[Plugin] Draw Boundingbox
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So, are the faces not what you will be using? But instead just construction points for the boundingbox edges?
Could easily make it draw the boundingbox with constructions lines and constructions points.
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Both! But option like this is welcome!!
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Update to 1.1.0
` # CHANGELOG
1.1.0 - 04.07.2010
* Support for 2D instances.
* Option between Faces or Construction geometry.
* Processes all groups / components in selection.
* Changed menu text.
* Fixed namespace name.`
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Hi Thomthom,
I was wondering if it is really useful to store options in the registry (read/write_defaults).
Adding more and more reg keys will slow down the computer or not ? What do you think ? -
I don't think the overhead of extra registry items is that significant. I'd rather use the registry and the built-in API than to start littering small preference files about and adding extra complexity. Processing many small files also has its overhead.
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Are there alternatives?
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Why the boundingbox is not attached with object? Why we cannot make boundingbox with only edges?
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@bagatelo said:
Why the boundingbox is not attached with object? Why we cannot make boundingbox with only edges?
No one asked...
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Thomthom
Designing and fabricating large but still truck-able steel equipment, I find your plugin an easy to use method to determine the width, height and length of each section for the trucking company. You have made it easier to determine how to arrange a load on the truck bed to minimize the requirements for oversize load permits.
Thanks
Ken
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huh - again the simplest of plugins turns out to be of wider usage than I thought. I figured it was a rather obscure request.
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Very useful for my game -- to center models or stretch them appropriately utilizing the length/width/height ratios. Thank you.
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That can be used for packaging too
Next step will be optimisation of placement of some objects for minimize the Bounding box
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@unknownuser said:
That can be used for packaging too
Next step will be optimisation of placement of some objects for minimize the Bounding box
Now, that would be very useful.
Ken
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Thanks for sharing
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@ThomThom:
Just out of curiosity, is the bounding box you create even distantly related to the method of producing a convex hull--or is this even relevant? -
Nope - it just uses the corner of the boundingbox SketchUp provides.
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Hi Thom,
Great plugin (again) but blah-blah... you know that.
I have noticed however that it can be launched when only primitive geometry (i.e. no group/component) is selected then I can even tell the plugin to create a bounding box but of course nothing happens.
Of course, I know why this is happening ("not" happening) so not too big problem but maybe some warning dialog would be best so that users do not get confused.
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Couldn't you simply make a temporary group of all selected and then get the bounds of that?
ents=model.active_entities ss=model.selection enta=ss.to_a gp=ents.add_group(enta) bb=gp.bounds ### store that data gp.explode ### make the bbox ss.add(enta) ### OR whatever...
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