sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Compound miter

    Scheduled Pinned Locked Moved Plugins
    19 Posts 6 Posters 1.9k Views 6 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      dedmin
      last edited by

      1 Reply Last reply Reply Quote 0
      • T Offline
        tspco
        last edited by

        I watched the video the user appears to be using a plugin, but since I don't speak read of write French, I can't find out what plugin is being used.

        I will try to explain my problem again, OK I have a square pole 20' long it is tilted in the red axis AND the green axis, this pole is 1 of 4 acting as supports, and tilted toward the center of a square, and support a smaller raised platform, the best way to make the posts I have found is with a line drawn, from the bottom corners up to the top platform's corners, and use follow me. Now by doing this the end faces are perpendicular to the faces along the pole, but,they need to be parallel to the ground platform, and the upper platform, to look right, I am picky that way. Yes I can draw the end faces manually, but I would rather have a plug in to do this for me, (it would save a lot of time)

        SU make 2017, /Twilight Render Hobby
        Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

        1 Reply Last reply Reply Quote 0
        • bmikeB Offline
          bmike
          last edited by

          Intersect with model, or use the solid tools in Pro 8.

          Here's a video on using intersect: (no audio)

          Use a dummy block where your platform is.
          Edit the 'pole' component.
          Select all the faces and lines.
          Right click > Intersect with model.
          Close component.

          Delete dummy block.

          Edit component - delete unwanted faces.

          Using the solid tools, or the BoolTools plugin is faster.

          mike beganyi design + consulting llc

          1 Reply Last reply Reply Quote 0
          • Dave RD Offline
            Dave R
            last edited by

            I agree with Mike and if your legs are all instances of the same component, you only need to edit one of them anyway.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

            1 Reply Last reply Reply Quote 0
            • mitcorbM Offline
              mitcorb
              last edited by

              This must be the basis for a deer stand?
              I will try to attach an image of what I thought you said.
              I did not use any plugins, and it took about 10 minutes to do this.


              deerstand.jpg

              I take the slow, deliberate approach in my aimless wandering.

              1 Reply Last reply Reply Quote 0
              • Dave RD Offline
                Dave R
                last edited by

                Funny. I was thinking of a deer stand, too.

                Lopping off the top of the leg component is a few seconds of very basic work in SU. Seems hardly worth a plugin. And if you need to do this more than once, save the leg component for future use.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

                1 Reply Last reply Reply Quote 0
                • M Offline
                  mac1
                  last edited by

                  As with most SU models there are more than one way to "skin a deer".
                  Lay out your platform & foot (4x4=> doing one will array copy the rest later) location in a plan view. Connect as many edges as you can without making coplanar edges, the location of the feet you can calculate based on the 20 'or make approximate to account for the end cut you will have to make then and movethe platform up to the height desired. You can the connect the bottom pole edges to the platform not connected before. Make the pole a component, measure one side width with the tape tool and scale to the design 4x4 ( Other wise it will be less than 4x4).This step must be done in context of the pole component or all the model will be scaled. Array copy around the rest of the platform and you are done => no intersections required 😄 and angle is automatic
                  Update: Make sure when you move the platform up you lock the move to the blue axis( hold shift). Otherwise it will try to autofold on you.

                  1 Reply Last reply Reply Quote 0
                  • T Offline
                    tspco
                    last edited by

                    I didn't think about the array, approach, thanks. You are close but it is not a deer stand, it is a fire lookout tower, when I get more of it done I will post a snapshot.

                    SU make 2017, /Twilight Render Hobby
                    Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      mac1
                      last edited by

                      @tspco said:

                      I didn't think about the array, approach, thanks. You are close but it is not a deer stand, it is a fire lookout tower, when I get more of it done I will post a snapshot.

                      must be a prairie stand, my pines on the back lot are about 40'??

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        tspco
                        last edited by

                        Well we have two grassland towers around here, both steel "Aermotors", and one closer in a forest. It is taller, than 40'more like 100'. I am also working on a 40 footer drawn from actual forest service drawings,from about 1954. If anyone s interested look here

                        SU make 2017, /Twilight Render Hobby
                        Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

                        1 Reply Last reply Reply Quote 0
                        • Dave RD Offline
                          Dave R
                          last edited by

                          Cool link! Thanks.

                          Etaoin Shrdlu

                          %

                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

                          M30

                          %

                          1 Reply Last reply Reply Quote 0
                          • M Offline
                            mac1
                            last edited by

                            LEGO set approach to "towers"
                            BTW the design I was suggesting does not result in compound miter cuts. However, looking at your link there will be some plus the issue of building stairs. Suggest you should define the problem in total. I have seen many cases where people ask simple questions , get a simple answer but does not address the total problem and so there is a long drawn out process to come to a closed form solution 😞
                            SU is very good at getting that type of info and is the reason I started using it when someone wanted non symmetrical ( ellipse with different base and frustrum axis lengths) speaker enclosures for a speed boat wake board bar. After trying twice with trig I decided a different approach was in order

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              tspco
                              last edited by

                              Ok Done Did It, the legs in this tower have been edited, as I wanted. I decided to render it before posting here. so here it is.
                              http://img.photobucket.com/albums/v48/Earthshaker/SU and KT/lookout1205.jpg

                              enjoy

                              SU make 2017, /Twilight Render Hobby
                              Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

                              1 Reply Last reply Reply Quote 0
                              • mitcorbM Offline
                                mitcorb
                                last edited by

                                Good work!
                                Always something satisfying with the completion of the model phase.

                                I take the slow, deliberate approach in my aimless wandering.

                                1 Reply Last reply Reply Quote 0
                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  Nice work. Thanks for showing that.

                                  Etaoin Shrdlu

                                  %

                                  (THERE'S NO PLACE LIKE)

                                  G28 X0.0 Y0.0 Z0.0

                                  M30

                                  %

                                  1 Reply Last reply Reply Quote 0
                                  • M Offline
                                    mac1
                                    last edited by

                                    Very, very nice. And thesego up high!
                                    All the cross bracing will be compound miters did you get that figured out OK

                                    1 Reply Last reply Reply Quote 0
                                    • 1 / 1
                                    • First post
                                      Last post
                                    Buy SketchPlus
                                    Buy SUbD
                                    Buy WrapR
                                    Buy eBook
                                    Buy Modelur
                                    Buy Vertex Tools
                                    Buy SketchCuisine
                                    Buy FormFonts

                                    Advertisement