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    [Plugin][WIP][OpenSource] Bezier Surface

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    • thomthomT 離線
      thomthom
      最後由 編輯

      😄

      Hope to show off more fun stuff once I've completed the rewrite of the core needed to implement the next set of tools and features. Ran into a little roadblock. 😕

      I feel quite bad for having teased people with this for two years! 😞

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • cottyC 離線
        cotty
        最後由 編輯

        @thomthom said:

        I feel quite bad for having teased people with this for two years! 😞

        In German we say "Vorfreude ist die schönste Freude."
        No idea if the google translation "Anticipation is half the fun." make sense?!

        May the force be with you...

        my SketchUp gallery

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        • thomthomT 離線
          thomthom
          最後由 編輯

          At some point the anticipation isn't fun any more...

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • jolranJ 離線
            jolran
            最後由 編輯

            Wow, performance seems very quick. 👍
            May I ask, is it all Ruby?

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            • thomthomT 離線
              thomthom
              最後由 編輯

              @jolran said:

              Wow, performance seems very quick. 👍
              May I ask, is it all Ruby?

              At the moment, yes. Though I expect that eventually some will need to be ported to C - like I did with Vertex Tools. But the biggest bottleneck is SketchUp itself - in that adding geometry gets slower the more geometry is already in the model. 😞

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • iichiversiiI 離線
                iichiversii
                最後由 編輯

                Take your time TT, looking forward to the release, it will be an addition to vertex tools, keep up the great work 👍

                Bring on the Rain...

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                • jolranJ 離線
                  jolran
                  最後由 編輯

                  @unknownuser said:

                  But the biggest bottleneck is SketchUp itself - in that adding geometry gets slower the more geometry is already in the model

                  You mean the total amount of edges-faces in model or the subdividing procedure?

                  But still, all Ruby you say. That looks like you got some nice realtime response, thought you pulled some C extension on it already.

                  Hope you find time to do some more tutorials on C-extensions later then 😉

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                  • C 離線
                    cuttingedge
                    最後由 編輯

                    This should be at the very core of Sketchup's future release.. Amazing tool. Your'e brilliant Thomas!..I believe you could author a toolset like T-spline!

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                    • thomthomT 離線
                      thomthom
                      最後由 編輯

                      @jolran said:

                      You mean the total amount of edges-faces in model or the subdividing procedure?

                      Yea, as SketchUp adds geometry it will check the added geometry for intersections and merging. Meaning that for every entity you add it will loop over every other entity. So it's not even a linear degradation of performance - it's just get horribly slow quickly. 😞

                      @jolran said:

                      But still, all Ruby you say. That looks like you got some nice realtime response, thought you pulled some C extension on it already.

                      At the moment it's ok for the tests I do. I mean, it's not the biggest test models because I haven't made the tools to create anything useful. But once the tools are taking into place I need to focus on performance and the calculation of the bezier curves will most likely need to be ported to C.
                      At the moment I reduce the subdivisions when the tools are editing the mesh, for a faster response. But I might try to just draw virtual mesh with OpenGL draw commands, like I played around with in my Catmull-clart subdivision experiment: http://sketchucation.com/forums/viewtopic.php?f=333&t=47691&p=427968#p427968
                      Problem with that is there is no shading of the polygons, so you lose some feeling of the surface since it's just flat shading. Not sure how to do that in the end - kindof hopes for some amazing new feature in SketchUp that will make this easier.

                      @jolran said:

                      Hope you find time to do some more tutorials on C-extensions later then 😉

                      I have some projects that need C Extensions, and usually when I venture off into unknown territories I need to write stuff down so I remember it. Tutorials, guides or blog posts are great for this. It forces you to think about what you think you know.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • thomthomT 離線
                        thomthom
                        最後由 編輯

                        @cuttingedge said:

                        I believe you could author a toolset like T-spline!

                        I don't know about that, least not yet. I'm struggling with the math of plain ol' bezier patches. T-Splines is some very clever stuff.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • J 離線
                          jchau2007
                          最後由 編輯

                          TT,
                          Please update us as to where you are at with the Bezier Surfae tool development. We are all waiting on this one for a long time. Well let say you are crossing over two franchises, from Google to now Trimble.

                          thanks,
                          James

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                          • thomthomT 離線
                            thomthom
                            最後由 編輯

                            Yea, it's been taking a long time. It's been a much bigger project than I'd imagined.

                            I've done, what I think, is most of the core. I've begun to work on the tools to manipulate the meshes now.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • D 離線
                              dmatho
                              最後由 編輯

                              Where's the "Super Like" button? 👍

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                              • simon le bonS 離線
                                simon le bon
                                最後由 編輯

                                @thomthom said:

                                Yea, it's been taking a long time. It's been a much bigger project than I'd imagined.

                                I've done, what I think, is most of the core. I've begun to work on the tools to manipulate the meshes now.

                                "Courage" Thom! this is going to be a wonderful tool, an indispensable one. May be your "Chef d'oeuvre".

                                ++simon

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                                • thomthomT 離線
                                  thomthom
                                  最後由 編輯

                                  I think it's best if I aim for a more basic first release - then do more continuous smaller updates evolving it.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • I 離線
                                    interior_design
                                    最後由 編輯

                                    Many thanks Mr. Thomas for the great efforts in providing very useful plugines for SU. I really aspire to have this plugin into geometry application of SU very soon. I know it is a big project that you didn't imagine it would take that much of time, but at least you got an idea now about the remaining percentage of completing this project.

                                    Regards,

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                                    • thomthomT 離線
                                      thomthom
                                      最後由 編輯

                                      Bezier Surface is now free and open source!
                                      http://www.thomthom.net/thoughts/2014/11/bezier-surface-for-sketchup-is-now-open-source/

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • pbacotP 離線
                                        pbacot
                                        最後由 編輯

                                        Woohoo! (where is everyone?). Thanks TT!

                                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                        • U 離線
                                          unclex
                                          最後由 編輯

                                          It's really nice!!!!!!!!
                                          But unfortunately, I can only drug out the Purple Grid, cannot double clicked and continued, just showing
                                          Bezier Surface Updating.....
                                          win8.1x64 @SU2015x64 & SU2013, both happened
                                          Should be there any bugs with others plugins?

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                                          • thomthomT 離線
                                            thomthom
                                            最後由 編輯

                                            @unclex said:

                                            But unfortunately, I can only drug out the Purple Grid, cannot double clicked and continued, just showing
                                            Bezier Surface Updating.....

                                            Can you share example model or screenshot?
                                            Any errors in the Ruby Console?

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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