1001bit Extrude Problems...
-
@arail1 said:
Handrails always have to be level to the ground (or level along the XY axis) no matter their pitch or direction.
That's what FollowMe and Keep would also do:
http://forums.sketchucation.com/viewtopic.php?f=323&t=16465 -
@arail1 said:
1001 Tools Extrude
I would take your chair frame and tilt it 30 degrees, extrude and then rotate it back into position.
\that works perfectly! i wonder if Goh might think of modifying his script so that if it hit a vertical it will rotate the profile automatically, continue on, then put it back in its original orientation when its done? or use whatever method FAK and extrude tools use.
-
@gaieus said:
@arail1 said:
Handrails always have to be level to the ground (or level along the XY axis) no matter their pitch or direction.
That's what FollowMe and Keep would also do:
http://forums.sketchucation.com/viewtopic.php?f=323&t=16465You're absolutely right. I wasn't aware of that ruby - I need to be more up to date with SketchUp. I'm spending too much time over there in modoland. Thanks
-
@arail1 said:
Notice the orientation of the top rectangle in these examples.
I would take your chair frame and tilt it 30 degrees, extrude and then rotate it back into position.Hah! Lateral thinking at its best! I love it!
-
Never think vertically That was evident!
So that's working in 1001
Super trick!
-
@arail1 said:
I would take your chair frame and tilt it 30 degrees, extrude and then rotate it back into position.
That's a really brilliant approach.
I've never thought of solving it this way!Actually i couldn't figure out what is the best way to handle vertical that turns backwards because the upper rail will surely turn upside down....
-
But that works only if any "little segments" of curves are no vertical!
And this is not evident if you have some curves corners!
Advertisement