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    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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    • Dave RD Offline
      Dave R
      last edited by

      I think Fredo was referring to having users move to the latest versions of his tools.

      Etaoin Shrdlu

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      (THERE'S NO PLACE LIKE)

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      • mitcorbM Offline
        mitcorb
        last edited by

        Ok, I missed the subtle distinction there.

        I take the slow, deliberate approach in my aimless wandering.

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        • Dave RD Offline
          Dave R
          last edited by

          @mitcorb said:

          Ok, I missed the subtle distinction there.

          Or I might have. that's just the way I read his comment, though.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

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          • mitcorbM Offline
            mitcorb
            last edited by

            That's the problem with language, especially across cultures, and so forth. We should just switch to mental telepathy and cut out the stumbling blocks of spelling, grammar, semantics and time to type. ๐Ÿ˜†

            I take the slow, deliberate approach in my aimless wandering.

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            • Dave RD Offline
              Dave R
              last edited by

              I knew you were going to type that. ๐Ÿ˜„ ๐Ÿ˜†

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

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              • B Offline
                bowlr
                last edited by

                Dave R

                Thanks for pointing this out, much appreciated

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                • fredo6F Offline
                  fredo6
                  last edited by

                  @mitcorb said:

                  Quote:"Also, for me, it is better if users can move to latest versions because it is easier to support."

                  Fredo endquote

                  I agree in principle on this statement. However, I must consider more than just upgrading to SU8. My hardware is going beyond outdated, and the logistics of migrating what I have accumulated is not trivial for me. ๐Ÿ˜„

                  As Dave relevantly mentioned. I was talking about my Plugins. If you use the latest version of LibFredo6 and of the scripts, it is easier for me to reproduce possible bugs and issues.

                  For SU, I try as much as possible to have them working with most SU versions (most work in SU 6 and even SU5).

                  Fredo

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                  • P Offline
                    Pherim
                    last edited by

                    I just successfully used Loft along Path for the first time! (That means I used it for the first time and it worked immediately, not that I have tried it several times without success)
                    It is simply awesome. This has to be one of the best plugins ever!

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                    • M Offline
                      make.GQ.china
                      last edited by

                      ๐Ÿ˜Ž ๐Ÿ˜Ž

                      Great! A useful plug-in

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                      • jason_marantoJ Offline
                        jason_maranto
                        last edited by

                        Hey Fredo, I have a file here with some geometry that gave me a hard time -- and I also have some examples of how I got it to work to a tolerable level but certainly not what I had envisioned.

                        I'm sure user error was responsible to a degree but I though I'd share it with you if it helps debug at all.

                        Best,
                        Jason.


                        loft issue.skp

                        I create video tutorial series about several 2D & 3D graphics programs.

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          @jason_maranto said:

                          Hey Fredo, I have a file here with some geometry that gave me a hard time -- and I also have some examples of how I got it to work to a tolerable level but certainly not what I had envisioned.

                          I'm sure user error was responsible to a degree but I though I'd share it with you if it helps debug at all.

                          Best,
                          Jason.

                          Jason,

                          Thanks. This is a good example which shows some limitations of Curviloft (and it's not your errors at all!).

                          You probably have to do it in 2 parts, as you did. First part should be with the option 'Line junction' and second part with Cubic Bezier, but you should simply skip the last profile before the rear face of the hull.

                          Alternatively, you can take some inspiration of what it could give with the two other methods: Skinning and Loft along Path.
                          Jason Hull2.gif
                          In any case, I would suggest that you redraw the long profile to show more continuity at the junction(maybe with a single piece of spline).

                          Fredo


                          loft issue - Fredio.skp

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                          • jason_marantoJ Offline
                            jason_maranto
                            last edited by

                            Thank-you again... that was very helpful and led me in a different direction that worked much better.

                            I have another file for you -- I suspect this is asking for too much ๐Ÿ˜‰

                            Best,
                            Jason.


                            Interesting_loft.skp

                            I create video tutorial series about several 2D & 3D graphics programs.

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              @jason_maranto said:

                              I have another file for you -- I suspect this is asking for too much ๐Ÿ˜‰

                              Jason,

                              This is definitely too much for Curviloft. The only way to achieve it on this kind of model is to draw intermediate profiles and use Skinning.

                              Indeed, you have to figure out how these intermediate profiles should be. But anyway, there are so many solutions to skin your shape that any program would need some guidance.

                              Fredo

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                              • jason_marantoJ Offline
                                jason_maranto
                                last edited by

                                Thanks Fredo, this is all magic to me -- so many of the things Curviloft can do didn't seem possible in Sketchup to me just a few weeks ago... I might have gotten a bit carried away by your wizardry ๐Ÿ’š

                                I did get it to skin in a few configurations but nothing I was completely satisfied with.

                                BTW I have noticed on my system that has an ATI Firepro (workstation video card) the vertex matching function is very temperamental -- when I switch to my system that uses a Nvidia Quadro it is very smooth.

                                Best,
                                Jason.

                                I create video tutorial series about several 2D & 3D graphics programs.

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @jason_maranto said:

                                  BTW I have noticed on my system that has an ATI Firepro (workstation video card) the vertex matching function is very temperamental -- when I switch to my system that uses a Nvidia Quadro it is very smooth.

                                  Visual glitches?
                                  If so - screenshots?

                                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • jason_marantoJ Offline
                                    jason_maranto
                                    last edited by

                                    I'll record a video example when I get to the studio.

                                    Best,
                                    Jason.

                                    I create video tutorial series about several 2D & 3D graphics programs.

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                                    • A Offline
                                      ale 3D
                                      last edited by

                                      hi! your plugs are really more than better and usefull ๐Ÿ˜‰ many THANX!

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                                      • jason_marantoJ Offline
                                        jason_maranto
                                        last edited by

                                        Here's a video showing the issue:

                                        Took down the link to conserve bandwidth

                                        Best,
                                        Jason.

                                        I create video tutorial series about several 2D & 3D graphics programs.

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                                        • W Offline
                                          wfiinch
                                          last edited by

                                          Just installed Curviloft into my SU8 and am excited as all hell about the possibilities!

                                          One question: I need to apply a directional material (wood grain) to the new surface. It applies the pattern to each individual facet, sometimes in the wrong direction. How do I change the pattern direction on a Curviloft surface?

                                          Okay another question: what exactly is the Sketchup structure of a curviloft surface? Can I explode it?

                                          Thanks!...and good job on the plugin!

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            It comes in as a group and yes, you can explode it. Turn on hidden geometry (View menu) to se the structure.

                                            As for texturing it, you need to apply the texture to the surface itself (groups with curved geometry cannot be textured from outside without the texture being applied chaotically). Even on the surface, most probably you need to turn on hidden geometry, apply the texture on one facet; position it then sample and apply on the other facets. Depending on the complexity of the shape, it may take a while - or you can use some UV mapping tool for it.

                                            Gai...

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