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    Method for drawing an antiprism with equilateral sides

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    • pilouP Offline
      pilou
      last edited by

      PS :How many triangles must have the polyedra?
      On the first post there are 8 on "the plan"
      On the Xray Tig volume there are 7 ! ๐Ÿ˜ฎ

      @unknownuser said:

      Won't the file lose some of its v7, and v8 features. Did v6 have "dynamic components", etc.?

      there are rarelly dynamic component in "hard geometry" like in this post or exotic functions ๐Ÿ˜„

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        @unknownuser said:

        Why anybody save the SKP file "save as SU6"?
        Like this anybody can reload easily any file! ๐Ÿ™‚

        Won't the file lose some of its v7, and v8 features. Did v6 have "dynamic components", etc.?

        Btw, am I sticking my foot in my mouth? I didn't read all of the posts.

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        • jeff hammondJ Offline
          jeff hammond
          last edited by

          @unknownuser said:

          Why anybody save the SKP file "save as SU6"?
          Like this anybody can reload easily any file! ๐Ÿ˜„

          oops, i try to remember to do this prior to uploading at scf but i just forget sometimes ๐Ÿ˜„
          i added a v6 file to my earlier post

          dotdotdot

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            ???????????

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            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              ???????????

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              • jeff hammondJ Offline
                jeff hammond
                last edited by

                here's another solution that allows rotating without the mega-segment arc..


                antiprism.skp


                same file.. saved as su6

                dotdotdot

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  @unknownuser said:

                  PS :How many triangles must have the polyedra?
                  On the first post there are 8 on "the plan"
                  On the Xray Tig volume there are 7 ! ๐Ÿ˜ฎ

                  i don't think it matters.. here's an example using octagons with one of them rotated 22.5 degrees then using the same exact method i used for the squares.. resulting in 16 equal sides. (i think the people trying it though are using the wiki example which has 7 sides.)

                  edit -- lol. the wiki one, the one i drew, the one tig drew..etc have 8 sides hah ๐Ÿ˜ณ

                  octo.jpg

                  dotdotdot

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @unknownuser said:

                    PS :How many triangles must have the polyhedron?
                    On the first post there are 8 on "the plan"
                    On the Xray TIG volume there are 7 ! ๐Ÿ˜ฎ

                    @unknownuser said:

                    Won't the file lose some of its v7, and v8 features. Did v6 have "dynamic components", etc.?

                    there are rarely dynamic component in "hard geometry" like in this post or exotic functions ๐Ÿ˜„

                    In my Xray volume there are 8 triangles BUT the left-hand-most one is almost square to the camera ๐Ÿ˜’
                    A very neat solution by Jeff BTW... ๐Ÿ˜„

                    TIG

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      If you think about it... as you increase the number of sides for the top and bottom faces the nearer they approximate the circles and the smaller the sides of the equilateral triangles forming the side facets so the 'height' decreases until with thousands of sides the top and bottom are approaching coplanarity...
                      The simplest form has equilateral triangular faces, the next squares and so on.
                      there are always twice as many sides as the edges to the faces: so the triangle solution has 3x2=6 sides, the square 4x2=8 sides and so on...

                      TIG

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                      • pilouP Offline
                        pilou
                        last edited by

                        Ahhhh! I was victim of the perspective's law ๐Ÿ˜ณ ๐Ÿ’š

                        hidden8.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP Offline
                          pilou
                          last edited by

                          Thx to Jeff for the "SU6 work" ๐Ÿ˜‰
                          (you use unity of the old 20 century ๐Ÿ˜„
                          And Chris Fullmer for his Component onto face ๐Ÿ˜„
                          Now I can see all 8 triangles! ๐Ÿ’š
                          The TIG's View was not good oriented! ๐Ÿ˜†
                          8triangles.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            To simplify things I have made a 'quick' Plugin - it's here http://forums.sketchucation.com/viewtopic.php?p=287140#p287140
                            You just type into the Ruby Console:
                            antiprism 7,1200.mm
                            and it'll makes a 7 sided antiprism with sides 1200mm long, centered on the origin and grouped, named 'Antiprism[7x1200]'...
                            You have to have at least 3 sides and a side-length > 0; the length is taken as inches if you haven't given a units suffix like 1.m or 100.cm or 1000.mm etc.
                            The distance between faces changes with the number of sides as the maximum 'rake' on the side-triangle occurs at with 3 sides, and it proportionately decreases as the number of sides increases, until you approximate to a circle with a multi-sided polygon, and by then the side-triangles are almost vertical...

