sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    1001bit Extrude Problems...

    Scheduled Pinned Locked Moved Plugins
    47 Posts 10 Posters 5.5k Views 10 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • X Offline
      xrok1
      last edited by

      sorry TIG 🀣

      @unknownuser said:

      Or maybe a lathe like action around an axis?

      for this there's extrude edges by lathe. πŸ˜‰


      Capture1.JPG

      β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

      http://www.Twilightrender.com try it!

      1 Reply Last reply Reply Quote 0
      • Rich O BrienR Online
        Rich O Brien Moderator
        last edited by

        🀣

        You should render that with a nice bump map πŸ˜‰

        Download the free D'oh Book for SketchUp πŸ“–

        1 Reply Last reply Reply Quote 0
        • X Offline
          xrok1
          last edited by

          quit provoking me! πŸ˜†


          Capture1.JPG

          β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

          http://www.Twilightrender.com try it!

          1 Reply Last reply Reply Quote 0
          • pilouP Offline
            pilou
            last edited by

            Your Bump is maybe not enough prononced πŸ˜‰
            Remember my old one πŸ’š Moi = Moment of Inspiration, a very cool prog! 😎

            http://moi3d.com/gallery/images/Pod02.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

            1 Reply Last reply Reply Quote 0
            • T Offline
              Tim Danaher
              last edited by

              Cheers, xrok...

              And TIG... you win an internet:

              EEbyFace.jpg

              BTW, I'm assuming that weld.rb aligns the polyline so that all its segments are in the same direction?

              Cheers,

              Tim

              http://vizarch.blogspot.com

              1 Reply Last reply Reply Quote 0
              • T Offline
                Tim Danaher
                last edited by

                So what would you suggest is the right e-by- plugin to sweep the attached profile round the curve? I want to see if I can get a smoother result than with the Follow Me tool (see my iPod Thread here: http://forums.sketchucation.com/viewtopic.php?f=15&t=27988)


                iPod-touch-EEbyFace.skp

                Cheers,

                Tim

                http://vizarch.blogspot.com

                1 Reply Last reply Reply Quote 0
                • X Offline
                  xrok1
                  last edited by

                  @tim danaher said:

                  BTW, I'm assuming that weld.rb aligns the polyline so that all its segments are in the same direction?

                  no! πŸ˜† find the thread. weld connects all the segments together so they form 1. (polyline)

                  β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                  http://www.Twilightrender.com try it!

                  1 Reply Last reply Reply Quote 0
                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    Weld.rb does sort the vertices of the selected lines/arcs so that the final curve [polyline] is ordered...

                    TIG

                    1 Reply Last reply Reply Quote 0
                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      I'd use FollowMe for this as it's pretty simple ?Capture.PNG
                      PS: Your axes are upside down ! πŸ˜’

                      TIG

                      1 Reply Last reply Reply Quote 0
                      • X Offline
                        xrok1
                        last edited by

                        @unknownuser said:

                        PS: Your axes are upside down !

                        😳 is that what it was. πŸ˜† i couldn't get that model to anything i wanted it to. i think tim was actually testing us! πŸ‘Ώ well TIG tou passed, i failed 😳 πŸ˜†

                        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                        http://www.Twilightrender.com try it!

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          Tim Danaher
                          last edited by

                          @tig said:

                          I'd use FollowMe for this as it's pretty simple ?[attachment=0:1o4wejcd]<!-- ia0 -->Capture.PNG<!-- ia0 -->[/attachment:1o4wejcd]
                          PS: Your axes are upside down ! πŸ˜’

                          Which is exactly what I'd done in the linked post... it's just that the rounding produced isn't too good: there are kinks at the corners that I'd like to get rid of.

                          Cheers,

                          Tim

                          http://vizarch.blogspot.com

                          1 Reply Last reply Reply Quote 0
                          • A Offline
                            August
                            last edited by

                            @tig said:

                            A rose by any other name would smell as sweet...

                            "Take time to appreciate the fact that thorn bushes have roses."

                            β€œAn idea, like a ghost, must be spoken to a little before it will explain itself.”
                            [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

                            1 Reply Last reply Reply Quote 0
                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              @tim danaher said:

                              Which is exactly what I'd done in the linked post... it's just that the rounding produced isn't too good: there are kinks at the corners that I'd like to get rid of.

