sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Make Fur v.2.1.0(20140323)

    Scheduled Pinned Locked Moved Plugins
    650 Posts 255 Posters 1.1m Views 254 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • M Offline
      Masoncrowell
      last edited by

      can someone tell me how i do this on a mac?
      i downloaded the file and updated my version of sketchup. the file only shows up in my downloads and i can't open it with sketchup. i also enabled my plugins menu on sketchup and the only option that shows up is a "cost" option. How do i do this? πŸ˜•

      1 Reply Last reply Reply Quote 0
      • T Offline
        tak2hata
        last edited by

        @mariocha said:

        @frv said:

        ....., I love the idea of the crowedmaker.
        But under OSX it does not work, the dialog panel is empty for the crowed option.
        Francois

        Yep, same here. No dialog under MacOX (10.6.3) πŸ˜•

        Hi,Francois and Mario.
        It is very regrettable.
        I will examine way for working on mac.

        @masoncrowell said:

        can someone tell me how i do this on a mac?
        i downloaded the file and updated my version of sketchup. the file only shows up in my downloads and i can't open it with sketchup. i also enabled my plugins menu on sketchup and the only option that shows up is a "cost" option. How do i do this? πŸ˜•

        This file is compressed by zip.
        First, You should extract this file with folder.
        It includes
        --fur_en.rb
        --fur_en(folder include icon images)
        and copy created files to plugins folder.
        Read here.
        http://sketchup.google.com/intl/en/download/rubyscripts.html

        Thanks.


        by TAK2HATA

        1 Reply Last reply Reply Quote 0
        • K Offline
          ktslambieng
          last edited by

          this is this is a new : vietnam translation for fur1.4b
          Thanks you for all !

          http://farm2.static.flickr.com/1273/4676700265_23fc0faee3_b.jpg


          fur_lang_vn14b.txt

          1 Reply Last reply Reply Quote 0
          • F Offline
            frv
            last edited by

            TX Tak,
            hope you find the time to look into the blanc dialog for crowds.
            I love your idea to specialise the furmaker for crowds
            Francois

            1 Reply Last reply Reply Quote 0
            • thomthomT Offline
              thomthom
              last edited by

              That is due to some oddness in Geom::Transformation.scaling which I mentioned earlier.
              http://forums.sketchucation.com/viewtopic.php?f=323&t=28092&p=248300#p248300

              But tak2hata said later he's swapped to use .scaling(a,a,a) isntead of .scaling(a) - so that should have taken care of it. Unless there is something else that also creates this scenario.

              Oli: are you using the latest version?

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                ❓ what happened to Oli's post..?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • M Offline
                  michaelhsu
                  last edited by

                  amazing, thanks.

                  1 Reply Last reply Reply Quote 0
                  • W Offline
                    wanchoke
                    last edited by

                    I use this plugin to my model, It's help to improve atmosphere a lot.

                    Thank you very much. πŸ‘ πŸ‘

                    http://lh6.ggpht.com/_xQzZkoFEzSQ/TBLHIaL6eII/AAAAAAAACV8/QfktBGuUv2U/s912/House on Haunted Hill 2.jpg

                    <model link>
                    http://sketchup.google.com/3dwarehouse/details?mid=5e3202cae2da28223fc4dc5809e00c5c&prevstart=0

                    1 Reply Last reply Reply Quote 0
                    • GaieusG Offline
                      Gaieus
                      last edited by

                      You do not really need to open it just drop into the plugins folder in your SU application.

                      Otherwise rb files are text files and should be opened with some simple text editor (never with some word processor!).

                      Gai...

                      1 Reply Last reply Reply Quote 0
                      • McGyverM Offline
                        McGyver
                        last edited by

                        I just tried this out on my G5(Power PC) Mac using SU 6 free version... it works like a charm! I look forward to experimenting with this! Awesome job! Thank you!!!


                        Just a quick test I did... rendered in Kerkythea.

                        [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          Ninjamaster1470
                          last edited by

                          I know this will sound really dumb, but it appears that i set the plugin RB (whatever) file to google sketchup program so that when ever i click it, it opens on sketchup instead on.........um.....what it's supposed to open on--btw, what is the program its on?

                          Help! do u know how to fix?

                          Update: I moved it but its still a SU app instead of the supposed text doc.

