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    • pilouP Offline
      pilou
      last edited by

      For the little story Sculptris is now hosted by Zbrush (Pixologic) and the creator Dr Petter is now in Pixologic team (creator of Zbrush) 😉
      Whishing it stay free 😄

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • EarthMoverE Offline
        EarthMover
        last edited by

        It's a shame I can't get Scultpris to work with TIG's .obj importer plugin. The polyreducer brush, voxel like sculpting and texture painting would make a great free workflow addition for most sketchup users. If anyone can make it work, please let me know. I've tried all settings.

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • pilouP Offline
          pilou
          last edited by

          Try Meshlab(free)

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • soloS Offline
            solo
            last edited by

            Adam

            You never lost the UV's, it's not exported with model (notice no mtl file) you need to export texture out seperately.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • EarthMoverE Offline
              EarthMover
              last edited by

              I did it also with Blender, but lost the UV's. (Probably naming and file issue) I'll try Meshlab. Sculptris works great with an already made SDS mesh. I just made a nice cushion! Can't figure out why TIG's importer won't work though.

              (Sorry for taking up this thread. I'll find another thread for just Sculptris issues)


              Cushion.jpg

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • EarthMoverE Offline
                EarthMover
                last edited by

                I see! Thanks Pete!

                Came across this one today - Artizen HDR- http://www.supportingcomputers.net/Applications/Artizen/Artizen.asp

                "From real to surreal, Artizen HDR is a Windows based stand alone image editing application that has a complete set of state of the art technologies that makes working with photographs easier than ever. Artizen is full featured photo editor with ability to work with JPEG's, +14 Digital Camera RAW files and High Dynamic Range images in an easy and efficient manner suitable for both professionals and hobbyist photographers."

                Free for 8 bit image editing!!

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • S Offline
                  Simon B
                  last edited by

                  Visual Color Picker does exactly what it says 😃

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Thanks James, impressive list!
                    👍
                    I already use some of them but there's indeed a bunch to discover...

                    Gai...

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                    • soloS Offline
                      solo
                      last edited by

                      This looks cool, for Photoshop.

                      http://www.niksoftware.com/colorefexpro/usa/entry.php

                      http://www.niksoftware.com/colorefexpro/usa_img/cep3/madrona_wall.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • Z Offline
                        Zacchia
                        last edited by

                        sure this is very helpful if you work with a lot of files:
                        http://www.mootools.com/plugins/us/index.asp
                        You can see all files as small tumbnails. It reads different files and you can also save them as different. Also convert files with batch command or polygon reduce with batch command and much more is possilbe. I could not be without it!


                        Screenshot2010_10_20_09_29_41.jpg

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                        • majidM Offline
                          majid
                          last edited by

                          http://www.artweaver.de/ is ignored.... simple and powerfull painting application for free

                          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                          • PixeroP Offline
                            Pixero
                            last edited by

                            Found this free photoshop plugin for normal map creation: http://cgted.com/

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                            • soloS Offline
                              solo
                              last edited by

                              Nice find Pixero. 👍

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • P Offline
                                pichuneke
                                last edited by

                                Plugin for Gimp for normal map creation:

                                500 Server Error

                                favicon

                                (code.google.com)

                                (Only free software, as always 😄 )

                                By the way, do you know how to turn a normal map into a bump map? I want to use Bitmap to Mesh with a normal map, but first I have to turn it into a bump map...

                                Forgive my spanglish...

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                                • PixeroP Offline
                                  Pixero
                                  last edited by

                                  @pichuneke said:

                                  By the way, do you know how to turn a normal map into a bump map? I want to use Bitmap to Mesh with a normal map, but first I have to turn it into a bump map...

                                  Converting a normal map to a bumpmap/heightmap/displacementmap isnt so easy.
                                  You can maybe fake it either by converting the normalmap to grayscale or using the blue channel as a base.
                                  There are some programs that can do it rather well:

                                  http://www.crazybump.com/
                                  Commercial, good but kind of expensive.

                                  http://www.xnormal.net/Downloads.aspx
                                  Free? Can convert normalmap to cavity map but that isnt really a heightmap more like a occlusion map.

                                  http://shadermap.com/
                                  Free command line version or commercial (19.95) pro version with UI.
                                  Here is some examples with Shadermap:
                                  nlinsample.jpgnlinsample_DISP.jpg

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                                  • P Offline
                                    pichuneke
                                    last edited by

                                    Thanks Pixero. It seems that Shadermap is what I am looking for (as I do my work for free, with free tools). 😄

                                    Forgive my spanglish...

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                                    • Al HartA Offline
                                      Al Hart
                                      last edited by

                                      @unknownuser said:

                                      By the way, do you know how to turn a normal map into a bump map? I want to use Bitmap to Mesh with a normal map, but first I have to turn it into a bump map...

                                      [Edit - I presumed you wanted to turn a mesh into a bump map - I may have answered the wrong question.]

                                      We wrote a (not free) app to turn a mesh into a bump-map. The trick is to look at the mesh from head on and make the closer faces either brighter or darker. A bump map does not have colors, but uses intensity of gray scale to represent Z-distance offsets.

                                      We did this by extracting all the faces and running them through an OpenGL renderer which turned the distance from the camera into shading intensity. This worked well, but it was hard to find a good application for it.

                                      You might be able to get a similar effect by making the object white, using a parallel projection, turning off all lighting, turning off edges, and adding fog. Then the amount of fog should represent the distance from the camera plane, and product the bump map.

                                      Al Hart

                                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                      IRender nXt from Render Plus

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                                      • shuraS Offline
                                        shura
                                        last edited by

                                        Thanks for sharing Pilou, Chaoscope is really beautiful!

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          @al hart said:

                                          You might be able to get a similar effect by making the object white, using a parallel projection, turning off all lighting, turning off edges, and adding fog. Then the amount of fog should represent the distance from the camera plane, and product the bump map.

                                          I have made reasonable displacement maps like this actually. Best is to use hidden line face style (to get rid of face shading completely) and hide all edges in the style panel.

                                          You may want to exaggerate the geometry a little bit to get the desired effect with the fog but grouping the whole thing and scaling along the Z axis makes it easy.

                                          Gai...

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            Chaoscope
                                            The more easiest program : 3 keys F3,F4 ESCAPE 😎
                                            Maybe a day it will gives the 3D Export 😒
                                            Usefull for make crazzy background ☀

                                            Click image if scroll bar
                                            chaos.jpg

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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