sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [WIP][$] Vertex Edit

    Scheduled Pinned Locked Moved Plugins
    78 Posts 21 Posters 14.7k Views 21 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • thomthomT Offline
      thomthom
      last edited by

      @unknownuser said:

      First off congrats on a excellent plugin, definitely a labour of love. This looks great so far, and look forward to its release.

      Thank you! πŸ˜„

      @unknownuser said:

      Would like to see a longer video showing off all it's features, but i realise you must be busy.

      I will make more preview videos as development progresses. I'm still very early into the development so there isn't a whole lot more to show right now.

      @unknownuser said:

      When can we get our hands on it?

      I have no idea. πŸ˜‰ All depends on how much time I will have on my hand. I'm at a stage where I have most of the core framework sorted. How for the hard work.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • X Offline
        xrok1
        last edited by

        can't wait! SU will finally be a true modeling program! 😍
        please release it for sale as soon as core is working (what you show in video)we can buy it and get updates as you progress and give you feedback!

        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

        1 Reply Last reply Reply Quote 0
        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          Looks great Thom!, I would LOVE to see the ability to lock vertices somehow. Specifically in this workflow:

          I often make mounds in the landscape. I'd love to be able to deform the landscape with this plugin, but I need a way to force the entire edge of the mount to not move at all. It needs to meet up with the adjacent concrete surface.

          So if you could build in a way to force some vertices to not move, that would be cool.

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

          1 Reply Last reply Reply Quote 0
          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            That's a great idea, kinda like Whaat's 'Crease' tool in SDS, or have I mistaken your suggestion?

            Say I have a sphere and use TOS to draw a circle on that sphere. Can I select the circles face with hidden geometry off and soften the selection within the preselection? So any edit will only happen in that area. Or will I have to manually select edit points?

            Download the free D'oh Book for SketchUp πŸ“–

            1 Reply Last reply Reply Quote 0
            • X Offline
              xrok1
              last edited by

              maybe an option to effect only preselected geometry you want to effect then the vertex edit will only affect the preselected stuff but you can make selection/soft within the pre-selection that way you could do for example landscape just select everything except outside edges beforehand

              β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

              http://www.Twilightrender.com try it!

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                @chris fullmer said:

                Looks great Thom!, I would LOVE to see the ability to lock vertices somehow. Specifically in this workflow:

                I often make mounds in the landscape. I'd love to be able to deform the landscape with this plugin, but I need a way to force the entire edge of the mount to not move at all. It needs to meet up with the adjacent concrete surface.

                So if you could build in a way to force some vertices to not move, that would be cool.

                Chris

                I was playing with the idea of some lock feature - but I wasn't sure it'd be of any use.
                I take it that the locked vertices are something you'd like to have persistent across sessions?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  @unknownuser said:

                  That's a great idea, kinda like Whaat's 'Crease' tool in SDS, or have I mistaken your suggestion?

                  Say I have a sphere and use TOS to draw a circle on that sphere. Can I select the circles face with hidden geometry off and soften the selection within the preselection? So any edit will only happen in that area. Or will I have to manually select edit points?

                  The selected entities in SU will be converted into vertex selection.
                  What about an Isolate command that will constrain editing of the selected vertices?

                  What I'm thinking now is:

                  • Locking feature - which will freeze selected vertices from being editing by Vertex Edit. This is a persistent setting across sessions.
                  • Isolating - only selected vertices will be edited. And this is not a persistent setting. Only for the duration of the tool session.

                  Or would locking be enough? To keep thing simpler?
                  In which case to achieve what rclub24 described:

                  1. Preselect faces of the circle drawn
                  2. Activate Vertex Edit - Selection transferred to VE.
                  3. Invert Selection
                  4. Lock Vertices

                  Ok workflow?

