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    SU 9 Wishlist

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    • jo-keJ 離線
      jo-ke
      最後由 編輯

      My wish would be:

      that SU is going to be able to handle more complex models.
      It is such a pitty, if I get some nice highpoly furniture models but they are to huge to insert to my scene. sometimes I wish to have 3dsmax to handle that problem.

      better texturing tools inside SU would also be nice.

      when will be the next version released?

      http://www.zz7.de

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      • thomthomT 離線
        thomthom
        最後由 編輯

        @jo-ke said:

        when will be the next version released?

        In 2013.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • C 離線
          cuttingedge
          最後由 編輯

          I know there's a lot of people wish SU work like 3ds max wherein modifiers can be stacked.

          If that is still years away from now, at least , I wish that SU can have subdivision tools (like Artisan) that can toggle low poly to high poly by controlling iterations or turn it off altogether. The thing is once a low poly geometry is smoothed or subdivided, it's difficult to edit anymore. The solution left is to always keep a copy of the low poly by the side which is not really convenient thing to do especially if most of the objects are kind of organic in shapes.

          Also, if this is done then we can keep models on low poly thus keeping the size of the file smaller.

          I wish that there will be x-ref function or a proxy system to make it more efficient in handling complex geometries.

          And I wish it will be soon..

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          • thomthomT 離線
            thomthom
            最後由 編輯

            @cuttingedge said:

            And I wish it will be soon..

            No promise to when, but... http://sketchucation.com/forums/viewtopic.php?t=32810#p289240

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • thomthomT 離線
              thomthom
              最後由 編輯

              @cuttingedge said:

              I wish that there will be x-ref function or a proxy system to make it more efficient in handling complex geometries.

              Many render engines implement proxy systems already.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • pbacotP 離線
                pbacot
                最後由 編輯

                @thomthom said:

                @cuttingedge said:

                I wish that there will be x-ref function or a proxy system to make it more efficient in handling complex geometries.

                Many render engines implement proxy systems already.

                TT. But I think he means for SU to handle complex geometries. The difference might be to at least preview the whole model in SU, not a renderer, with all models linked.

                It is a little like external components now, except there is currently no performance savings in the main model and no update/link system. My method is to work on a building in a separate model, then reload it into the landscape model to view it in entourage and terrain. Instead an XREF system might have me working in one model with the ability to turn off the "weight" of polygons from linked slave models.

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • C 離線
                  cuttingedge
                  最後由 編輯

                  @thomthom said:

                  @cuttingedge said:

                  And I wish it will be soon..

                  No promise to when, but... http://sketchucation.com/forums/viewtopic.php?t=32810#p289240

                  Oh yes of course and I dream day and night to get hold of this plugin. 😄

                  Im not clear though what else it can do aside from what's shown in the video.
                  What Im talking about in my previous comment was like "nurms" subdivision that you tick on and off. Hope that's one feature you incorporated.

                  Finally, I hope SU can be rebuilt to work in quads, then importing and exporting from other platforms could be done seamlessly.

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                  • thomthomT 離線
                    thomthom
                    最後由 編輯

                    @cuttingedge said:

                    Im not clear though what else it can do aside from what's shown in the video.
                    What Im talking about in my previous comment was like "nurms" subdivision that you tick on and off. Hope that's one feature you incorporated.

                    It let you choose sub-divisions for the mesh - in fact, I plan to make it so you can have instance of the same mesh with different sub-divisions.

                    @cuttingedge said:

                    Finally, I hope SU can be rebuilt to work in quads, then importing and exporting from other platforms could be done seamlessly.

                    Yea - native quads would be great. QuadFace Tools replicate a lot of tools to work with quads, even import and export. But it'd be nice to see that native.

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • N 離線
                      numerobis
                      最後由 編輯

                      Yes, PLEASE!!! quads & subD for sketchup!

                      and yes, XREFs would be nice, but simply to decrease the insanely long saving/autosaving times by splitting up the model...

                      I really can't understand how a 200MB sketchup file can take 4:30 min to save!!!

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                      • G 離線
                        giolio
                        最後由 編輯

                        I would like to have better 2D drawing tools in LayOut!

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                        • F 離線
                          fluffy82
                          最後由 編輯

                          I would love for some improvement in the follow me tool:

                          1. when doing a follow me, I'd like it to create a new group automatically --> now you need to make a group out of the profile, open the group, retrace the path within the group and then extrude. That's a lot of work, sometimes... Especially when you have complicated paths.
                          2. I'd love for it to "remember" the initial parameters so I can modify either the profile or the path afterwards, affecting the result, without having to redraw the complete thing.
                          3. Changing the profile also involves changing the number of faces/segments. For example, if you extrude a crown moulding with a round part in it, you should be able to change the number of segments in the profile if needed.
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                          • Dave RD 離線
                            Dave R
                            最後由 編輯

                            @fluffy82 said:

                            I would love for some improvement in the follow me tool:

                            1. when doing a follow me, I'd like it to create a new group automatically --> now you need to make a group out of the profile, open the group, retrace the path within the group and then extrude. That's a lot of work, sometimes... Especially when you have complicated paths.