                              There were no kinks in my plain FollowMe version ? Can you post a screen-shot ? πŸ˜•

                              TIG

                              1 Reply Last reply Reply Quote 0
                              • T Offline
                                Tim Danaher
                                last edited by

                                Sure, TIG... here you go:

                                iPodTouch.jpg

                                I should probably attach the .skp too:

                                iPod-touch-SUC.skp

                                Cheers,

                                Tim

                                http://vizarch.blogspot.com

                                1 Reply Last reply Reply Quote 0
                                • G Offline
                                  gohch
                                  last edited by

                                  hi Tim,
                                  sorry for the VERY LATE reply to your question, 😳
                                  The extrude tool in 1001bit is meant for a different purpose actually, it's meant for extruding a profile through some curve slope, while maintaining 'upright' cross sectional profile.
                                  for example, ramps, handrails for spiral staircases etc.
                                  In order to do that, the sectional profile constantly twist itself to maintain as 'upright' as possible.
                                  This can be seen in the extrusion along a sloping curve(extruded entity on the right) below. The profile struggles to maintain upright always.
                                  extrude1-limitation.gif
                                  This, however has some limitation: i.e. it cannot handle vertical edges, because vertical edges has no 'upright' cross section.
                                  hence the tool failed.
                                  extrude_problem1.png

                                  In the event of a curved path that goes backwards on a vertical plane, the script will have to perform an immediate 180 degree abrupt twist to keep 'upright', in a single short segment, which will distort the entire profile. Hence it causes an error and stops there.

                                  The solution to this scenario depends a lot on what you want to achieve;

                                  1. to continue the profile -- that will lead to the original upwards direction becoming downwards after this turn.
                                  2. to start twisting much earlier before this backward curve, so that you have a smooth twisting transformation along this curve -- this will create a long stretch where a lot of segments are not maintained 'upright'

                                  Both the above doesn't agree with the original logic of this tool -- to maintain 'upright' in every segment.
                                  i haven't come across to what is the best way to handle vertical edges yet 😞
                                  I'm afraid the extrude along path tool is not really suitable for this purpose 😳

                                  1 Reply Last reply Reply Quote 0
                                  • arail1A Offline
                                    arail1
                                    last edited by

                                    1001 Tools Extrude Selected Profile Along Selected Path is a very different tool than Follow Me.
                                    Follow Me extrudes a profile without reference to the world axis.
                                    In some cases that doesn't work - a good example is handrails.
                                    Handrails always have to be level to the ground (or level along the XY axis) no matter their pitch or direction.
                                    That's what 1001 Tools Extrude does.

                                    Notice the orientation of the top rectangle in these examples.
                                    I would take your chair frame and tilt it 30 degrees, extrude and then rotate it back into position.


                                    1001Tool.JPG

                                    1 Reply Last reply Reply Quote 0
                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      @arail1 said:

                                      Handrails always have to be level to the ground (or level along the XY axis) no matter their pitch or direction.

                                      That's what FollowMe and Keep would also do:
                                      http://forums.sketchucation.com/viewtopic.php?f=323&t=16465

                                      Gai...

                                      1 Reply Last reply Reply Quote 0
                                      • X Offline
                                        xrok1
                                        last edited by

                                        @arail1 said:

                                        1001 Tools Extrude
                                        I would take your chair frame and tilt it 30 degrees, extrude and then rotate it back into position.
                                        \

                                        that works perfectly! πŸ˜„ i wonder if Goh might think of modifying his script so that if it hit a vertical it will rotate the profile automatically, continue on, then put it back in its original orientation when its done? πŸ˜‰ or use whatever method FAK and extrude tools use.

                                        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                        http://www.Twilightrender.com try it!

                                        1 Reply Last reply Reply Quote 0
                                        • arail1A Offline
                                          arail1
                                          last edited by

                                          @gaieus said:

                                          @arail1 said:

                                          Handrails always have to be level to the ground (or level along the XY axis) no matter their pitch or direction.

                                          That's what FollowMe and Keep would also do:
                                          http://forums.sketchucation.com/viewtopic.php?f=323&t=16465

                                          You're absolutely right. I wasn't aware of that ruby - I need to be more up to date with SketchUp. I'm spending too much time over there in modoland. Thanks


                                          FAK.jpg

                                          1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            Tim Danaher
                                            last edited by

                                            @arail1 said:

                                            Notice the orientation of the top rectangle in these examples.
                                            I would take your chair frame and tilt it 30 degrees, extrude and then rotate it back into position.

                                            Hah! Lateral thinking at its best! I love it!

                                            Cheers,

                                            Tim

                                            http://vizarch.blogspot.com

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 2 / 3
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement