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    Render This - Marble

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    • EarthMoverE Offline
      EarthMover
      last edited by

      Render engine? Render Time? Technique & Approach? These should be mandatory with every render submitted in any "Render This" challenge. If not, then you might as well take "Ucation" out of SketchUcation. 🤓

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Good point Adam 👍

        Render Engine - Simlab Composer

        Render Time - 1hr

        Technique/Approach - Basic Studio with Titanium texture. Studio HDR and a directional light. Glass was water ior value with plastic applied to interior feathers. Tried to create a more NPR feel to it. Not to everyones taste I'd imagine but I liked the result all the same.

        Download the free D'oh Book for SketchUp 📖

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        • A Offline
          andre51
          last edited by

          This is a welcome break from the normal architectural stuff!

          Used Maxwell - render time about 3hrs but image was OK after about 1hr.

          Bump to surface a bit overdone.
          marbles.jpg

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          • F Offline
            fymoro
            last edited by

            Here is my render,

            Twilight 1.4, easy Hight+ preset, Hdri lighting, 8 minutes at 800/800.
            PP with ACDsee pro for contrast and border...


            2.jpg

            http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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            • F Offline
              fymoro
              last edited by

              Another image, preset easy 10, 40 minutes...
              Twilight caustics... 😉


              23.jpg

              http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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              • olisheaO Offline
                olishea
                last edited by

                bravo guys!! 😮

                oli

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                • M Offline
                  martin-art
                  last edited by

                  Rendered in Shaderlight, taking 33 minutes at 800 x 600. Setup using a simple room environment with GI and bump.

                  http://i794.photobucket.com/albums/yy221/shaderlight/Shaderlight for SketchUp/marbles.jpg

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                  • boofredlayB Offline
                    boofredlay
                    last edited by

                    Oh man, these are looking great. I must try again soon.

                    http://www.coroflot.com/boofredlay

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                    • BurkhardB Offline
                      Burkhard
                      last edited by

                      ..another raw octane with hdri lighting.


                      marble.png

                      [http://www.ia-plus.de(http://www.ia-plus.de)]

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                      • massimoM Offline
                        massimo Moderator
                        last edited by

                        Another one. Kerkythea again, unbiased 100 passes, procedural clipmap for the sack. No post pro with the exception of the vignette in Photoshop. 😄


                        marble_sack_ultimo.jpg

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                        • stefanqS Offline
                          stefanq
                          last edited by

                          V-Ray for SU, studio setup, 21 minutes, HDRI in background, and for illumination.


                          123.jpg

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                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            A quick stab at it. Vray/Max - 40 minutes at 1600x1200. Rendered with a studio setup and HDRI. Post process to color adjust, add the DOF and vignette. Also smoothed the geometry.


                            Tweaked


                            Raw Render

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • urgenU Offline
                              urgen
                              last edited by

                              ...Hypershot 20 min+some photoshop...hot weather now ...
                              hot1.jpg

                              --pupil forever...------

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                              • P Offline
                                puck
                                last edited by

                                First crack at this one.
                                Arion Render - 60 mins
                                Set up time after sketchup was about 15 mins

                                I've got another one cooking at the moment with a slightly different material for the outside of the marble. I'll upload it when it's done.

                                Puck


                                Marbles.jpg

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                                • P Offline
                                  puck
                                  last edited by

                                  Second one using Arion Render. This took about 1h 20m. I'm quite pleased with the results, would like to have put some DOF on it but I'm not sure how to do that with Arion yet.

                                  Puck


                                  Marbles2.jpg

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                                  • daleD Offline
                                    dale
                                    last edited by

                                    As usual some great work.
                                    My first contribution:
                                    Thea /TR1(unbiased)/48 min/combination of IBL reflection mapping and physical sky at dusk/thin film


                                    Marble 0821.png

                                    Just monkeying around....like Monsanto

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      A quick try with Thea, not much time to play unfortunately.

                                      http://a.imageshack.us/img840/1183/marbles.png

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • EscapeArtistE Offline
                                        EscapeArtist
                                        last edited by

                                        Would've liked to do more with this, but we have a new kid so it took 5 days to cobble together enough free time to do this much. Modeled in SU, exported to Blender for duplication of the marbles and using physics to pour them in the jar and tray. Rendered in Luxrender.


                                        marblejar.jpg

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                                        • daleD Offline
                                          dale
                                          last edited by

                                          @escapeartist said:

                                          Would've liked to do more with this, but we have a new kid so it took 5 days to cobble together enough free time to do this much. Modeled in SU, exported to Blender for duplication of the marbles and using physics to pour them in the jar and tray. Rendered in Luxrender.

                                          Hey congratulations on the new one!

                                          Just monkeying around....like Monsanto

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                                          • charly2008C Offline
                                            charly2008
                                            last edited by

                                            Hi,

                                            Testing of different materials I realize again how much our vision in the real world is influenced by the environment.

                                            The result is that you keep aware of things in the hand and studies the different lighting effects and reflections.

                                            Charly

                                            Kerkythea with Basic Glasses and different global enviroments


                                            Unbenannt.JPG


                                            Unbenannt1.JPG

                                            He who makes no mistakes, makes nothing

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