                            I think your work flow could be more efficient than you describe. I frequently have need to draw things like crown moldings but haven't done it the way you describe and have no problems.

                            @fluffy82 said:

                            1. I'd love for it to "remember" the initial parameters so I can modify either the profile or the path afterwards, affecting the result, without having to redraw the complete thing.

                            What parameters?

                            Etaoin Shrdlu

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                            • thomthomT 離線
                              thomthom
                              最後由 編輯

                              @fluffy82 said:

                              I would love for some improvement in the follow me tool:

                              1. when doing a follow me, I'd like it to create a new group automatically --> now you need to make a group out of the profile, open the group, retrace the path within the group and then extrude. That's a lot of work, sometimes... Especially when you have complicated paths.
                              2. I'd love for it to "remember" the initial parameters so I can modify either the profile or the path afterwards, affecting the result, without having to redraw the complete thing.
                              3. Changing the profile also involves changing the number of faces/segments. For example, if you extrude a crown moulding with a round part in it, you should be able to change the number of segments in the profile if needed.

                              You need this plugin:
                              http://www.smustard.com/script/ProfileBuilder

                              Free version is also available:
                              http://sketchucation.com/forums/viewtopic.php?t=44237

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • GaieusG 離線
                                Gaieus
                                最後由 編輯

                                @thomthom said:

                                You need this plugin:
                                http://www.smustard.com/script/ProfileBuilder

                                Free version is also available:
                                http://sketchucation.com/forums/viewtopic.php?t=44237

                                Exactly. Excellent plugin and does what you listed.

                                Gai...

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                                • jeff hammondJ 離線
                                  jeff hammond
                                  最後由 編輯

                                  @dave r said:

                                  @fluffy82 said:

                                  1. I'd love for it to "remember" the initial parameters so I can modify either the profile or the path afterwards, affecting the result, without having to redraw the complete thing.

                                  What parameters?

                                  he's talking about history modeling.. (or at least that's the term i know it as)

                                  -draw a path & profile
                                  -follow me
                                  -move, say, a vertex of the path
                                  -the extrusion updates accordingly

                                  dotdotdot

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                                  • F 離線
                                    fluffy82
                                    最後由 編輯

                                    @dave r said:

                                    I think your work flow could be more efficient than you describe. I frequently have need to draw things like crown moldings but haven't done it the way you describe and have no problems.

                                    If you extrude the profile without making it into a group first, it becomes virtually impossible to group afterwards (I make rather complicated crown mouldings with loads of corners, "popping out" on top of a column etc)

                                    @dave r said:

                                    What parameters?

                                    The form of the profile, the path it follows,... If you need to make a change now, you need to delete it and start over.

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                                    • F 離線
                                      fluffy82
                                      最後由 編輯

                                      @thomthom said:

                                      You need this plugin:
                                      http://www.smustard.com/script/ProfileBuilder

                                      Free version is also available:
                                      http://sketchucation.com/forums/viewtopic.php?t=44237

                                      Super, I'll check it out immediately!

                                      @unknownuser said:

                                      he's talking about history modeling.. (or at least that's the term i know it as)

                                      -draw a path & profile
                                      -follow me
                                      -move, say, a vertex of the path
                                      -the extrusion updates accordingly

                                      Yes... I am very bad at explaining myself... But that's exactly what I mean.

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                                      • Dave RD 離線
                                        Dave R
                                        最後由 編輯

                                        @fluffy82 said:

                                        If you extrude the profile without making it into a group first, it becomes virtually impossible to group afterwards (I make rather complicated crown mouldings with loads of corners, "popping out" on top of a column etc)

                                        It certainly is possible to make it a group afterward. And it is quite simple. Why would you think it is "virtually impossible"? 😒

                                        Etaoin Shrdlu

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                                        • thomthomT 離線
                                          thomthom
                                          最後由 編輯

                                          If the operation is done in a model where other objects aren't grouped. Then it merge with other geometry. That's why I keep telling the people at my office to always group (or make components) out of everything - and organize the model properly.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • Dave RD 離線
                                            Dave R
                                            最後由 編輯

                                            @thomthom said:

                                            If the operation is done in a model where other objects aren't grouped. Then it merge with other geometry. That's why I keep telling the people at my office to always group (or make components) out of everything - and organize the model properly.

                                            Indeed!

                                            Etaoin Shrdlu

                                            %

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                                            G28 X0.0 Y0.0 Z0.0

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