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    [Plugin][WIP][OpenSource] Bezier Surface

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    • thomthomT Offline
      thomthom
      last edited by

      @bob james said:

      Sort of Vertex Tools on steroids. Love your use of the gizmo (I still have problems with Vertex Tools getting them to move in a fixed direction - any chance of slipping gizmos into VT?)

      The Gizmo will be ported to Vertex Tools when it's done. πŸ˜‰

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Bob JamesB Offline
        Bob James
        last edited by

        Looking good πŸ‘

        Sort of Vertex Tools on steroids. Love your use of the gizmo.
        I still have problems with Vertex Tools getting them to move in a fixed direction - any chance of slipping gizmos into VT? Or do you see BS (unfortunate abbreviation πŸ˜‰ ) as a replacement for VT?

        i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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        • Bob JamesB Offline
          Bob James
          last edited by

          You must have had your finger on the Reply trigger during my edit πŸ˜„

          i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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          • thomthomT Offline
            thomthom
            last edited by

            It won't be a replacement. Vertex Tools and Bezier Surface do their very own specialised function.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • PixeroP Offline
              Pixero
              last edited by

              I really like the look of the bezier handles in the screenshot.
              Will there be both linked and unlinked handles for smooth and hard corners?

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              • thomthomT Offline
                thomthom
                last edited by

                @pixero said:

                Will there be both linked and unlinked handles for smooth and hard corners?

                Yes. And manual and automatic interior points.
                I'll compile a list of planned features for the initial and future releases.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • PixeroP Offline
                  Pixero
                  last edited by

                  @thomthom said:

                  @pixero said:

                  Will there be both linked and unlinked handles for smooth and hard corners?

                  Yes. And manual and automatic interior points.
                  I'll compile a list of planned features for the initial and future releases.

                  Now you've made me drool all over my keyboard...again. πŸ˜„

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                  • G Offline
                    Gjenio
                    last edited by

                    It looks very very promising!
                    Zaha Hadid's architecture cuold no longer be a mirage in Sketchup with such a plugin!
                    Congratulation.
                    Keep working on it

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                    • M Offline
                      muddpuddle
                      last edited by

                      Looking forward to this πŸ˜„

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                      • L Offline
                        Larsen
                        last edited by

                        πŸ‘ ^9

                        [Every form of thinking perish by excess of its basic principles.

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                        • T Offline
                          tomislavm
                          last edited by

                          Looks great,thank You!

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                          • C Offline
                            Corb
                            last edited by

                            this is going to be a great plugin !

                            I was using SoapSkin Bubble to make curved surfaces from 4 connected curves/lines and that one too is a great plugin. It allowed me to produce projects with free form facades or landscaping.
                            B015b.jpg

                            But the ability to manipulate the surface after it has been created is a great addition!

                            many thanks !

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                            • jo-keJ Offline
                              jo-ke
                              last edited by

                              I can't wait to get that great plugin!

                              http://www.zz7.de

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                              • M Offline
                                muddpuddle
                                last edited by

                                Soon? πŸŽ‰

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                                • T Offline
                                  tald311
                                  last edited by

                                  Drooling!

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    chango70
                                    last edited by

                                    Holy beep!

                                    1 Reply Last reply Reply Quote 0
                                    • jo-keJ Offline
                                      jo-ke
                                      last edited by

                                      anything new here?

                                      http://www.zz7.de

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @jo-ke said:

                                        anything new here?

                                        I've sidestepped with QuadFace Tools. But everything in QuadFace Tools are things that can and will be transferred to Bezier Surface - since it's dealing with quad-patches. So it gives a double benefit - free tools for people now while at the same time it acts as research and development for Bezier Surface. πŸ˜„
                                        I'm close to release QuadFace 0.4.0 now, which features UV mapping. Then I'll finish off Vertex Tools 1.1 which is also nearly done. Then focus goes back to Bezier Surface directly, porting lost of stuff from Vertex Tools and QuadFace.

                                        So yes, lots of new stuff! πŸ˜„

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          πŸŽ‰

                                          Gai...

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                                          • jo-keJ Offline
                                            jo-ke
                                            last edited by

                                            this sounds promissing. thank you for your fast reply.

                                            http://www.zz7.de

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