sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Top 3 SU plugins

    Scheduled Pinned Locked Moved Plugins
    80 Posts 40 Posters 16.8k Views 40 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      haynesc
      last edited by

      I couldnt decide 3 so anyof the below :

      PurgeAll
      Make Faces
      Frontface
      Weld
      Default Layer Gemometry
      SceneExporter Pro
      Extrude Tools
      Curviloft
      Curvishear
      CD STANDARD & CD TOOLSET Toolbars
      Zorro
      Move to Orgin
      Remove Materials
      joint push pull
      1001 tools

      1 Reply Last reply Reply Quote 0
      • daleD Offline
        dale
        last edited by

        TOS
        1001 bit Tools
        Joint Pushpull.....For work

        The one I use when I am playing SDS, Fur

        Just monkeying around....like Monsanto

        1 Reply Last reply Reply Quote 0
        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          @haynesc said:

          Default Layer Gemometry

          I totally agree on this one. It is invaluable to me. Move all geometry to layer 0 while keeping all groups, images, components on the layer they were on. Absolute must for clean modeling habits.

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

          1 Reply Last reply Reply Quote 0
          • arquitectomaracuchoA Offline
            arquitectomaracucho
            last edited by

            Curviloft 😍
            1001 bit Tools
            joint push pull
            tools on surface

            1 Reply Last reply Reply Quote 0
            • EdsonE Offline
              Edson
              last edited by

              @chris fullmer said:

              @haynesc said:

              Default Layer Gemometry

              I totally agree on this one. It is invaluable to me. Move all geometry to layer 0 while keeping all groups, images, components on the layer they were on. Absolute must for clean modeling habits.

              I gather you mean to say "move all loose geometry, that is, not grouped or turned into a component".

              edson mahfuz, architect| porto alegre • brasil
              http://www.mahfuz.arq.br

              1 Reply Last reply Reply Quote 0
              • T Offline
                tfdesign
                last edited by

                Chris, why is that so important/ invaluable?

                My book "Let's SketchUp!" Download from here

                1 Reply Last reply Reply Quote 0
                • Dave RD Offline
                  Dave R
                  last edited by

                  Edson, the plugin Chris refers to does move all geometry whether it is loose or in a component/group to the Default layer as he wrote. It is very handy for cleaning up models. I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

                  1 Reply Last reply Reply Quote 0
                  • jeff hammondJ Offline
                    jeff hammond
                    last edited by

                    BezierSpline
                    Curviloft
                    ExtrudeEdges Suite
                    JPP

                    (weld is a given. 100% should not be a ruby)

                    (Curviloft and EEbyX might seem redundant but I use lathe a lot as well as extrude vector.. I still skin with it as well in certain instances. )

                    dotdotdot

                    1 Reply Last reply Reply Quote 0
                    • Dave RD Offline
                      Dave R
                      last edited by

                      I should have added Purge All.

                      Like Jeff, I find both Curviloft and EEbyX useful. Sometimes I find one will do something the other won't.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

                      1 Reply Last reply Reply Quote 0
                      • jeff hammondJ Offline
                        jeff hammond
                        last edited by

                        powerhouses aside, i use these daily (if it's a drawing day 😄)

                        arc: center + 2pts. (didier)
                        select curve (thomthom)
                        selection toys (tt)
                        exploded arc centerpoint (c.fullmer)
                        work plane (tig)
                        cline (jimF)
                        fillet.rb (ohYeahCad)
                        fredoscale (fredo)
                        tangent tools (tig)
                        skindigo (whaat)
                        slice face horizontally (via 1001bit) (goh)
                        3pt rectangle (google). Recently found it but something I've always wished for:)

                        and it's great to have these when needed:

                        perp. face tools (c.fullmer)
                        vertex tools (tt)
                        mirror (tig)
                        SDS (whaat)
                        profile builder (whaat)
                        curve maker (drawMetal.com)
                        shape bender (c.fullmer)
                        selection memory (jimF)
                        round corner (fredo)
                        tools on surface (fredo)
                        unfold (jimF)
                        solid inspector (tt)
                        1001bit's followme (goh)

                        i have double+ that amount installed but these are the ones that have floated to the top as far as my technique is concerned.

