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    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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    • pep75P 離線
      pep75
      最後由 編輯

      Thanks Fredo! Brilliant update!! Thanks so much!!

      grtzzz
      Pep

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      • olisheaO 離線
        olishea
        最後由 編輯

        this really is a different league of plugin!!

        something i've been wanting for a LONG time. how come you don't charge? its amazing

        oli

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        • mariochaM 離線
          mariocha
          最後由 編輯

          Testing the beta, the skin command cannot complete this file, attached.
          EEbyrails does it well tought.


          No-skin.skp

          %(#008000)[Mario C.
          Every rule has exceptions, but some.]

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          • TIGT 離線
            TIG Moderator
            最後由 編輯

            Both work for me... but there are more facets in CurviLoft's result...Capture.PNG

            TIG

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            • mariochaM 離線
              mariocha
              最後由 編輯

              Thanks TIG,
              So I tried it on the PC side of my MAC, and it worked just fine.
              frustrated me 😢
              Strange, cause other curves were ok.

              %(#008000)[Mario C.
              Every rule has exceptions, but some.]

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              • fredo6F 離線
                fredo6
                最後由 編輯

                @mariocha said:

                Testing the beta, the skin command cannot complete this file, attached.
                EEbyrails does it well tought.

                Mariocha,

                I think I know what it is and why it is specific to Mac. I'll publish a fix soon with a new release.

                By the way, you can adjust the density of meshing by using the Interpoland OverSamplingboxes. If you deactivate both, then you get a mesh strictly built on the original contour vertices.
                Curvi-sampling.gif

                Fredo

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                • mariochaM 離線
                  mariocha
                  最後由 編輯

                  A new relase ? Great !! 👍 👍 👍
                  And Oversampling & Interpol will be so usefull for designing !
                  C'est vraiment super !
                  as I'm working on a tensile structure these days.

                  %(#008000)[Mario C.
                  Every rule has exceptions, but some.]

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                  • cmeedC 離線
                    cmeed
                    最後由 編輯

                    help.
                    I see skinning videos posted within this thread but i can't get this shape to work. it seems so simple.....
                    I click contours, click space, i then repeat until all three lines are coloured and click the tick button or open space. i get a PLEASE WAIT then nothing happens.
                    Am I doing something wrong, is it Because i'm on a mac?

                    the last picture is tig's rails but i have to make a 4th rail for it to work.


                    Skinning.jpg


                    Skinning2.jpg


                    Skinning3.jpg

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                    • TIGT 離線
                      TIG Moderator
                      最後由 編輯

                      Should work with the 3 curves in either Fredo's or mine. With EEbyRails Pick the curve as the profile then the 2 side rails and then re-pick the profile again as the melding-profile - it will end with a point and triangular faces opposite the profile's end, as desired...Capture.PNG

                      TIG

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                      • cmeedC 離線
                        cmeed
                        最後由 編輯

                        Thank you for your speedy reply. Tig your plugin is working great (i didn't know about going back to my first curve to make three curves work, cheers)
                        what i'm making is a field of 800 tents - the ones you can put up in 3 seconds. So i need a way of using the contours and keeping the the polys down.
                        see pic tent - I used the loft by spline to get this but its not that great, Skinning didn't work.
                        i wanted to used fredos to get the polys down.


                        Skinning4.jpg

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                        • TIGT 離線
                          TIG Moderator
                          最後由 編輯

                          Reduce the number of segments in the arcs for the profiles/rails for EEbyRails with Entity Info [before scaling or making a 'non-arc'] ?

                          TIG

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                          • cmeedC 離線
                            cmeed
                            最後由 編輯

                            Thank you Tig. damn ! i knew that.... mmmm

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                            • fredo6F 離線
                              fredo6
                              最後由 編輯

                              @cmeed said:

                              help.
                              I see skinning videos posted within this thread but i can't get this shape to work. it seems so simple.....
                              I click contours, click space, i then repeat until all three lines are coloured and click the tick button or open space. i get a PLEASE WAIT then nothing happens.
                              Am I doing something wrong, is it Because i'm on a mac?

                              the last picture is tig's rails but i have to make a 4th rail for it to work.

                              COuld you please post your model so that I can have a look and see what is going wrong.

                              Thanks

                              fredo

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                              • cmeedC 離線
                                cmeed
                                最後由 編輯

                                Here you go...Thanks for looking...
                                I am almost sure it will work for you. Its so simple a shape.


                                tent1.skp

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                                • fredo6F 離線
                                  fredo6
                                  最後由 編輯

                                  @cmeed said:

                                  Here you go...Thanks for looking...
                                  I am almost sure it will work for you. Its so simple a shape.

                                  This bug, specific to Mac, has been corrected, but I did not publish the fix yet (due to work on the Loft Along Path). I'll do soon.
                                  It was already mentioned by Mariocha (see http://forums.sketchucation.com/viewtopic.php?f=323&t=28586&start=210#p262564)

                                  Fredo

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                                  • fredo6F 離線
                                    fredo6
                                    最後由 編輯

                                    By the way, I forgot to mention that, when Skinning shapes, you can swap rails and profiles, which may be useful when the surface to generate is made from 3 contours.
                                    Swap Skin.gif

                                    Fredo

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                                    • utilerU 離線
                                      utiler
                                      最後由 編輯

                                      Fredo, this tool is quite incredible! I just haven't had time to play with it yet but have been following with much interest!! You really have 'user operation' high on your list.

                                      Incredibly well done!!

                                      purpose/expression/purpose/....

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                                      • fredo6F 離線
                                        fredo6
                                        最後由 編輯

                                        New Beta version of Curviloft 1.0c and LibFredo6 3.5c - 20 Aug 10
                                        see Main Post for download

                                        This is an interim version whose purpose is to fix some bugs signaled by users and to prepare a next release which will be more functional. Again, thanks to all users for their help and contribution.

                                        1. Skinning: Bug on Mac preventing to Skin even simple shapes. Thanks to Mariocha and to Cmeed for signaling

                                        2. Skinning: Pre-selection mode should work with more shapes. Thanks to Daniel S. for providing some good examples.
                                          Skin now working.gif

                                        3. Loft Along Path: Still not finished. At least I have tried to improve the single-contour mode (kind of Follow Me, but accepting contours even non perpendicualr to the rail).
                                          Along one contour.gif
                                          By the way, I noticed some differences with the native SU FollowMe tool.
                                          Follow vs Loft Along.gif
                                          Fredo

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                                        • Rich O BrienR 線上
                                          Rich O Brien Moderator
                                          最後由 編輯

                                          Thank You Fredo, great update 👍

                                          Download the free D'oh Book for SketchUp 📖

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                                          • EarthMoverE 離線
                                            EarthMover
                                            最後由 編輯

                                            Awesome. Thanks Fredo!

                                            3D Artist at Clearstory 3D Imaging
                                            Guide Tool at Winning With Sketchup
                                            Content Creator at Skapeup

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