sketchucation logo sketchucation
    • 登入
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

    已排程 已置頂 已鎖定 已移動 Plugins
    1.3k 貼文 297 Posters 2.4m 瀏覽 296 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • Dave RD 離線
      Dave R
      最後由 編輯

      bowlr, please go back and read the first post in the thread. Especially this:

      @unknownuser said:

      IMPORTANT: Requires to download LibFredo6 3.6 or higher if not already installed.

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

      1 條回覆 最後回覆 回覆 引用 0
      • mitcorbM 離線
        mitcorb
        最後由 編輯

        Quote:"Also, for me, it is better if users can move to latest versions because it is easier to support."

        Fredo endquote

        I agree in principle on this statement. However, I must consider more than just upgrading to SU8. My hardware is going beyond outdated, and the logistics of migrating what I have accumulated is not trivial for me. 😄

        I take the slow, deliberate approach in my aimless wandering.

        1 條回覆 最後回覆 回覆 引用 0
        • Dave RD 離線
          Dave R
          最後由 編輯

          I think Fredo was referring to having users move to the latest versions of his tools.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

          1 條回覆 最後回覆 回覆 引用 0
          • mitcorbM 離線
            mitcorb
            最後由 編輯

            Ok, I missed the subtle distinction there.

            I take the slow, deliberate approach in my aimless wandering.

            1 條回覆 最後回覆 回覆 引用 0
            • Dave RD 離線
              Dave R
              最後由 編輯

              @mitcorb said:

              Ok, I missed the subtle distinction there.

              Or I might have. that's just the way I read his comment, though.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

              1 條回覆 最後回覆 回覆 引用 0
              • mitcorbM 離線
                mitcorb
                最後由 編輯

                That's the problem with language, especially across cultures, and so forth. We should just switch to mental telepathy and cut out the stumbling blocks of spelling, grammar, semantics and time to type. 😆

                I take the slow, deliberate approach in my aimless wandering.

                1 條回覆 最後回覆 回覆 引用 0
                • Dave RD 離線
                  Dave R
                  最後由 編輯

                  I knew you were going to type that. 😄 😆

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

                  1 條回覆 最後回覆 回覆 引用 0
                  • B 離線
                    bowlr
                    最後由 編輯

                    Dave R

                    Thanks for pointing this out, much appreciated

                    1 條回覆 最後回覆 回覆 引用 0
                    • fredo6F 離線
                      fredo6
                      最後由 編輯

                      @mitcorb said:

                      Quote:"Also, for me, it is better if users can move to latest versions because it is easier to support."

                      Fredo endquote

                      I agree in principle on this statement. However, I must consider more than just upgrading to SU8. My hardware is going beyond outdated, and the logistics of migrating what I have accumulated is not trivial for me. 😄

                      As Dave relevantly mentioned. I was talking about my Plugins. If you use the latest version of LibFredo6 and of the scripts, it is easier for me to reproduce possible bugs and issues.

                      For SU, I try as much as possible to have them working with most SU versions (most work in SU 6 and even SU5).

                      Fredo

                      1 條回覆 最後回覆 回覆 引用 0
                      • P 離線
                        Pherim
                        最後由 編輯

                        I just successfully used Loft along Path for the first time! (That means I used it for the first time and it worked immediately, not that I have tried it several times without success)
                        It is simply awesome. This has to be one of the best plugins ever!

                        1 條回覆 最後回覆 回覆 引用 0
                        • M 離線
                          make.GQ.china
                          最後由 編輯

                          😎 😎

                          Great! A useful plug-in

                          1 條回覆 最後回覆 回覆 引用 0
                          • jason_marantoJ 離線
                            jason_maranto
                            最後由 編輯

                            Hey Fredo, I have a file here with some geometry that gave me a hard time -- and I also have some examples of how I got it to work to a tolerable level but certainly not what I had envisioned.

                            I'm sure user error was responsible to a degree but I though I'd share it with you if it helps debug at all.

