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    Method for drawing an antiprism with equilateral sides

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    • pilouP Offline
      pilou
      last edited by

      Ahhhh! I was victim of the perspective's law 😳 πŸ’š

      hidden8.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • pilouP Offline
        pilou
        last edited by

        Thx to Jeff for the "SU6 work" πŸ˜‰
        (you use unity of the old 20 century πŸ˜„
        And Chris Fullmer for his Component onto face πŸ˜„
        Now I can see all 8 triangles! πŸ’š
        The TIG's View was not good oriented! πŸ˜†
        8triangles.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • TIGT Offline
          TIG Moderator
          last edited by

          To simplify things I have made a 'quick' Plugin - it's here http://forums.sketchucation.com/viewtopic.php?p=287140#p287140
          You just type into the Ruby Console:
          antiprism 7,1200.mm
          and it'll makes a 7 sided antiprism with sides 1200mm long, centered on the origin and grouped, named 'Antiprism[7x1200]'...
          You have to have at least 3 sides and a side-length > 0; the length is taken as inches if you haven't given a units suffix like 1.m or 100.cm or 1000.mm etc.
          The distance between faces changes with the number of sides as the maximum 'rake' on the side-triangle occurs at with 3 sides, and it proportionately decreases as the number of sides increases, until you approximate to a circle with a multi-sided polygon, and by then the side-triangles are almost vertical...

          TIG

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          • pilouP Offline
            pilou
            last edited by

            Else a very speedy method πŸ’š

            Draw Square A 1m * 1m (on the plan)
            Copy rotate Square A 45Β° = Square B (on the plan)
            Move Up Square B 1m on Z
            Draw the 8 segments between 8 vertices
            Select these 8 segments (method as you want)
            Scale on Z (Blue Scale oposite point) 0.840892091m (magical number) πŸ˜†
            Move down Square B vertical snaped a triangle vertice
            That's all πŸ’š

            And then you can resize at any size for any cubic antiprism with the Tape Mesure tool πŸ’š
            And all that without plugin, that is a real performance for me πŸ˜†

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • S Offline
              sketchup_roolz
              last edited by

              @tig said:

              To simplify things I have made a 'quick' Plugin - it's here http://forums.sketchucation.com/viewtopic.php?p=287140#p287140

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              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                @unknownuser said:

                Else a very speedy method .............And all that without plugin, that is a real performance for me :lol:
                Genius:-)

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  @unknownuser said:

                  Else a very speedy method πŸ’š

                  Scale on Z (Blue Scale oposite point) 0.840892091m (magical number) πŸ˜†

                  frenchy, i think the challenge is to figure out a way to do it using only geometry/tricks available in sketchup. (ie- doing this in rhino for instance would be very easy)

                  that said, i think my method exposes a tolerance error in sketchup.. it shouldn't work but it does..

                  [edit, nevermind.. i just tried it with engineering/feet/.000001 precision and it does infact show the error..]

                  i couldn't figure out why i wasn't getting a ~ in front of my measurements because in my head, it should of been there..
                  -reason why there's an error: once you copy move the line up, make it perp to the hypotenuse, then rotate it /snap to the vert line, it doesn't end up being horizontal.. it's ever so slightly angled down.. i knew it was doing it but thought SU was thinking 'meh, close enough'..

                  but, after doing this exercise, i realize sketchup actually will say 'meh, close enough' when it comes to adding a ~ in front of certain measurements..

                  [edit]
                  the method i showed will give an equilateral triangle on one side but you'll see that it ever so slightly shifts the top square off center..

                  dotdotdot

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                  • Jean LemireJ Offline
                    Jean Lemire
                    last edited by

                    Hi Jeff, hi folks.

                    I noticed very small errors in the sides of the equilateral triangles. They are not all absolutely equal to 10 feet.

                    See you file with added dimensions.


                    antiprism_V6.skp

                    Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      hi Jean.
                      yeah, that's what i was talking about in the post just before yours.
                      i found the error too (and at first thought it was ok because sketchup wasn't giving me an approximate ~ measurement)

                      i came up with a way to do it in su only with no calculator but it's a bit drawn out and confusing.. i'll try another method when i get more time. (different than the hyper-segmented arc that tig showed -- which is probably the fastest/easiest)

                      but, i'm thinking you could come up with a clever method to accomplish it πŸ˜‰

                      dotdotdot

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                      • pilouP Offline
                        pilou
                        last edited by

                        @Jean πŸ˜‰
                        That is writed v6 but it is in fact v8 so the suspense is total for me πŸ˜„

                        @Jeff
                        Maybe you must multiply scale by 10 000 then make the rotation for win some decimal?

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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