                            TIG

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                            • pilouP Offline
                              pilou
                              last edited by

                              Else a very speedy method ๐Ÿ’š

                              Draw Square A 1m * 1m (on the plan)
                              Copy rotate Square A 45ยฐ = Square B (on the plan)
                              Move Up Square B 1m on Z
                              Draw the 8 segments between 8 vertices
                              Select these 8 segments (method as you want)
                              Scale on Z (Blue Scale oposite point) 0.840892091m (magical number) ๐Ÿ˜†
                              Move down Square B vertical snaped a triangle vertice
                              That's all ๐Ÿ’š

                              And then you can resize at any size for any cubic antiprism with the Tape Mesure tool ๐Ÿ’š
                              And all that without plugin, that is a real performance for me ๐Ÿ˜†

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • S Offline
                                sketchup_roolz
                                last edited by

                                @tig said:

                                To simplify things I have made a 'quick' Plugin - it's here http://forums.sketchucation.com/viewtopic.php?p=287140#p287140

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                                • honoluludesktopH Offline
                                  honoluludesktop
                                  last edited by

                                  @unknownuser said:

                                  Else a very speedy method .............And all that without plugin, that is a real performance for me :lol:
                                  Genius:-)

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                                  • jeff hammondJ Offline
                                    jeff hammond
                                    last edited by

                                    @unknownuser said:

                                    Else a very speedy method ๐Ÿ’š

                                    Scale on Z (Blue Scale oposite point) 0.840892091m (magical number) ๐Ÿ˜†

                                    frenchy, i think the challenge is to figure out a way to do it using only geometry/tricks available in sketchup. (ie- doing this in rhino for instance would be very easy)

                                    that said, i think my method exposes a tolerance error in sketchup.. it shouldn't work but it does..

                                    [edit, nevermind.. i just tried it with engineering/feet/.000001 precision and it does infact show the error..]

                                    i couldn't figure out why i wasn't getting a ~ in front of my measurements because in my head, it should of been there..
                                    -reason why there's an error: once you copy move the line up, make it perp to the hypotenuse, then rotate it /snap to the vert line, it doesn't end up being horizontal.. it's ever so slightly angled down.. i knew it was doing it but thought SU was thinking 'meh, close enough'..

                                    but, after doing this exercise, i realize sketchup actually will say 'meh, close enough' when it comes to adding a ~ in front of certain measurements..

                                    [edit]
                                    the method i showed will give an equilateral triangle on one side but you'll see that it ever so slightly shifts the top square off center..

                                    dotdotdot

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                                    • Jean LemireJ Offline
                                      Jean Lemire
                                      last edited by

                                      Hi Jeff, hi folks.

                                      I noticed very small errors in the sides of the equilateral triangles. They are not all absolutely equal to 10 feet.

                                      See you file with added dimensions.


                                      antiprism_V6.skp

                                      Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                                      • jeff hammondJ Offline
                                        jeff hammond
                                        last edited by

                                        hi Jean.
                                        yeah, that's what i was talking about in the post just before yours.
                                        i found the error too (and at first thought it was ok because sketchup wasn't giving me an approximate ~ measurement)

                                        i came up with a way to do it in su only with no calculator but it's a bit drawn out and confusing.. i'll try another method when i get more time. (different than the hyper-segmented arc that tig showed -- which is probably the fastest/easiest)

                                        but, i'm thinking you could come up with a clever method to accomplish it ๐Ÿ˜‰

                                        dotdotdot

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          @Jean ๐Ÿ˜‰
                                          That is writed v6 but it is in fact v8 so the suspense is total for me ๐Ÿ˜„

                                          @Jeff
                                          Maybe you must multiply scale by 10 000 then make the rotation for win some decimal?

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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