                            Best,
                            Jason.


                            loft issue.skp

                            I create video tutorial series about several 2D & 3D graphics programs.

                            1 條回覆 最後回覆 回覆 引用 0
                            • fredo6F 離線
                              fredo6
                              最後由 編輯

                              @jason_maranto said:

                              Hey Fredo, I have a file here with some geometry that gave me a hard time -- and I also have some examples of how I got it to work to a tolerable level but certainly not what I had envisioned.

                              I'm sure user error was responsible to a degree but I though I'd share it with you if it helps debug at all.

                              Best,
                              Jason.

                              Jason,

                              Thanks. This is a good example which shows some limitations of Curviloft (and it's not your errors at all!).

                              You probably have to do it in 2 parts, as you did. First part should be with the option 'Line junction' and second part with Cubic Bezier, but you should simply skip the last profile before the rear face of the hull.

                              Alternatively, you can take some inspiration of what it could give with the two other methods: Skinning and Loft along Path.
                              Jason Hull2.gif
                              In any case, I would suggest that you redraw the long profile to show more continuity at the junction(maybe with a single piece of spline).

                              Fredo


                              loft issue - Fredio.skp

                              1 條回覆 最後回覆 回覆 引用 0
                              • jason_marantoJ 離線
                                jason_maranto
                                最後由 編輯

                                Thank-you again... that was very helpful and led me in a different direction that worked much better.

                                I have another file for you -- I suspect this is asking for too much 😉

                                Best,
                                Jason.


                                Interesting_loft.skp

                                I create video tutorial series about several 2D & 3D graphics programs.

                                1 條回覆 最後回覆 回覆 引用 0
                                • fredo6F 離線
                                  fredo6
                                  最後由 編輯

                                  @jason_maranto said:

                                  I have another file for you -- I suspect this is asking for too much 😉

                                  Jason,

                                  This is definitely too much for Curviloft. The only way to achieve it on this kind of model is to draw intermediate profiles and use Skinning.

                                  Indeed, you have to figure out how these intermediate profiles should be. But anyway, there are so many solutions to skin your shape that any program would need some guidance.

                                  Fredo

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • jason_marantoJ 離線
                                    jason_maranto
                                    最後由 編輯

                                    Thanks Fredo, this is all magic to me -- so many of the things Curviloft can do didn't seem possible in Sketchup to me just a few weeks ago... I might have gotten a bit carried away by your wizardry 💚

                                    I did get it to skin in a few configurations but nothing I was completely satisfied with.

                                    BTW I have noticed on my system that has an ATI Firepro (workstation video card) the vertex matching function is very temperamental -- when I switch to my system that uses a Nvidia Quadro it is very smooth.

                                    Best,
                                    Jason.

                                    I create video tutorial series about several 2D & 3D graphics programs.

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • thomthomT 離線
                                      thomthom
                                      最後由 編輯

                                      @jason_maranto said:

                                      BTW I have noticed on my system that has an ATI Firepro (workstation video card) the vertex matching function is very temperamental -- when I switch to my system that uses a Nvidia Quadro it is very smooth.

                                      Visual glitches?
                                      If so - screenshots?

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • jason_marantoJ 離線
                                        jason_maranto
                                        最後由 編輯

                                        I'll record a video example when I get to the studio.

                                        Best,
                                        Jason.

                                        I create video tutorial series about several 2D & 3D graphics programs.

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • A 離線
                                          ale 3D
                                          最後由 編輯

                                          hi! your plugs are really more than better and usefull 😉 many THANX!

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • jason_marantoJ 離線
                                            jason_maranto
                                            最後由 編輯

                                            Here's a video showing the issue:

                                            Took down the link to conserve bandwidth

                                            Best,
                                            Jason.

                                            I create video tutorial series about several 2D & 3D graphics programs.

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 61
                                            • 62
                                            • 63
                                            • 64
                                            • 65
                                            • 66
                                            • 63 / 66
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement