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    Render This - Marble

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    • F Offline
      fymoro
      last edited by

      Here is my render,

      Twilight 1.4, easy Hight+ preset, Hdri lighting, 8 minutes at 800/800.
      PP with ACDsee pro for contrast and border...


      2.jpg

      http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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      • F Offline
        fymoro
        last edited by

        Another image, preset easy 10, 40 minutes...
        Twilight caustics... 😉


        23.jpg

        http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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        • olisheaO Offline
          olishea
          last edited by

          bravo guys!! 😮

          oli

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          • M Offline
            martin-art
            last edited by

            Rendered in Shaderlight, taking 33 minutes at 800 x 600. Setup using a simple room environment with GI and bump.

            http://i794.photobucket.com/albums/yy221/shaderlight/Shaderlight for SketchUp/marbles.jpg

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            • boofredlayB Offline
              boofredlay
              last edited by

              Oh man, these are looking great. I must try again soon.

              http://www.coroflot.com/boofredlay

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              • BurkhardB Offline
                Burkhard
                last edited by

                ..another raw octane with hdri lighting.


                marble.png

                [http://www.ia-plus.de(http://www.ia-plus.de)]

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                • massimoM Offline
                  massimo Moderator
                  last edited by

                  Another one. Kerkythea again, unbiased 100 passes, procedural clipmap for the sack. No post pro with the exception of the vignette in Photoshop. 😄


                  marble_sack_ultimo.jpg

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                  • stefanqS Offline
                    stefanq
                    last edited by

                    V-Ray for SU, studio setup, 21 minutes, HDRI in background, and for illumination.


                    123.jpg

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                    • EarthMoverE Offline
                      EarthMover
                      last edited by

                      A quick stab at it. Vray/Max - 40 minutes at 1600x1200. Rendered with a studio setup and HDRI. Post process to color adjust, add the DOF and vignette. Also smoothed the geometry.


                      Tweaked


                      Raw Render

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • urgenU Offline
                        urgen
                        last edited by

                        ...Hypershot 20 min+some photoshop...hot weather now ...
                        hot1.jpg

                        --pupil forever...------

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                        • P Offline
                          puck
                          last edited by

                          First crack at this one.
                          Arion Render - 60 mins
                          Set up time after sketchup was about 15 mins

                          I've got another one cooking at the moment with a slightly different material for the outside of the marble. I'll upload it when it's done.

                          Puck


                          Marbles.jpg

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                          • P Offline
                            puck
                            last edited by

                            Second one using Arion Render. This took about 1h 20m. I'm quite pleased with the results, would like to have put some DOF on it but I'm not sure how to do that with Arion yet.

                            Puck


                            Marbles2.jpg

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                            • daleD Offline
                              dale
                              last edited by

                              As usual some great work.
                              My first contribution:
                              Thea /TR1(unbiased)/48 min/combination of IBL reflection mapping and physical sky at dusk/thin film


                              Marble 0821.png

                              Just monkeying around....like Monsanto

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                              • soloS Offline
                                solo
                                last edited by

                                A quick try with Thea, not much time to play unfortunately.

                                http://a.imageshack.us/img840/1183/marbles.png

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • EscapeArtistE Offline
                                  EscapeArtist
                                  last edited by

                                  Would've liked to do more with this, but we have a new kid so it took 5 days to cobble together enough free time to do this much. Modeled in SU, exported to Blender for duplication of the marbles and using physics to pour them in the jar and tray. Rendered in Luxrender.


                                  marblejar.jpg

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                                  • daleD Offline
                                    dale
                                    last edited by

                                    @escapeartist said:

                                    Would've liked to do more with this, but we have a new kid so it took 5 days to cobble together enough free time to do this much. Modeled in SU, exported to Blender for duplication of the marbles and using physics to pour them in the jar and tray. Rendered in Luxrender.

                                    Hey congratulations on the new one!

                                    Just monkeying around....like Monsanto

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                                    • charly2008C Offline
                                      charly2008
                                      last edited by

                                      Hi,

                                      Testing of different materials I realize again how much our vision in the real world is influenced by the environment.

                                      The result is that you keep aware of things in the hand and studies the different lighting effects and reflections.

                                      Charly

                                      Kerkythea with Basic Glasses and different global enviroments


                                      Unbenannt.JPG


                                      Unbenannt1.JPG

                                      He who makes no mistakes, makes nothing

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                                      • EscapeArtistE Offline
                                        EscapeArtist
                                        last edited by

                                        @dale said:

                                        Hey congratulations on the new one!

                                        Thanks! Took 9 months to render, but turned out pretty good! Just forgot to deselect "fussy" and lower the "gassy" slider before I pushed Start. 😒 😆

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                                        • F Offline
                                          FlapsyD
                                          last edited by

                                          @escapeartist said:

                                          @dale said:

                                          Hey congratulations on the new one!

                                          Thanks! Took 9 months to render, but turned out pretty good! Just forgot to deselect "fussy" and lower the "gassy" slider before I pushed Start. 😒 😆

                                          Don't worry: you have about 18 year to do some postpro ... 👊

                                          Congrats !

                                          Flapsy

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                                          • EscapeArtistE Offline
                                            EscapeArtist
                                            last edited by

                                            @flapsyd said:

                                            Don't worry: you have about 18 year to do some postpro ... 👊

                                            LOL, too funny.

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