[Plugin] Make Fur v.2.1.0(20140323)
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Hi,All.
I update fur plugin to verion1.3j.
Increased translatable words for local language file.
Franch translation by Daredevil.
Persian translation by Majid.
Spanish translation by Oxer.
Thanks you very mush.@mariocha said:
Great stuff !
Is there a way the dialog can remember it's position on the screen?
I always expect it to reopen where I put it the previous time.I want it ,too.
I will probe to record the temporary position of dialog.Thanks.
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Hi tak
tanks for the update.
only litle problem with translation.
does not recognize the accents "รณ" and the symbols "nยบ".
by doing this? -
It's best to avoid accented letters in web-dialogs and input boxes, as you have found they often won't work - use the equivalent unaccented letter, or try the html code sequence for the accented letter instead...
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Hi,Diego,TIG,Oxer.
Thanks for your helps.
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Hi,
I can't get version 1.3j to work at all, even with units set to inches, feet, or whatever.
Nothing starts, no console error message, no component created, no nothing...@tak2hata: it would be nice if you gather the various translation files and deliver the plugin as a Zip, but most of all, is it possible that you handle the translation of the dialog boxes labels, lists, options, buttons, etc within the code ?
About UTF-8: Web dialogs and input boxes work well with special letters, just use a UTF-8 text editor (like Notepad++ for instance).
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@tig said:
It's best to avoid accented letters in web-dialogs and input boxes, as you have found they often won't work - use the equivalent unaccented letter, or try the html code sequence for the accented letter instead...
This is a matter of character encoding.
SU uses UTF-8 encoding, which for letters outside ASCII comes out as multi-byte characters.
Ruby 1.8 doesn't care about encoding and treats a character as 1byte. Which means one has to be careful about manipulating strings.
But there is no problem displaying UTF-8 in webdialogs, one just has to ensure that you add a meta tag to the HTML header declaring you are using UTF-8 encoding.If one where to not use accented letters when we would not be able to translate plugins.
As long as one stick with UTF-8 (which means your editor needs to be set to UTF-8 when you save your files and ensure to label your HTML markup then you are good to go. Oh year, of course be careful when manipulating strings.) -
@didier bur said:
Hi,
I can't get version 1.3j to work at all, even with units set to inches, feet, or whatever.
Nothing starts, no console error message, no component created, no nothing...@tak2hata: it would be nice if you gather the various translation files and deliver the plugin as a Zip, but most of all, is it possible that you handle the translation of the dialog boxes labels, lists, options, buttons, etc within the code ?
About UTF-8: Web dialogs and input boxes work well with special letters, just use a UTF-8 text editor (like Notepad++ for instance).
Hi,Didier.
Parameter value in dialog box,
if "Legnth" and "Rootwidth" are 0, then this plugin not work.
But there is an unsolved another problem in this state, too.I tried saving file to UTF-8(without BOM) by using Notepad++.
Reopen the saved file,that format is displayed ANSI.
Using other editor makes same result.
I added letters with Japanese character ,and save UTF-8(without BOM).
That file format displayed ANSI as UTF-8.
fur_en v1.3j with UTF8(zipped)
Thanks. -
@tak2hata said:
I tried saving file to UTF-8(without BOM) by using Notepad++.
Reopen the saved file,that format is displayed ANSI.
Using other editor makes same result.
I added letters with Japanese character ,and save UTF-8(without BOM).
That file format displayed ANSI as UTF-8.You have "Encode in UTF-8" selected under the Encoding menu?
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Also, you need this within your HTML header:
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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What's the diference between Fur plugin and Component instancing plugin, they seem very similar:?
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First "Convert" to UTF-8 (without BOM) and then save it. If you set the "Encode" only, that's just for "viewing" the file in UTF-8 (at least that's how my Notepad++ seems to work).
And yes, you need to declare this encoding in the header.
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gracias Oxer.
ahora funciona bien.
en cuanto a las unidades. lo probe en metro y centimetro, y aparentemente funciona bien.yo uso windows xp sp3 en espaรฑol
saludos -
First, thanks so much for sharing this GREAT plugin! It is very cool.
@lapx
Component spray gives you much control over many things in spraying components... unfortunately, I've just discovered a few minutes ago... you can NOT use Component Spray tool on Vertical surfaces (someone please correct me if I'm wrong!)
