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    Render This - Marble

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      Something a little different [sic. shite]

      Marble_Composer.jpg

      Download the free D'oh Book for SketchUp 📖

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      • EarthMoverE Offline
        EarthMover
        last edited by

        Render engine? Render Time? Technique & Approach? These should be mandatory with every render submitted in any "Render This" challenge. If not, then you might as well take "Ucation" out of SketchUcation. 🤓

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Good point Adam 👍

          Render Engine - Simlab Composer

          Render Time - 1hr

          Technique/Approach - Basic Studio with Titanium texture. Studio HDR and a directional light. Glass was water ior value with plastic applied to interior feathers. Tried to create a more NPR feel to it. Not to everyones taste I'd imagine but I liked the result all the same.

          Download the free D'oh Book for SketchUp 📖

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          • A Offline
            andre51
            last edited by

            This is a welcome break from the normal architectural stuff!

            Used Maxwell - render time about 3hrs but image was OK after about 1hr.

            Bump to surface a bit overdone.
            marbles.jpg

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            • F Offline
              fymoro
              last edited by

              Here is my render,

              Twilight 1.4, easy Hight+ preset, Hdri lighting, 8 minutes at 800/800.
              PP with ACDsee pro for contrast and border...


              2.jpg

              http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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              • F Offline
                fymoro
                last edited by

                Another image, preset easy 10, 40 minutes...
                Twilight caustics... 😉


                23.jpg

                http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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                • olisheaO Offline
                  olishea
                  last edited by

                  bravo guys!! 😮

                  oli

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                  • M Offline
                    martin-art
                    last edited by

                    Rendered in Shaderlight, taking 33 minutes at 800 x 600. Setup using a simple room environment with GI and bump.

                    http://i794.photobucket.com/albums/yy221/shaderlight/Shaderlight for SketchUp/marbles.jpg

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                    • boofredlayB Offline
                      boofredlay
                      last edited by

                      Oh man, these are looking great. I must try again soon.

                      http://www.coroflot.com/boofredlay

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                      • BurkhardB Offline
                        Burkhard
                        last edited by

                        ..another raw octane with hdri lighting.


                        marble.png

                        [http://www.ia-plus.de(http://www.ia-plus.de)]

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                        • massimoM Offline
                          massimo Moderator
                          last edited by

                          Another one. Kerkythea again, unbiased 100 passes, procedural clipmap for the sack. No post pro with the exception of the vignette in Photoshop. 😄


                          marble_sack_ultimo.jpg

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                          • stefanqS Offline
                            stefanq
                            last edited by

                            V-Ray for SU, studio setup, 21 minutes, HDRI in background, and for illumination.


                            123.jpg

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                            • EarthMoverE Offline
                              EarthMover
                              last edited by

                              A quick stab at it. Vray/Max - 40 minutes at 1600x1200. Rendered with a studio setup and HDRI. Post process to color adjust, add the DOF and vignette. Also smoothed the geometry.


                              Tweaked


                              Raw Render

                              3D Artist at Clearstory 3D Imaging
                              Guide Tool at Winning With Sketchup
                              Content Creator at Skapeup

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                              • urgenU Offline
                                urgen
                                last edited by

                                ...Hypershot 20 min+some photoshop...hot weather now ...
                                hot1.jpg

                                --pupil forever...------

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                                • P Offline
                                  puck
                                  last edited by

                                  First crack at this one.
                                  Arion Render - 60 mins
                                  Set up time after sketchup was about 15 mins

                                  I've got another one cooking at the moment with a slightly different material for the outside of the marble. I'll upload it when it's done.

                                  Puck


                                  Marbles.jpg

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                                  • P Offline
                                    puck
                                    last edited by

                                    Second one using Arion Render. This took about 1h 20m. I'm quite pleased with the results, would like to have put some DOF on it but I'm not sure how to do that with Arion yet.

                                    Puck


                                    Marbles2.jpg

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                                    • daleD Offline
                                      dale
                                      last edited by

                                      As usual some great work.
                                      My first contribution:
                                      Thea /TR1(unbiased)/48 min/combination of IBL reflection mapping and physical sky at dusk/thin film


                                      Marble 0821.png

                                      Just monkeying around....like Monsanto

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        A quick try with Thea, not much time to play unfortunately.

                                        http://a.imageshack.us/img840/1183/marbles.png

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • EscapeArtistE Offline
                                          EscapeArtist
                                          last edited by

                                          Would've liked to do more with this, but we have a new kid so it took 5 days to cobble together enough free time to do this much. Modeled in SU, exported to Blender for duplication of the marbles and using physics to pour them in the jar and tray. Rendered in Luxrender.


                                          marblejar.jpg

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                                          • daleD Offline
                                            dale
                                            last edited by

                                            @escapeartist said:

                                            Would've liked to do more with this, but we have a new kid so it took 5 days to cobble together enough free time to do this much. Modeled in SU, exported to Blender for duplication of the marbles and using physics to pour them in the jar and tray. Rendered in Luxrender.

                                            Hey congratulations on the new one!

                                            Just monkeying around....like Monsanto

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