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    Model AND Render this: Lavalamp

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    • soloS
      solo
      last edited by

      Why not combine the two.

      I'm looking for retro lava-lamps, not todays cheap knockoffs.

      http://991.com/newGallery/The-Beatles-Love---Mathmos-La-393700.jpg

      http://www.zerotoys.com/newsite/products/images/LavaLamp_Image3.jpg

      The modeling is one thing, and the rendering another challenge.

      Take your time, and have fun.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • michaliszissiouM
        michaliszissiou
        last edited by

        You're sick, you know pete... ๐Ÿ˜†

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        • soloS
          solo
          last edited by

          ๐Ÿ’š

          No I'm evil. ๐Ÿ‘ฟ

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • EarthMoverE
            EarthMover
            last edited by

            Great idea. How about you just coin it "Dupe This"?

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • J
              joppermann
              last edited by

              @earthmover said:

              Great idea. How about you just coin it "Dupe This"?

              Or..."Try to model as well as solo." ๐Ÿ˜‰

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              • marked001M
                marked001
                last edited by

                no cheating! ๐Ÿ˜†

                http://formfonts.com/viewModel.php?view=1&id=55

                http://www.revision21vis.com

                instagram: revi21on

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                • C
                  chrisjk
                  last edited by

                  I take it that SketchyPhysics is allowed? ๐Ÿ˜„

                  Chris

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                  • soloS
                    solo
                    last edited by

                    Sure Sketchy physics is allowed, are you planning an animation?

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • soloS
                      solo
                      last edited by

                      Either this is a real tough one, y'all are too busy for it or not interested.

                      I guess I will need to go first.

                      The outer glass

                      http://img682.imageshack.us/img682/8787/lavalamp2.jpg

                      The inner liquid

                      http://img687.imageshack.us/img687/5872/lavalamp4.jpg

                      The stand

                      http://img687.imageshack.us/img687/5718/lavalamp3.jpg

                      The lava

                      http://img706.imageshack.us/img706/6725/lavalamp5.jpg

                      wires

                      http://img687.imageshack.us/img687/2597/lavalamp6.jpg

                      Rendered with Thea, lava is a medium based material with subsurface scattering.

                      http://img682.imageshack.us/img682/9606/lavalampfin.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • Rich O BrienR
                        Rich O Brien Moderator
                        last edited by

                        Pete,

                        I've modelled a lamp but struggling with the render. Do I model glass, liquid and wax and apply material setting to each?

                        Or just glass with wax inside?

                        I'm using Twilight

                        Download the free D'oh Book for SketchUp ๐Ÿ“–

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                        • soloS
                          solo
                          last edited by

                          Rich, I'd difinately make the glass with thickness and apply a Twilight normal glass (not thin glass) The liquid inside will be water I guess with a very slight color and the lava can be a SSS material (try Rubber from Twilight and increase absorption)
                          Use a basic rectangular plane as light and try it with different strengths and positions until you get the right look I guess.

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • F
                            fymoro
                            last edited by

                            Hey Pete, It's absolutely incredible, very quick and so nice render...Congrats... ๐Ÿ‘

                            http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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                            • N
                              notareal
                              last edited by

                              @solo said:

                              Rich, I'd difinately make the glass with thickness and apply a Twilight normal glass (not thin glass) The liquid inside will be water I guess with a very slight color and the lava can be a SSS material (try Rubber from Twilight and increase absorption)
                              Use a basic rectangular plane as light and try it with different strengths and positions until you get the right look I guess.

                              With Trilight (and Kerkeythea) one must model so that surface normals do point from inside to out; from the wax to the water, from the water to the glass and from the glass to air. Use dielectric materials. Wax will need SSS.
                              Principle http://www.kerkythea.net/phpBB2/files/dielectrice_glass_modeling_normals_echo2web_129.jpg

                              Nice render solo!

                              Welcome to try Thea Render, Thea support | kerkythea.net -team member

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                              • T
                                tallbridgeguy
                                last edited by

                                Just to show how great Solo is at rendering, I will submit the anti-lava lamp. I call it the ping pong rocket!

                                I did a really quick attempt so I could play with Thea. I need to learn how to make sss mats in thea,among other things....I think I will go back to bridges.

                                At least right now, I'm second best! (Until somebody else enters...of course)

                                TBG


                                rocket1.jpg

                                Nielsen
                                http://www.tallbridgeguy.com/

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                                • EscapeArtistE
                                  EscapeArtist
                                  last edited by

                                  I'm working on this retro-styled model:
                                  lavalamp.jpg

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                                  • Rich O BrienR
                                    Rich O Brien Moderator
                                    last edited by

                                    @solo said:

                                    lava can be a SSS material (try Rubber from Twilight and increase absorption)

                                    By absorption, do you mean the SSS Density setting? Do you have a suggestion on how high it should be?

                                    @solo said:

                                    Use a basic rectangular plane as light and try it with different strengths and positions until you get the right look I guess

                                    At the moment i'm using the circular base below the liquid as a light emitter. Is this the right approach?

                                    Great challenge, very informative ๐Ÿ‘

                                    Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                    • boofredlayB
                                      boofredlay
                                      last edited by

                                      Alright Pete, you are an evil man ๐Ÿ‘ฟ
                                      All I set out to do was make a simple lava lamp and post a render. Well I have spent a good portion of my afternoon / evening on this now although most of it has been fun.
                                      As for the model this, here are some shots of my model. And yes, I know I am too detailed sometimes. I went for the bottle cap and all ๐Ÿ˜† ๐Ÿ˜’

                                      I have a couple renders planned, one cooking right now.


                                      Parts_01a.jpg


                                      Parts_02a.jpg

                                      http://www.coroflot.com/boofredlay

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                                      • honoluludesktopH
                                        honoluludesktop
                                        last edited by

                                        Great model and render Solo. TBG, I like your render, what is your tool. Interesting note is that Solo's photos of his collection have a wider contrast, and some incompatible colors that all add to the illustrations sense of reality!-)

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                                        • boofredlayB
                                          boofredlay
                                          last edited by

                                          Hmm. some interesting reflections from the HDRI.


                                          CloseUp_02.jpg


                                          CloseUp_04.jpg

                                          http://www.coroflot.com/boofredlay

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                                          • boofredlayB
                                            boofredlay
                                            last edited by

                                            Overnight progressive.


                                            Lava_01.jpg

                                            http://www.coroflot.com/boofredlay

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