But I can NOT get an Ivy leaf I created to scatter using Component Spray tool on a vertical wall.So I turned to the fur plugin... but... I have some questions...
How do I get it to place the Ivy Leaf Components as shown in the image below "Ivy-Real"There's no control that I can find to STOP the components from rotating randomly... can anyone correct me? I want all my Ivy leaves to basically be oriented the same way... only rotate slightly one direction or the other, like actual ivy leaves. I can not get Fur plugin to behave this way.
Also, I can NOT get the components to be created with Fur Plugin so that they are oriented correctly... they "stand up" perpendicular to the surface, no matter what I seem to do in the fur settings. EDIT... modifying original component axis "fixes" this "stand up" issue. The Green and Red Positive axes are very important to the Fur Plugin.
Also, I wish I could 'spray' like the Spray tool onto a vertical wall surface... I like the finite control and ability to add multiple leaf types into the Spray Tool... this functionality does not seem present yet in the Fur Plugin.
Also, I wish I could define the physical distance of allowable 'overlap' between 2 similar components, sometimes you can end up with multiple instances basically on top of one another, while other areas of the canvas seem empty... I wish I could get the distribution more 'even'... one can spend hours deleting the overlapping components.
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@thomthom said:
@tak2hata said:
I tried saving file to UTF-8(without BOM) by using Notepad++.
Reopen the saved file,that format is displayed ANSI.
Using other editor makes same result.
I added letters with Japanese character ,and save UTF-8(without BOM).
That file format displayed ANSI as UTF-8.You have "Encode in UTF-8" selected under the Encoding menu?
@thomthom said:
Also, you need this within your HTML header:
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
@gaieus said:
First "Convert" to UTF-8 (without BOM) and then save it. If you set the "Encode" only, that's just for "viewing" the file in UTF-8 (at least that's how my Notepad++ seems to work).
And yes, you need to declare this encoding in the header.
Hi,Thomas and Gaieus.
I will try it.
Thank you.@fletch said:
So I turned to the fur plugin... but... I have some questions...
How do I get it to place the Ivy Leaf Components as shown in the image below "Ivy-Real"This plugin not good for something like Ivy real.
Instead,How about doing like this in the case of wall faces.
Ivy Faced to World X axis.
the leaf hung down.
directionZ value in dialog increase large.
and create.Thanks.
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Hi there, this is an amazing plug-in, that will help immensely with my field of work, which is primarily landscapes.
One query/question though, I'm having some bother with rendering a sample of grass (or any other type of shape I'm creating with the plug-in), the grass keeps to the boundary of the square in the Sketchup window, but seems to escape when I try to render it in V-ray (1.05.30), changing the default settings to anything else in v-ray doesn't seem to help or change the matter.
Any help in finding a solution would be fantastic! Or any pointers on how you guys get such fantastic renders! Cheers!
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Does it still render like that if you reload the model?
Can you post the model? -
@fletch said:
First, thanks so much for sharing this GREAT plugin! It is very cool.
Gotta agree, and I'm sure Iam wanting it to do, more than it really can :O)
@fletch said:
There's no control that I can find to STOP the components from rotating randomly... can anyone correct me? I want all my Ivy leaves to basically be oriented the same way... only rotate slightly one direction or the other, like actual ivy leaves. I can not get Fur plugin to behave this way.
Neither can I and I would love the pluginPlanting test #2.skp to be able to do this!!!.... Can it ?
Ive been trying for the past day to populate a simple layout with equally spaced sprays of slightly rotated, evenly spaced plantings.... no luck so far (see attached file)....but luck, I'm sure, has little to do with it :O)
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tak2hata,
Thank you!
Once I installed the latest version, it worked perfectly.Renders well with Twilight Render... 3mins.
(I used 3 different Ivy leaves each placed once with fur plugin 800 components at a time.)Controlling the axis for the component is the hard part.
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Fletch, your leaves are not overlaping! how did you achieve that?
The ivy is looking great, just maybe too regular.Thanks tak2hata for this great plugin
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@unknownuser said:
Fletch, your leaves are not overlaping! how did you achieve that?
Perhaps he deleted some overlapping components later?
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