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    [Plugin] Make Fur v.2.1.0(20140323)

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    • K Offline
      ktslambieng
      last edited by

      this is this is a new : vietnam translation for fur1.4b
      Thanks you for all !

      http://farm2.static.flickr.com/1273/4676700265_23fc0faee3_b.jpg


      fur_lang_vn14b.txt

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      • F Offline
        frv
        last edited by

        TX Tak,
        hope you find the time to look into the blanc dialog for crowds.
        I love your idea to specialise the furmaker for crowds
        Francois

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        • thomthomT Offline
          thomthom
          last edited by

          That is due to some oddness in Geom::Transformation.scaling which I mentioned earlier.
          http://forums.sketchucation.com/viewtopic.php?f=323&t=28092&p=248300#p248300

          But tak2hata said later he's swapped to use .scaling(a,a,a) isntead of .scaling(a) - so that should have taken care of it. Unless there is something else that also creates this scenario.

          Oli: are you using the latest version?

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • thomthomT Offline
            thomthom
            last edited by

            ❓ what happened to Oli's post..?

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • M Offline
              michaelhsu
              last edited by

              amazing, thanks.

              1 Reply Last reply Reply Quote 0
              • W Offline
                wanchoke
                last edited by

                I use this plugin to my model, It's help to improve atmosphere a lot.

                Thank you very much. 👍 👍

                http://lh6.ggpht.com/_xQzZkoFEzSQ/TBLHIaL6eII/AAAAAAAACV8/QfktBGuUv2U/s912/House on Haunted Hill 2.jpg

                <model link>
                http://sketchup.google.com/3dwarehouse/details?mid=5e3202cae2da28223fc4dc5809e00c5c&prevstart=0

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  You do not really need to open it just drop into the plugins folder in your SU application.

                  Otherwise rb files are text files and should be opened with some simple text editor (never with some word processor!).

                  Gai...

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                  • McGyverM Offline
                    McGyver
                    last edited by

                    I just tried this out on my G5(Power PC) Mac using SU 6 free version... it works like a charm! I look forward to experimenting with this! Awesome job! Thank you!!!


                    Just a quick test I did... rendered in Kerkythea.

                    [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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                    • N Offline
                      Ninjamaster1470
                      last edited by

                      I know this will sound really dumb, but it appears that i set the plugin RB (whatever) file to google sketchup program so that when ever i click it, it opens on sketchup instead on.........um.....what it's supposed to open on--btw, what is the program its on?

                      Help! do u know how to fix?

                      Update: I moved it but its still a SU app instead of the supposed text doc.

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                      • A Offline
                        angor2005
                        last edited by

                        Please Russian translation.
                        Many Thanks to you all !

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                        • A Offline
                          aiwkha
                          last edited by

                          So nice plugins.

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                          • B Offline
                            blajnov
                            last edited by

                            @angor2005 said:

                            Please Russian translation.
                            Many Thanks to you all !


                            fur_lang_ru.txt

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              👍

                              Gai...

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                              • McGyverM Offline
                                McGyver
                                last edited by

                                Hi. I've been playing around with this and have found some good uses for this plugin. The one thing I'm not getting is, which setting (if any) controls the number of (leafs, blades of grass, etc.) that are generated... I've been trying to get smaller number of "blades per inch" but I'm not really noticing much of a difference. I figured it would be Density(Num/m2) and or MaxNumber(/face)... I went as low as 10 on a 4 ft x 4 ft square and I really can't tell the difference between these set at 200... 😕
                                Any suggestions or help in this matter is greatly appreciated.

                                EDIT- Never mind, I figured it out... I was using sandbox and the faces(grids) were too small... works fine otherwise.

                                [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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                                • T Offline
                                  tak2hata
                                  last edited by

                                  Hi all.
                                  I update makefur to version1.4c(webdialog test for mac)

                                  fixing webdialog problem on mac os.
                                  (referred to forum "[Web dialog] switch snippet for pc / mac" and jim's "protrude.rb")
                                  I wish this working on mac!

                                  @unknownuser said:

                                  Hi. I've been playing around with this and have found some good uses for this plugin. The one thing I'm not getting is, which setting (if any) controls the number of (leafs, blades of grass, etc.) that are generated... I've been trying to get smaller number of "blades per inch" but I'm not really noticing much of a difference. I figured it would be Density(Num/m2) and or MaxNumber(/face)... I went as low as 10 on a 4 ft x 4 ft square and I really can't tell the difference between these set at 200... 😕
                                  Any suggestions or help in this matter is greatly appreciated.

                                  EDIT- Never mind, I figured it out... I was using sandbox and the faces(grids) were too small... works fine otherwise.

                                  4 ft x 4ft = 16 ft.sq
                                  16 * 10(num/m2) = 160.
                                  16 * 200(num/m2) = 3200.
                                  If you keeping MaxNumber(/face) as 200,then It makes 200 fur on each faces.
                                  16 x200 = 3200 changes to 200.
                                  So you should glow MaxNumber(/face) like 4000.

                                  Thanks.


                                  by TAK2HATA

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                                  • mariochaM Offline
                                    mariocha
                                    last edited by

                                    I'm so sorry to have to report the web dialogs still do not work on Mac here. Empty.
                                    I have other plugins that use them, and they work just fine.


                                    Web dialog, Fur 1.4c

                                    %(#008000)[Mario C.
                                    Every rule has exceptions, but some.]

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                                    • J Offline
                                      jeabdc
                                      last edited by

                                      I don't understand about "assign_material"&"get_from_material".
                                      Thank Jeab from Thailand 😄

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                                      • OxerO Offline
                                        Oxer
                                        last edited by

                                        @mariocha said:

                                        I'm so sorry to have to report the web dialogs still do not work on Mac here. Empty.
                                        I have other plugins that use them, and they work just fine.

                                        Hello mariocha,
                                        I work on Mac too, and the web dialogs don't appear but i find a solution for resolve this problem, edit "fur_en.rb" (with TextWrangler for example) and delete this sign "#" in the lines 638 and 1609, now the web dialogs will work.

                                        Captura de pantalla 2010-06-25 a las 01.03.47.JPG

                                        There is a problem yet, all performances of Crowd work but when you select a component for crowd the plugin create a noname group on surface but isn't a group with your component selected, it's a group of triangles, i don't know why.
                                        I hope that tak2hata help us for resolve this problem.

                                        Bye!

                                        "The result is the end what is important is the process" by Oxer
                                        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                        • T Offline
                                          tak2hata
                                          last edited by

                                          Thanks Mario and Oxer. 😆

                                          I change "#" in line(638 and 1309).
                                          now, version is 1.4d.
                                          I wish this work on mac very well.

                                          @oxer said:

                                          There is a problem yet, all performances of Crowd work but when you select a component for crowd the plugin create a noname group on surface but isn't a group with your component selected, it's a group of triangles, i don't know why.
                                          I hope that tak2hata help us for resolve this problem.

                                          Bye!

                                          I will examine the part again.
                                          Please wait.(few days)

                                          Thanks a lot.


                                          by TAK2HATA

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                                          • T Offline
                                            tak2hata
                                            last edited by

                                            @jeabdc said:

                                            I don't understand about "assign_material"&"get_from_material".
                                            Thank Jeab from Thailand 😄

                                            Hi jeabdc.
                                            Now, "assign_material"&"get_from_material" do not work.
                                            It assign the parameters of fur to current material.
                                            If exporter plugin include the function of make fur,It will perform.

                                            Thanks.


                                            by TAK2HATA

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