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • thomthomT Offline
                    thomthom
                    last edited by

                    btw - locking vertices would only work within the VE tool. I won't be trying to prevent any other tool from modifying them.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

                    1 Reply Last reply Reply Quote 0
                    • GaieusG Offline
                      Gaieus
                      last edited by

                      @thomthom said:

                      btw - locking vertices would only work within the VE tool. I won't be trying to prevent any other tool from modifying them.

                      I would also find this feature useful and would not necessarily mind if it were only locked by VE. Like Chris, when manipulating some terrain model pieces, I also come across the flaws of the Smoove tool for instance that I can never make sure that the edges (which would match the edges of other pieces) are not affected.

                      We'll see.

                      Gai...

                      1 Reply Last reply Reply Quote 0
                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Yup, exactly. Smooth is great, but without the ability to lock the edges in place, it often is not entirely useable.

                        I do not even mind if they stay locked between sessions honestly. That would be more of a bonus feature - definitely cool, but not necessary.

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

                        1 Reply Last reply Reply Quote 0
                        • thomthomT Offline
                          thomthom
                          last edited by

                          I'm thinking that Locked vertices might even benefit from a "Soft Selection". So that given a radius around the locked vertices they are affected less.
                          ❓

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

                          1 Reply Last reply Reply Quote 0
                          • jason_marantoJ Offline
                            jason_maranto
                            last edited by

                            Masking Geometry +1... Otherwise looks keen.

                            Best,
                            Jason.

                            I create video tutorial series about several 2D & 3D graphics programs.

                            1 Reply Last reply Reply Quote 0
                            • thomthomT Offline
                              thomthom
                              last edited by

                              @jason_maranto said:

                              Masking Geometry +1

                              ❓

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

                              1 Reply Last reply Reply Quote 0
                              • jason_marantoJ Offline
                                jason_maranto
                                last edited by

                                Locking is sometimes called masking in other apps -- like masking out for painting...

                                Best,
                                Jason.

                                I create video tutorial series about several 2D & 3D graphics programs.

                                1 Reply Last reply Reply Quote 0
                                • X Offline
                                  xrok1
                                  last edited by

                                  @thomthom said:

                                  I'm thinking that Locked vertices might even benefit from a "Soft Selection". So that given a radius around the locked vertices they are affected less.
                                  ❓

                                  yes! would prevent a hard transition, but it should be settable in case you want a hard transition or something in between.
                                  this is getting very exiting, any idea when we'll get our first taste?

                                  β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                  http://www.Twilightrender.com try it!

                                  1 Reply Last reply Reply Quote 0
                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @xrok1 said:

                                    this is getting very exiting, any idea when we'll get our first taste?

                                    Depends on cosmic variables. Such as the Sun. And beer. And BBQ. πŸ˜‰

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

                                    1 Reply Last reply Reply Quote 0
                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      Yes Thom, a transition would be idea. I was imagining that maybe the soft selection from the selected points could recognize if they were going to run into locked points. Then it would just decrease their selected % so it was a smooth gradient to the locked point (if that made any sense.... πŸ˜’ ).

                                      Chris

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

                                      1 Reply Last reply Reply Quote 0
                                      • X Offline
                                        xrok1
                                        last edited by

                                        @thomthom said:

                                        @xrok1 said:

                                        this is getting very exiting, any idea when we'll get our first taste?

                                        Depends on cosmic variables. Such as the Sun. And beer. And BBQ. πŸ˜‰

                                        by looks of your picture you don't get much sun. 🀣 but lots of beer! πŸ˜‰

                                        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                        http://www.Twilightrender.com try it!

                                        1 Reply Last reply Reply Quote 0
                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          There some truth to that... πŸ˜’

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            chrisjk
                                            last edited by

                                            Thom,
                                            It's looking great and will definitely be on my "Buy" list!

                                            My feature request should be pretty simple?? Please, please, make a Chris Fulmer type menu item ("TT tools" or similar) - with all your stuff that's on the user's machine listed there.

                                            I am a plugin junkie and "hunt the plugin" gets very tiring!

                                            Chris

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 4 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement