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    (Wanted) Plugin Auto Create Face

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    • Dave RD Offline
      Dave R
      last edited by

      Here's another approach that could be done with any version of SketchUp.
      [flash=400,375:13dfcjea]http://blip.tv/play/gYhbgf_wRwI[/flash:13dfcjea]
      http://blip.tv/file/4173434
      Probably didn't get the embedding done right. [EDIT: I fixed it for you... TIG πŸ˜‰ ]

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

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      • EarthMoverE Offline
        EarthMover
        last edited by

        I think he wants to find a tool to split a single solid into multiple solids in order to have a game engine process the model, as it doesn't read just a hole in a wall.

        Solid tools does it but it's tedious and changing everything to groups. I think he wants to slice or cube up a component by drawing edges on the face, selecting the edges and running a plugin. There is nothing like this that I know of, but it would be handy.


        Cube split.gif

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • R Offline
          razer
          last edited by

          @earthmover said:

          I think he wants to find a tool to split a single solid into multiple solids in order to have a game engine process the model, as it doesn't read just a hole in a wall.

          Solid tools does it but it's tedious and changing everything to groups. I think he wants to slice or cube up a component by drawing edges on the face, selecting the edges and running a plugin. There is nothing like this that I know of, but it would be handy.

          Yea that is correct 😞 sorry if I cant explain it right guys. never could explain things 😞 πŸ˜› Will have to give this one a go it may be tedious but will work. Thanks again for the videos will love for a plugin like this!

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          • K Offline
            kyyu
            last edited by

            How about this? I had some code that did something close and did a quick mod. The thickness, you will have to manually change in the ruby at the top. You start with 2D faces, select all and then use the plugin.
            blocks.gif
            ky_Group_PushPull_2DFaces.rb

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            • R Offline
              razer
              last edited by

              @kyyu said:

              How about this? I had some code that did something close and did a quick mod. The thickness, you will have to manually change in the ruby at the top. You start with 2D faces, select all and then use the plugin.
              [attachment=1:2fqccdeh]<!-- ia1 -->blocks.gif<!-- ia1 -->[/attachment:2fqccdeh]
              [attachment=0:2fqccdeh]<!-- ia0 -->ky_Group_PushPull_2DFaces.rb<!-- ia0 -->[/attachment:2fqccdeh]

              Thank you! Kyyu! that works wonders! Also like to thank you all for helping with this! great forum great people!

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              • pilouP Offline
                pilou
                last edited by

                @Kyyu
                Cool plug πŸ‘
                and use after Radial Move by C.Plassais...and me πŸ˜‰
                (Explode in 3D x,y,z here only x,y πŸ˜„
                😎radialmove.png

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • K Offline
                  kyyu
                  last edited by

                  Cool Pilou! β˜€ I just grabed Radial Move and the english version of your Eclate_Deplace plugin. I had the orginal in French, which I don't speak. 😳 Tried mine and your plugin with a box. I will start a new thread with my plugin, so it will be put in the index and people can find it.

                  cube - groupPPfaces_explode.jpg

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                  • pilouP Offline
                    pilou
                    last edited by

                    Sure and have another plugs? β˜€

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • K Offline
                      kyyu
                      last edited by

                      @unknownuser said:

                      Sure and have another plugs? β˜€

                      I'm going to have to steal you picture, for the plugin thread. Hope you don't mind. It's a really good example. πŸ‘

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                      • K Offline
                        kazmej
                        last edited by

                        Great job kyyu.
                        Is the a possibility to modify yours plugin that i'll be able to change the push/pull value in the Sketchup window?

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                        • K Offline
                          kyyu
                          last edited by

                          @kazmej said:

                          Great job kyyu.
                          Is the a possibility to modify yours plugin that i'll be able to change the push/pull value in the Sketchup window?

                          Hi kazme,

                          I started a seperate thread for my plugin, if you want to check it out http://forums.sketchucation.com/viewtopic.php?t=31279. This question has been addressed there.
                          Basically, I plan to integrate this feature into my Pushpull & Group plugin. That plugin already has the ability to enter the pushpush value.

                          -Kwok

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                          • K Offline
                            kazmej
                            last edited by

                            Very useful plugin for transforming brushwork made in SketchUp into Source Hammer Editor.

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                            • K Offline
                              kyyu
                              last edited by

                              What if I gave you a input box? Would that be useful? When the plugin is run, a input box opens up. You would hit "ok" to use the default thickness value. Or you could enter a new value.

                              -Kwok

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                              • K Offline
                                kazmej
                                last edited by

                                Kwok, implementing input box for push/pull value would be of great help 4 me.

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                                • K Offline
                                  kyyu
                                  last edited by

                                  @kazmej said:

                                  Kwok, implementing input box for push/pull value would be of great help 4 me.

                                  Here you go. Get the new version here: http://forums.sketchucation.com/viewtopic.php?f=323&t=31279&p=279346

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                                  • K Offline
                                    kazmej
                                    last edited by

                                    Thanks Kwok. It's exactly what I wanted.

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