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    [Plugin][WIP][OpenSource] Bezier Surface

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    • thomthomT Offline
      thomthom
      last edited by

      @pixero said:

      a transform gizmo!!!
      Wow! Cant you make a version of the move, rotate and scale tools that uses the gizmo? ๐Ÿ‘

      Yup - the gizmo will find its way into Vertex Tools 1.1.

      Wikii got a gizmo plugin available (I've not tried it) - though it says it'll work only until 2011.
      In any case - once the gizmo is done (need to make the rotate, scale3d, scale2d and scale1d functions) it'd be easy to make a standalone gadget.

      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • thomthomT Offline
        thomthom
        last edited by

        @pixero said:

        P.S. I just hope you haven't given up on the UV Tools plugin... ๐Ÿ˜’

        Nope - but it also needs this manupulator gizmo. Once that is done I hope to get a first release out.
        Vertex Tools, UV Tools and Bezier Surface share some reusable components so work on one often means benefit for the other. For instance, UV Tools will be of use for Bezier Surface as bezier surfaces are predictable surfaces that makes them easier to map.

        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • W Offline
          Whaat
          last edited by

          Looks awesome Thomthom!

          SketchUp Plugins for Professionals

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          • mitcorbM Offline
            mitcorb
            last edited by

            I guess this is an inevitable next step after Vertex Tools. You have proven you are a master, already.

            I take the slow, deliberate approach in my aimless wandering.

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            • Bob JamesB Offline
              Bob James
              last edited by

              Sign me up

              Gizmos in Vertex Tools ๐ŸŽ‰

              i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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              • P Offline
                Panga
                last edited by

                As a vertex tool user, I'm also looking forward for this plugin !! Thanks in advance for this one !!

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                • N Offline
                  nektares
                  last edited by

                  Great Job! i must buy it when itยดs ready!

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                  • N Offline
                    notareal
                    last edited by

                    Looking good so far.

                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                    • FrederikF Offline
                      Frederik
                      last edited by

                      Godt gjort, Thomas...!
                      I'm definitely going to purchase this one... ๐Ÿ˜„

                      Cheers
                      Kim Frederik

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                      • utilerU Offline
                        utiler
                        last edited by

                        Way cool TT!!!

                        One question; will you be able to inference selected points with others? I see in the video where you have selected outside points and stretched them up then selected another few and moved then too. will you be able to move them to, say inference with the outside points as they were int he original position?

                        Looking forward to the release!!!

                        purpose/expression/purpose/....

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @utiler said:

                          One question; will you be able to inference selected points with others? I see in the video where you have selected outside points and stretched them up then selected another few and moved then too. will you be able to move them to, say inference with the outside points as they were int he original position?

                          Good question. I have an idea for how to do so - I'm just not sure how it'll work performance wise. (Backup plan would be to add CPoints in the positions of the control points - so SU's infere3nce engine will find them. But I hope I don't have to resort to that. I want to make a custom inference engine that prioritize the control points over the normal inference.)

                          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • H Offline
                            hebeijianke
                            last edited by

                            Its amazing
                            THX

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                            • 1 Offline
                              123zxy
                              last edited by

                              esto es tambien muy interesante

                              301 Moved Permanently

                              favicon

                              (www.geepers.co.uk)

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                              • utilerU Offline
                                utiler
                                last edited by

                                @thomthom said:

                                Good question. I have an idea for how to do so - I'm just not sure how it'll work performance wise. (Backup plan would be to add CPoints in the positions of the control points - so SU's infere3nce engine will find them. But I hope I don't have to resort to that. I want to make a custom inference engine that prioritize the control points over the normal inference.)

                                Thanks Thom, looking forward to seeing the end result. ๐Ÿ‘

                                purpose/expression/purpose/....

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                                • EdsonE Offline
                                  Edson
                                  last edited by

                                  ๐Ÿ˜ ๐Ÿ˜

                                  edson mahfuz, architect| porto alegre โ€ข brasil
                                  http://www.mahfuz.arq.br

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                                  • X Offline
                                    xrok1
                                    last edited by

                                    how's it going ๐Ÿ˜‰

                                    โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                    http://www.Twilightrender.com try it!

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                                    • C Offline
                                      chloesdad
                                      last edited by

                                      ThomThom,
                                      I can't wait for this. Your plugins are well written and thought out. I have confidence in your efforts. I've been wanting this kind of capability for a long time. I think I may have said this once before: Quality plugins take time and effort, and creativity to develop. Reasonable fees for them are completely appropriate, IMHO.

                                      Thanks in advance!

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                                      • X Offline
                                        xrok1
                                        last edited by

                                        maybe this could become part of vertex tools to make it more attractive now that artisan has added vertex tools. ๐Ÿ˜‰

                                        โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                        http://www.Twilightrender.com try it!

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          Thom's Vertex Tools has a wider range of selection modes than Artisan's. They are similar but also slighty different. Albeit both are excellent!

                                          Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                          • X Offline
                                            xrok1
                                            last edited by

                                            @unknownuser said:

                                            Thom's Vertex Tools has a wider range of selection modes than Artisan's. They are similar but also slighty different. Albeit both are excellent!

                                            agreed. i'm just dreaming or maybe hinting. ๐Ÿ˜„

                                            in fact i was just playing and compared to TT's vertex tools the ones in artisan are almost unusable ๐Ÿ˜•

                                            #1 TT tool with 24" soft select #2 artisan with 24" soft select both moving along green axis


                                            zCapture.JPG


                                            zCapture2.JPG

                                            โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                            http://www.Twilightrender.com try it!

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