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[Plugin]$ Keyframe Animation

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  • R Offline
    Regular Polygon
    last edited by 13 May 2011, 04:48

    Hi peweuk,

    The most likely culprit is the anti-alias setting in the Options dialog. If you don't check it, the edges will be quite blurry.

    options-anti-alias.png

    My SketchUp Plugins

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    • P Offline
      peweuk
      last edited by 13 May 2011, 08:23

      @unknownuser said:

      The most likely culprit is the anti-alias setting in the Options dialog. If you don't check it, the edges will be quite blurry.

      I already tried that - the video I attached had Anti-alias switched on (it is exactly the same as when it is switched off). ๐Ÿ˜ž

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      • R Offline
        Regular Polygon
        last edited by 14 May 2011, 04:03

        My only other guess is that the edge styles might have an effect. All edges are a little blurry. So, the thinner they are, the better. I would turn off things like Profiles, Depth cue, etc., and see if that improves the quality.

        edge-styles-80.png

        My SketchUp Plugins

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        • P Offline
          peweuk
          last edited by 15 May 2011, 01:19

          @unknownuser said:

          I would turn off things like Profiles, Depth cue, etc., and see if that improves the quality.

          Unfortunately everything is turned off -

          @unknownuser said:

          So, the thinner they are, the better.

          where is the thickness setting?

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          • R Offline
            rohallorah
            last edited by 28 May 2011, 18:45

            @regular polygon said:

            Hi Everyone,

            Just thought I'd mention that version 1.4 is available. There is now a toolbar to facilitate the animation process. Here's a screenshot:

            [attachment=0:269n9yz7]<!-- ia0 -->toolbar overview.png<!-- ia0 -->[/attachment:269n9yz7]

            Thanks

            Look forward to trying out the new version!!

            Robert O'Halloran
            "Interior Architect & Designer"
            http://designermedia.ie

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            • E Offline
              Ecuadorian
              last edited by 22 Jun 2011, 18:00

              Is there a way to export these animations as FBX?

              -Miguel Lescano
              Subscribe to my house plans YouTube channel! (30K+ subs)

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              • M Offline
                Marian
                last edited by 22 Jun 2011, 21:34

                I had an Idea today ๐Ÿ˜›. Would it be possible for the plugin to detect scale deformations or other modifications to the mesh not only its position? Now that would make it a game changer ๐Ÿ˜„

                http://marian87.deviantart.com/

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                • R Offline
                  Regular Polygon
                  last edited by 25 Jun 2011, 00:22

                  @marian said:

                  I had an Idea today ๐Ÿ˜›. Would it be possible for the plugin to detect scale deformations or other modifications to the mesh not only its position? Now that would make it a game changer ๐Ÿ˜„

                  Thanks for your suggestion. ๐Ÿ‘

                  Yeah, right now Keyframe detects changes in the position and orientation of objects between scenes, and animates them by interpolating those properties. Currently, it ignores the size. But it wouldnโ€™t be so difficult to detect changes in scale, and interpolate those values as well.

                  Iโ€™ll put it on my list of planned updates. I am just wondering how often this feature is required. If I get more feedback in favor of animating the size of objects, Iโ€™ll up the priority.

                  My SketchUp Plugins

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                  • M Offline
                    Marian
                    last edited by 25 Jun 2011, 07:16

                    Awesome ๐Ÿ˜„

                    http://marian87.deviantart.com/

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                    • A Offline
                      andybot
                      last edited by 14 Jul 2011, 01:31

                      I just bought your plugin, and it is fantastic! What sold me was a rendered video posted here, but now I can't find the post, of a building flying together. I think having the scale function would be really great. I am so excited that this plugin works with Twilight, I am able to do in sketchup what would take me a lot longer to setup up in other more costly software.

                      http://charlottesvillearchitecturalrendering.com/

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                      • R Offline
                        Regular Polygon
                        last edited by 15 Jul 2011, 05:36

                        @andybot:
                        Thank you!
                        Iโ€™m glad you are finding the plugin useful. ๐Ÿ˜„

                        My SketchUp Plugins

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                        • monsterzeroM Offline
                          monsterzero
                          last edited by 9 Aug 2011, 16:19

                          Adding scale and vert animation would be powerful. Squash and stretch are essential for character animation. That would be awesome!