                          1 Reply Last reply Reply Quote 0
                          • A Offline
                            angor2005
                            last edited by

                            Please Russian translation.
                            Many Thanks to you all !

                            1 Reply Last reply Reply Quote 0
                            • A Offline
                              aiwkha
                              last edited by

                              So nice plugins.

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                blajnov
                                last edited by

                                @angor2005 said:

                                Please Russian translation.
                                Many Thanks to you all !


                                fur_lang_ru.txt

                                1 Reply Last reply Reply Quote 0
                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  πŸ‘

                                  Gai...

                                  1 Reply Last reply Reply Quote 0
                                  • McGyverM Offline
                                    McGyver
                                    last edited by

                                    Hi. I've been playing around with this and have found some good uses for this plugin. The one thing I'm not getting is, which setting (if any) controls the number of (leafs, blades of grass, etc.) that are generated... I've been trying to get smaller number of "blades per inch" but I'm not really noticing much of a difference. I figured it would be Density(Num/m2) and or MaxNumber(/face)... I went as low as 10 on a 4 ft x 4 ft square and I really can't tell the difference between these set at 200... πŸ˜•
                                    Any suggestions or help in this matter is greatly appreciated.

                                    EDIT- Never mind, I figured it out... I was using sandbox and the faces(grids) were too small... works fine otherwise.

                                    [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      tak2hata
                                      last edited by

                                      Hi all.
                                      I update makefur to version1.4c(webdialog test for mac)

                                      fixing webdialog problem on mac os.
                                      (referred to forum "[Web dialog] switch snippet for pc / mac" and jim's "protrude.rb")
                                      I wish this working on mac!

                                      @unknownuser said:

                                      Hi. I've been playing around with this and have found some good uses for this plugin. The one thing I'm not getting is, which setting (if any) controls the number of (leafs, blades of grass, etc.) that are generated... I've been trying to get smaller number of "blades per inch" but I'm not really noticing much of a difference. I figured it would be Density(Num/m2) and or MaxNumber(/face)... I went as low as 10 on a 4 ft x 4 ft square and I really can't tell the difference between these set at 200... πŸ˜•
                                      Any suggestions or help in this matter is greatly appreciated.

                                      EDIT- Never mind, I figured it out... I was using sandbox and the faces(grids) were too small... works fine otherwise.

                                      4 ft x 4ft = 16 ft.sq
                                      16 * 10(num/m2) = 160.
                                      16 * 200(num/m2) = 3200.
                                      If you keeping MaxNumber(/face) as 200,then It makes 200 fur on each faces.
                                      16 x200 = 3200 changes to 200.
                                      So you should glow MaxNumber(/face) like 4000.

                                      Thanks.


                                      by TAK2HATA

                                      1 Reply Last reply Reply Quote 0
                                      • mariochaM Offline
                                        mariocha
                                        last edited by

                                        I'm so sorry to have to report the web dialogs still do not work on Mac here. Empty.
                                        I have other plugins that use them, and they work just fine.


                                        Web dialog, Fur 1.4c

                                        %(#008000)[Mario C.
                                        Every rule has exceptions, but some.]

                                        1 Reply Last reply Reply Quote 0
                                        • J Offline
                                          jeabdc
                                          last edited by

                                          I don't understand about "assign_material"&"get_from_material".
                                          Thank Jeab from Thailand πŸ˜„

                                          1 Reply Last reply Reply Quote 0
                                          • OxerO Offline
                                            Oxer
                                            last edited by

                                            @mariocha said:

                                            I'm so sorry to have to report the web dialogs still do not work on Mac here. Empty.
                                            I have other plugins that use them, and they work just fine.

                                            Hello mariocha,
                                            I work on Mac too, and the web dialogs don't appear but i find a solution for resolve this problem, edit "fur_en.rb" (with TextWrangler for example) and delete this sign "#" in the lines 638 and 1609, now the web dialogs will work.

                                            Captura de pantalla 2010-06-25 a las 01.03.47.JPG

                                            There is a problem yet, all performances of Crowd work but when you select a component for crowd the plugin create a noname group on surface but isn't a group with your component selected, it's a group of triangles, i don't know why.
                                            I hope that tak2hata help us for resolve this problem.

                                            Bye!

                                            "The result is the end what is important is the process" by Oxer
                                            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 14
                                            • 15
                                            • 16
                                            • 17
                                            • 18
                                            • 32
                                            • 33
                                            • 16 / 33
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement