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    Moving in small increments

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    • hellnbakH Offline
      hellnbak
      last edited by

      Whenever I try to move an object, say to get one object to butt up against another object, the smallest increment it will move at a time is 1/16". Is there any way to move objects more accurately, in smaller increments? 1/16" is way to big for my purposes. Thanks in advance

      "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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      • D Offline
        d12dozr
        last edited by

        Just move the object in the opposite direction about an inch or more, then move back to the precise location.

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • GaieusG Offline
          Gaieus
          last edited by

          Also, it seems that length snapping is on for you. Go to window > model info > units and turn it off.

          If you want to always have it this way, open a new model file, do this (and/or any other) change(s) and save it as a template under the file menu.

          Now open window > preferences and select this newly created template as your default one under the templates tab.

          Gai...

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          • hellnbakH Offline
            hellnbak
            last edited by

            Thanks for the replies. But length strapping is not checked, so why is it doing this? Thanks

            "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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            • Dave RD Offline
              Dave R
              last edited by

              Why not just type the distance you want to move the selection and hit the Enter key? Start it moving in the desired direction before typing the distance.

              If you want to move the selection relative to some existing point in the model, make sure you grab the selection by a point that will correspond to the existing point in the model. See this for ideas.

              Etaoin Shrdlu

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              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

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              • Wo3DanW Offline
                Wo3Dan
                last edited by

                @hellnbak said:

                Whenever I try to move an object, say to get one object to butt up against another object, the smallest increment it will move at a time is 1/16". .....

                Well, that is the smallest "jump" SU always makes when moving geometry. Unless you override that movement by your digital input. (after moving just type 0.001" and that will be the moved distance. Or better, just take advantage of inferencing or snapping to other geometry.
                You seemed to want to butt up against..., so carefully select the first objects point and move it towards the second objects point (end- or midpoint or on edge or on face or whatever).
                (I never take notice of what/how much SU decides to move objects that I are handling, don't even take notice of length snapping being on or off. Although when ON it is always as short as possible!!).

                I most seldom have accuracy problems in modelling with SU.

                Wo3Dan

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                • hellnbakH Offline
                  hellnbak
                  last edited by

                  Thanks to everyone for the help, it's nice to know a newbie isn't treated like some sort of nuisance here. I've been in some forums that treat them really badly, talking down to them and making fun of their lack of experience. Like they didn't start out as a newbie. And Dave, that video was a GREAT help, I learned a lot from it. Videos, at least well made videos, can be a lot more meaningful than just reading about it somewhere. Again, thanks.

                  "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                  • hellnbakH Offline
                    hellnbak
                    last edited by

                    I found the solution to this problem, the Nudge plugin from Smustard. Works fantastic!

                    "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                    • BoxB Offline
                      Box
                      last edited by

                      Another little tip, if you scale your whole model up by a factor of 10 you have further to move things, then just scale it down again when you have finished. This helps with small faces that SU doesn't like also.

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