                        dotdotdot

                        1 Reply Last reply Reply Quote 0
                        • EdsonE Offline
                          Edson
                          last edited by

                          I forgot to mention good old add hidden layer, invaluable when you have many acenes already set up and decide to create a new layer.

                          edson mahfuz, architect| porto alegre • brasil
                          http://www.mahfuz.arq.br

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            tfdesign
                            last edited by

                            My 3rd plugin may have to be Thom's UV Toolkit, which I'm still brewing the beer to give to Thom for!

                            Let's face it (face those surfaces 😉 ), They don't and won't look right without a tool like this 😄

                            http://forums.sketchucation.com/viewtopic.php?f=323&t=18992

                            My book "Let's SketchUp!" Download from here

                            1 Reply Last reply Reply Quote 0
                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              @dave r said:

                              I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                              Same here, but if you explode a group/component that was on a different layer, its entities will get moved onto the layer the group was on - thereby taking them off layer 0. So that has caused me some pain in the past.

                              Chris

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

                              1 Reply Last reply Reply Quote 0
                              • Dave RD Offline
                                Dave R
                                last edited by

                                Chris, that's a good point and one I forgot about. I so rarely explode components (and don't use groups at all) in the first place and by the time I get to the stage in my modeling where I am making layers, the components are all pretty well fixed and I don't explode them at all, then. Interesting how a workflow can inadvertently bypass a behavior or is that a feature? 😄

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

                                %

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  tfdesign
                                  last edited by

                                  @chris fullmer said:

                                  @dave r said:

                                  I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                                  Same here, but if you explode a group/component that was on a different layer, its entities will get moved onto the layer the group was on - thereby taking them off layer 0. So that has caused me some pain in the past.

                                  😆 Ahh! Someone else who also feels my pain! 😆

                                  So you are saying that this plug relieves that?

                                  My book "Let's SketchUp!" Download from here

                                  1 Reply Last reply Reply Quote 0
                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    That plugin ensures that all edges and faces are located on Layer0

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

                                    1 Reply Last reply Reply Quote 0
                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      @chris fullmer said:

                                      @dave r said:

                                      I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                                      Same here, but if you explode a group/component that was on a different layer, its entities will get moved onto the layer the group was on - thereby taking them off layer 0. So that has caused me some pain in the past.
                                      Chris

                                      This http://forums.sketchucation.com/viewtopic.php?p=282640#p282640 puts exploded group's entities on the layers that they were on inside the group...

                                      TIG

                                      1 Reply Last reply Reply Quote 0
                                      • jason_marantoJ Offline
                                        jason_maranto
                                        last edited by

                                        I had a hard time deciding but I set for myself the criteria of only selecting 3 free plugins that almost any user would benefit from having.

                                        SketchyFFD: Massively useful and simple to free form distort geometry.
                                        http://forums.sketchucation.com/viewtopic.php?f=323&t=25801&start=0

                                        RoundCorner: Simple but powerful tool for rounding and beveling geometry.
                                        http://forums.sketchucation.com/viewtopic.php?f=323&t=20485&hilit=Round+Corner

                                        JointPushPull: Amazing upgrade to Sketchups native push/pull concept.
                                        http://forums.sketchucation.com/viewtopic.php?f=323&t=6708

                                        Best,
                                        Jason.

                                        I create video tutorial series about several 2D & 3D graphics programs.

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          Bertier
                                          last edited by

                                          • Center of Gravity & it's repoter, thank you TIG

                                          • Cutlist, thank you Steve

                                          • Default Scene, thank you Pout

                                          1 Reply Last reply Reply Quote 0
                                          • EarthMoverE Offline
                                            EarthMover
                                            last edited by

                                            I have a lot of "favorite" plugins that do really cool stuff, but if there were a tracker on my PC that logged which plugins I used most often, it would probably be -

                                            Selection Toys
                                            Joint Push Pull
                                            Edge Tools (Divide Face)

                                            Although Purge All, Weld, Make Faces and Fredo Scale are probably also in the running for top 3 most used plugins in my arsenal.

                                            3D Artist at Clearstory 3D Imaging
                                            Guide Tool at Winning With Sketchup
                                            Content Creator at Skapeup

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 4 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement