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    • soloS Offline
      solo
      last edited by

      Adam

      You never lost the UV's, it's not exported with model (notice no mtl file) you need to export texture out seperately.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • EarthMoverE Offline
        EarthMover
        last edited by

        I did it also with Blender, but lost the UV's. (Probably naming and file issue) I'll try Meshlab. Sculptris works great with an already made SDS mesh. I just made a nice cushion! Can't figure out why TIG's importer won't work though.

        (Sorry for taking up this thread. I'll find another thread for just Sculptris issues)


        Cushion.jpg

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • EarthMoverE Offline
          EarthMover
          last edited by

          I see! Thanks Pete!

          Came across this one today - Artizen HDR- http://www.supportingcomputers.net/Applications/Artizen/Artizen.asp

          "From real to surreal, Artizen HDR is a Windows based stand alone image editing application that has a complete set of state of the art technologies that makes working with photographs easier than ever. Artizen is full featured photo editor with ability to work with JPEG's, +14 Digital Camera RAW files and High Dynamic Range images in an easy and efficient manner suitable for both professionals and hobbyist photographers."

          Free for 8 bit image editing!!

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • S Offline
            Simon B
            last edited by

            Visual Color Picker does exactly what it says 😃

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            • GaieusG Offline
              Gaieus
              last edited by

              Thanks James, impressive list!
              👍
              I already use some of them but there's indeed a bunch to discover...

              Gai...

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              • soloS Offline
                solo
                last edited by

                This looks cool, for Photoshop.

                http://www.niksoftware.com/colorefexpro/usa/entry.php

                http://www.niksoftware.com/colorefexpro/usa_img/cep3/madrona_wall.jpg

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • Z Offline
                  Zacchia
                  last edited by

                  sure this is very helpful if you work with a lot of files:
                  http://www.mootools.com/plugins/us/index.asp
                  You can see all files as small tumbnails. It reads different files and you can also save them as different. Also convert files with batch command or polygon reduce with batch command and much more is possilbe. I could not be without it!


                  Screenshot2010_10_20_09_29_41.jpg

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                  • majidM Online
                    majid
                    last edited by

                    http://www.artweaver.de/ is ignored.... simple and powerfull painting application for free

                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                    • PixeroP Offline
                      Pixero
                      last edited by

                      Found this free photoshop plugin for normal map creation: http://cgted.com/

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                      • soloS Offline
                        solo
                        last edited by

                        Nice find Pixero. 👍

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • P Offline
                          pichuneke
                          last edited by

                          Plugin for Gimp for normal map creation:

                          500 Server Error

                          favicon

                          (code.google.com)

                          (Only free software, as always 😄 )

                          By the way, do you know how to turn a normal map into a bump map? I want to use Bitmap to Mesh with a normal map, but first I have to turn it into a bump map...

                          Forgive my spanglish...

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                          • PixeroP Offline
                            Pixero
                            last edited by

                            @pichuneke said:

                            By the way, do you know how to turn a normal map into a bump map? I want to use Bitmap to Mesh with a normal map, but first I have to turn it into a bump map...

                            Converting a normal map to a bumpmap/heightmap/displacementmap isnt so easy.
                            You can maybe fake it either by converting the normalmap to grayscale or using the blue channel as a base.
                            There are some programs that can do it rather well:

                            http://www.crazybump.com/
                            Commercial, good but kind of expensive.

                            http://www.xnormal.net/Downloads.aspx
                            Free? Can convert normalmap to cavity map but that isnt really a heightmap more like a occlusion map.

                            http://shadermap.com/
                            Free command line version or commercial (19.95) pro version with UI.
                            Here is some examples with Shadermap:
                            nlinsample.jpgnlinsample_DISP.jpg

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                            • P Offline
                              pichuneke
                              last edited by

                              Thanks Pixero. It seems that Shadermap is what I am looking for (as I do my work for free, with free tools). 😄

                              Forgive my spanglish...

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                              • Al HartA Offline
                                Al Hart
                                last edited by

                                @unknownuser said:

                                By the way, do you know how to turn a normal map into a bump map? I want to use Bitmap to Mesh with a normal map, but first I have to turn it into a bump map...

                                [Edit - I presumed you wanted to turn a mesh into a bump map - I may have answered the wrong question.]

                                We wrote a (not free) app to turn a mesh into a bump-map. The trick is to look at the mesh from head on and make the closer faces either brighter or darker. A bump map does not have colors, but uses intensity of gray scale to represent Z-distance offsets.

                                We did this by extracting all the faces and running them through an OpenGL renderer which turned the distance from the camera into shading intensity. This worked well, but it was hard to find a good application for it.

                                You might be able to get a similar effect by making the object white, using a parallel projection, turning off all lighting, turning off edges, and adding fog. Then the amount of fog should represent the distance from the camera plane, and product the bump map.

                                Al Hart

                                http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                IRender nXt from Render Plus

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                                • shuraS Offline
                                  shura
                                  last edited by

                                  Thanks for sharing Pilou, Chaoscope is really beautiful!

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    @al hart said:

                                    You might be able to get a similar effect by making the object white, using a parallel projection, turning off all lighting, turning off edges, and adding fog. Then the amount of fog should represent the distance from the camera plane, and product the bump map.

                                    I have made reasonable displacement maps like this actually. Best is to use hidden line face style (to get rid of face shading completely) and hide all edges in the style panel.

                                    You may want to exaggerate the geometry a little bit to get the desired effect with the fog but grouping the whole thing and scaling along the Z axis makes it easy.

                                    Gai...

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Chaoscope
                                      The more easiest program : 3 keys F3,F4 ESCAPE 😎
                                      Maybe a day it will gives the 3D Export 😒
                                      Usefull for make crazzy background ☀

                                      Click image if scroll bar
                                      chaos.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • N Offline
                                        notareal
                                        last edited by

                                        Link Preview Image
                                        MeshMan - Mesh Manipulator

                                        favicon

                                        (www.holmes3d.net)

                                        @unknownuser said:

                                        What is MeshMan?

                                        MeshMan is a 3D modeling tool. It loads and manipulates 3D mesh geometry in a few useful ways. It supports multiple subdivision schemes for smoothing a mesh, decimation for thinning a mesh, transforms for rotating, scaling, or translating a mesh, can tessellate a mesh into triangles, and supports a few other minor manipulations.

                                        The primary file format MeshMan works with is the OFF format, a simple format for storing 3D data. For more information on the OFF format, see the pages for my RoffView OFF viewing program and the related OFF Tools page. MeshMan works only with the most basic type of OFF files and does not load the texture coordinates that RoffView can handle. This is because handling that extra data is beyond the scope of MeshMan's manipulations. MeshMan can also open simple OBJ files, and can export to several other formats, including STL and PLY.

                                        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                        • BurkhardB Offline
                                          Burkhard
                                          last edited by

                                          @zacchia said:

                                          sure this is very helpful if you work with a lot of files:
                                          http://www.mootools.com/plugins/us/index.asp
                                          You can see all files as small tumbnails. It reads different files and you can also save them as different. Also convert files with batch command or polygon reduce with batch command and much more is possilbe. I could not be without it!

                                          Skp files are only for 32 bit available 😠

                                          [http://www.ia-plus.de(http://www.ia-plus.de)]

                                          1 Reply Last reply Reply Quote 0
                                          • V Offline
                                            valerostudio
                                            last edited by

                                            http://www.artrage.com/Hands down one of the best 'painting' programs out there. The Ipad app is amazing and super cheap and the desktop versions are much much cheaper than Corel Painter and Artrage has all of the same functionalities.

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