. Providing a plugin that completes the package is worth $20. Just because SU comes in a free version doesn't mean every plugin has to be free. It's a matter of time spent and value gained. And he has contributed free plugins - so it's not as if he's all about profit.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • GaieusG Offline
        Gaieus
        last edited by

        @thomthom said:

        Living in one of the most expensive countries in the world (a cinema ticket here is about 15$) I can't charge a price that fits the poorest - then there'd be no return value at all.

        OK, how about this then; you make the plugin and I collect the money?
        πŸ˜†

        Gai...

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        • thomthomT Offline
          thomthom
          last edited by

          You getting into Hungarian mafia business now? 😲
          You'll be asking me for "protection"?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • GaieusG Offline
            Gaieus
            last edited by

            It was just a gentle "offer". πŸ˜’
            (Now let's stay on topic...)

            Gai...

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              I think $19 is fair considering it has a trial period and it's open licence on private use. Also any future upgrades are bundled in. Compared to tgi3d it's peanuts. I know there's more in tgi3d but so far RP has offered his plugins free. Time to reward his efforts.

              @ Csaba

              On topic enough? πŸ˜‰

              Download the free D'oh Book for SketchUp πŸ“–

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              • GaieusG Offline
                Gaieus
                last edited by

                @unknownuser said:

                On topic enough? πŸ˜‰

                Yes, finally, somebody. πŸ‘
                πŸ˜„

                Gai...

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                • T Offline
                  tfdesign
                  last edited by

                  @thomthom said:

                  The complexity of a plugin can not be determined unless you've seen the code for it. A plugin may appear very simple to the user, but be doing very complex things under the hood.

                  Sure, but your missing the point.

                  Just for the record, I think the UK is now catching up on Norway πŸ˜‰ 😲

                  Open licence on private use? Sorry I didn't see that. 😳 Fair enough then! πŸ˜„

                  My book "Let's SketchUp!" Download from here

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                  • jason_marantoJ Offline
                    jason_maranto
                    last edited by

                    This looks really great -- I can do almost all of that with Dynamic components (except export) in Sketchup Pro but for Free version users who want that functionality this plugin is truly a bargain at roughly $480 less.

                    Best,
                    Jason.

                    I create video tutorial series about several 2D & 3D graphics programs.

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                    • T Offline
                      tfdesign
                      last edited by

                      I'm sure it is Jason πŸ˜‰ πŸ˜„

                      My book "Let's SketchUp!" Download from here

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                      • spenceS Offline
                        spence
                        last edited by

                        This is a great plugin. Animation in SU is something that is so weak and this plugin will definitely help fill the gap in a big way. I see some great ways to use this plugin. Nice job!

                        Spence

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                        • kenK Offline
                          ken
                          last edited by

                          OK, attached are two illustrations. The illustration labeled "with", has Keyframe Animation 1.0 loaded. The illustration labeled "without" does not have Keyframe Animation 1.0 loaded. As shown in the two illustrations, Keyframe Animation greys out the bottom half of the context menu for workplane.

                          I am not smart enough to know why, I just discovered it.

                          Any help would be nice.


                          Without.jpg


                          With.jpg

                          Fight like your the third monkey on Noah's Ark gangway.

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                          • R Offline
                            Regular Polygon
                            last edited by

                            I installed Work Plane v2.3 to see what would happen. The menu isn't grayed out for me.

                            With Keyframe Animation 1.0

                            As I recall, the cause for grayed out menus was due to plugins that create UI::Command objects inside of context-menu handlers. If that is happening, it is not due to Keyframe Animation, because it does not create any UI::Command objects, and it doesn't even have any context-menus.

                            Is this bug reproducible? If you remove KFA does it go away? If you reinstall KFA, does it come back?

                            My SketchUp Plugins

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                            • kenK Offline
                              ken
                              last edited by

                              @regular polygon said:

                              I installed Work Plane v2.3 to see what would happen. The menu isn't grayed out for me.

                              [attachment=0:1cscrbxh]<!-- ia0 -->workplane_context_menu.png<!-- ia0 -->[/attachment:1cscrbxh]

                              As I recall, the cause for grayed out menus was due to plugins that create UI::Command objects inside of context-menu handlers. If that is happening, it is not due to Keyframe Animation, because it does not create any UI::Command objects, and it doesn't even have any context-menus.

                              Is this bug reproducible? If you remove KFA does it go away? If you reinstall KFA, does it come back?

                              The two illustrations show KFA installed, the "with" illustration and KFA not installed the "without" illustration. There is no model, no other activity except, open Sketchup, make a workplane, and context menu select the workplane to arrive at the two illustrations. And yes this is repeatable.

                              Ken

                              Fight like your the third monkey on Noah's Ark gangway.

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                I think this can occur if a user has an unusual high number of installed plugins. Possibly SketchUp has a limit to how many menu items it can manage.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • kenK Offline
                                  ken
                                  last edited by

                                  @thomthom said:

                                  I think this can occur if a user has an unusual high number of installed plugins. Possibly SketchUp has a limit to how many menu items it can manage.

                                  Well, Thomthom, that would be me.

                                  Fight like your the third monkey on Noah's Ark gangway.

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    So far, I think only some of Fredo's older plugins has been identified to leak UI::Command objects. If you updated all off these, and can verify that the number of Command objects isn't growing (using the utility in the threads that discussed this) then I think you may have run into a SketchUp limit that plugin authors can't do anything about. Until Google can address this I think the only thing you can do is be a bit more selective on the plugins you have enabled.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • mariochaM Offline
                                      mariocha
                                      last edited by

                                      Very interesting.
                                      That's an improvement. A toolbar would make me buy it.
                                      The trouble with those "scene governed animation" is that nothing can be linked. So one has to move every bits and pieces every time.
                                      I wish sub-groups will work in a future version. So a hand would follow the arm movement, added to it's own, for instance. πŸ˜„

                                      %(#008000)[Mario C.
                                      Every rule has exceptions, but some.]

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                                      • R Offline
                                        Regular Polygon
                                        last edited by

                                        @mariocha said:

                                        Very interesting.
                                        That's an improvement. A toolbar would make me buy it.

                                        Thanks for your feedback.

                                        @unknownuser said:

                                        The trouble with those "scene governed animation" is that nothing can be linked. So one has to move every bits and pieces every time.
                                        I wish sub-groups will work in a future version. So a hand would follow the arm movement, added to it's own, for instance. πŸ˜„

                                        I am not sure I follow you. πŸ˜• This plugin supports nested animated groups. So, if the hand is a subgroup of the arm, it will move with the arm. You can add additional movement to the hand also. Just open the arm group for editing, position the hand group, close the arm group, and save the component positions.

                                        You don't have to stop there. The hand group could have finger subgroups. The nesting can be arbitrarily deep.

                                        My SketchUp Plugins

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                                        • mariochaM Offline
                                          mariocha
                                          last edited by

                                          Oh, I try that, did not work. The arm went bezerk.
                                          I will make a more serious attempt.
                                          This is indeed interesting.

                                          %(#008000)[Mario C.
                                          Every rule has exceptions, but some.]

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                                          • mariochaM Offline
                                            mariocha
                                            last edited by

                                            Ok, I finaly got it.
                                            I was thinking one had to record the position of the inner group right after it was moved, i.e. while editing the main group. !! Wrong idea !!
                                            So I succeded once I recorded all the positions while no group was being edited.
                                            Maybe this could be indicated in the User Manual.
                                            Thanks.

                                            %(#008000)[Mario C.
                                            Every rule has exceptions, but some.]

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