                          monsterzero
                          My New Twitch Stream!
                          https://www.twitch.tv/infinitestorylab
                          infinitemachine.com

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                          • mariochaM Offline
                            mariocha
                            last edited by 9 Aug 2011, 17:46

                            @unknownuser said:

                            more feedback in favor of animating the size of objects,

                            Count my vote in. ๐Ÿ˜„

                            %(#008000)[Mario C.
                            Every rule has exceptions, but some.]

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                            • mariochaM Offline
                              mariocha
                              last edited by 16 Aug 2011, 01:23

                              Anyone knows if there are issues with Keyframe on MacOS Lion ?

                              %(#008000)[Mario C.
                              Every rule has exceptions, but some.]

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                              • GaieusG Offline
                                Gaieus
                                last edited by 27 Sept 2011, 09:54

                                @ecuadorian said:

                                Is there a way to export these animations as FBX?

                                What have you in mind, Miguel? ๐Ÿ˜‰

                                Gai...

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                                • E Offline
                                  Ecuadorian
                                  last edited by 14 Oct 2011, 18:35

                                  Importing it in Lumion, of course.

                                  -Miguel Lescano
                                  Subscribe to my house plans YouTube channel! (30K+ subs)

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                                  • R Offline
                                    Regular Polygon
                                    last edited by 8 Dec 2011, 08:47

                                    There have been a few updates to Keyframe Animation since it was released three months ago. The current version is 1.3. The plug-in and user manual are available on the Download Page.

                                    Version 1.1 made improvements to much of the code. A new algorithm generates the in between scenes over twice as fast as the original. They are important because you can export the tween scenes to an AVI movie.

                                    Versions 1.2 and 1.3 have simplified the process for creating an animation. You no longer need to assign a unique name to each instance that you want to animate โ€“ that seemed to be the least intuitive, most tedious step in the whole process. The script will now automatically distinguish which instances are active and which are static. You donโ€™t have to do anything.

                                    The basic workflow can be summarized in five easy steps:

                                    1. Add some scenes.
                                    2. Select the first scene.
                                    3. Move the objects where you want them.
                                    4. Record the position data.
                                    5. Select the next scene, and go to step 3.

                                    This video tutorial illustrates the new workflow in version 1.3, and in the process, shows how to animate a Rubikโ€™s Cube.

                                    [flash=640,510:5q5jjjp5]http://www.youtube.com/v/ZmNmQ3izNnI?fs=1&amp;hl=en_US&amp;rel=0[/flash:5q5jjjp5]

                                    My SketchUp Plugins

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                                    • R Offline
                                      Regular Polygon
                                      last edited by 8 Dec 2011, 08:50

                                      Thanks for bringing this to my attention everyone. ๐Ÿ‘ Especially thanks to cperkins for sending me his model so I could see what was going on.

                                      File size is not the problem. It turns out, there was an actual bug that stops the execution of the script before the tweens are generated. It was most prone to occur in models that have a lot of sub-components, so that is why large file size seemed to be a factor. ๐Ÿค“

                                      The bug must of crept into version 1.2. Anyway, it has been fixed, the new version is 1.3.1, and it is available on the Download page.

                                      If you still have any issues after installing this new version, feel free to post them here, or send me a PM.

                                      Thanks,

                                      My SketchUp Plugins

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                                      • R Offline
                                        Regular Polygon
                                        last edited by 8 Dec 2011, 08:57

                                        Hi Everyone,

                                        Just thought I'd mention that version 1.4 is available. There is now a toolbar to facilitate the animation process. Here's a screenshot:

                                        Keyframe Animation Toolbar

                                        Thanks

                                        My SketchUp Plugins

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                                        • N Offline
                                          nickdk
                                          last edited by 10 Dec 2011, 13:45

                                          What is the status with VRay support? I couldn't locate the ticket at Chaosgroup.

                                          Regards
                                          Nick

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