sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    Add a face to my edges

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    20 Posts 5 Posters 1.4k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • honoluludesktopH Offline
      honoluludesktop
      last edited by

      Should work, I imported the first dxf file in your folder (ExtJamb.dxf), exploded the component, then turned it into a face.
      Temp40.jpg

      1 Reply Last reply Reply Quote 0
      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        You could ask me to do it for you πŸ™‚ at $1.00 per byte per file. But seriously, any line touching any entity will do it, or you could write a ruby, but running it that would take as much time as inserting the line. Unless you batch it. Exactly what is it that you want to accomplish? If its simple, maybe Chris or TIG can bang one out for you.

        1 Reply Last reply Reply Quote 0
        • N Offline
          nics
          last edited by

          no don't worry, I was just wondering if there was other way of doing it ...

          its gonna be in my scrip ... what I wanna do is to load the dxf file on the fly, place the profile inside just beside a door that I created on the fly and then do a followme around it.

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            If you import the dxf you should get a component named after the dxf file - e.g. "myfile.dxf".
            Let's assume you have a name as name="myfile.dxf" ...
            You can find that in

            defn=nil
            model.definitions.each{|d|(defn=d;break)if d.name==name}
            

            In passing - you can also insert or manipulated instances of that definition...

            tr=Geom;;Transformation.new(Geom;;Point3d.new(0,0,0))
            inst=model.active_entities.add_instance(defn, tr)
            

            We have found the definition [ defn] so we can now change it's entities...

            defn.entities.to_a.each{|e|e.find_faces if e.class==Sketchup;;Edge}
            

            Now all of your edges that can have faces should have got them.
            If you want the faces to look 'up' [SUp always makes faces 'down' when z=0 !] use this...

            defn.entities.to_a.each{|e|e.reverse! if e.class==Sketchup;;Face}
            

            πŸ€“

            TIG

            1 Reply Last reply Reply Quote 0
            • Jean LemireJ Offline
              Jean Lemire
              last edited by

              Hi folks.

              Maybe this trick is a bit off topic and well known to seasonned SU users, especially those that are at the level of writing scripts, but it may help newbies reading this thread.

              To be able to fill many shapes in one operation, see attached SU file for ideas.


              Filling many shapes in one operation.skp

              Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

              1 Reply Last reply Reply Quote 0
              • N Offline
                nics
                last edited by

                Thanks for all .. it works fine but my transformation doesn't seem to work .. what I did wrong ? thanks

                
                require 'sketchup.rb'
                
                model = Sketchup.active_model
                
                Sketchup.active_model.import("G;/download/installation temporaire/SU-Ruby/pineprof/Wm41.DXF", false)
                
                name="Wm41.DXF"
                defn=nil
                model.definitions.each{|d|(defn=d;break)if d.name==name}
                
                tr=Geom;;Transformation.new(Geom;;Point3d.new(6,6,6))
                inst=model.active_entities.add_instance(defn, tr)
                
                #defn.entities.to_a.each{|e|e.find_faces if e.class==Sketchup;;Edge}
                
                #defn.entities.to_a.each{|e|e.reverse! if e.class==Sketchup;;Face}
                
                #new_transformation = Geom;;Transformation.new([20,20,20]) 
                #inst.transform(new_transformation)
                
                rv = Geom;;Vector3d.new(0,0,1)
                inst.entities.transform!(Geom;;Transformation.rotation(Geom;;Point3d.new(inst.entities.bounds.center), rv, 45.degrees))
                
                
                1 Reply Last reply Reply Quote 0
                • TIGT Offline
                  TIG Moderator
                  last edited by

                  You want to transform the instance NOT it's entities ?
                  inst.entities.transform!(Geom::Transformation.rotation(Geom::Point3d.new(inst.entities.bounds.center), rv, 45.degrees))
                  should be
                  inst.transform!(Geom::Transformation.rotation(Geom::Point3d.new(inst.entities.bounds.center), rv, 45.degrees))
                  Probably a lot clearer to make tr=(Geom::Transformation.rotation(Geom::Point3d.new(inst.entities.bounds.center), rv, 45.degrees)
                  and then inst.transform!(tr) too...
                  If you want to 'transform entities' there use something like entities.transform_entities(entities_or_array_of_entities) method .
                  There's also a entities.transform_by_vector(array_of_entities, array_of_vectors) method...
                  These are useful foe move geometry and vertices etc inside a group's entities etc etc

                  TIG

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    nics
                    last edited by

                    I want to rotate on the Component Instance since I want to retate the whole thing ... rotate entities would be if I want to rotate only part of the instance no ?

                    the rotate doesn't not work .. do I need to commit something ?

                    here's my code again thanks

                    
                    
                    require 'sketchup.rb'
                    
                    model = Sketchup.active_model
                    
                    Sketchup.active_model.import("G;/download/installation temporaire/SU-Ruby/pineprof/Wm41.DXF", false)
                    
                    name="Wm41.DXF"
                    defn=nil
                    model.definitions.each{|d|(defn=d;break)if d.name==name}
                    
                    tr=Geom;;Transformation.new(Geom;;Point3d.new(6,6,6))
                    inst=model.active_entities.add_instance(defn, tr)
                    
                    
                    rv = Geom;;Vector3d.new(0,0,1)
                    tr1=(Geom;;Transformation.rotation(Geom;;Point3d.new(inst.bounds.center), rv, 45.degrees))
                    inst.transform! (tr1)
                    
                    
                    
                    1 Reply Last reply Reply Quote 0
                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      rv = Geom;;Vector3d.new(0,0,1)
                      pt = Geom;;Point3d.new(inst.bounds.center)
                      tr = Geom;;Transformation.rotation(pt, rv, 45.degrees)
                      inst.transform!(tr)
                      

                      Should work - note no space between .transform!(tr) whereas without the parenthesis it needs to be .transform! tr - the first way is recommended...
                      This should turn inst about its center 45 degrees ??
                      Test by adding 'puts ' in front of the variable setting line e.g. puts pt = Geom::Point3d.new(inst.bounds.center) and it prints the result in the Ruby Console - this lets you see what is getting set or error msgs...

                      TIG

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        nics
                        last edited by

                        ok it works, my zoom was really high and my instance was out of my screen. Now I see the rotated ComponentInstance and the ComponentDefinition. I tried the remove the definition by doing defn.remove! but I have this exception : (eval):22:in `erase!': Cannot determine parent of entity

                        getting better .. ill try to figure out how to delete πŸ˜„ thanks for all appreciated

                        1 Reply Last reply Reply Quote 0
                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          @nics said:

                          ok it works, my zoom was really high and my instance was out of my screen. Now I see the rotated ComponentInstance and the ComponentDefinition. I tried the remove the definition by doing defn.remove! but I have this exception : (eval):22:in `erase!': Cannot determine parent of entity
                          getting better .. ill try to figure out how to delete πŸ˜„ thanks for all appreciated

                          inst.erase! erases an instance.
                          group.erase! erases a group.
                          or to 'remove' a defn completely erase! all of it's entities inside a start_operation..commit..

                          TIG

                          1 Reply Last reply Reply Quote 0
                          • 1 / 1
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement