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    [Plugin] Extrude Edges by Loft

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    • TIGT Offline
      TIG Moderator
      last edited by

      There's an update of EEbyLoft - see the notes here: http://forums.sketchucation.com/viewtopic.php?p=231016#p231016

      Get the tool in the zipped set from here http://forums.sketchucation.com/viewtopic.php?p=217663#p217663

      TIG

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      • EarthMoverE Offline
        EarthMover
        last edited by

        UNREAL!!!!!! You are the man TIG!!!! 👍 👍

        I'm starting really wish you would take these algorithms and write a new plugin to handle making terrains similar to "From Contours" but without the rats nest of a mesh the native tool creates. Your meshes are so smooth. Google needs you on staff immediately with a nice fat salary so you can code to your hearts content!

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • C Offline
          chrisjk
          last edited by

          I don't know if this is another Mac peculiarity but I get very strange results. From three circles (two copies plus an original), when I would expect a cylinder to result, I get this:-

          Screen shot 2010-03-10 at 16.11.24.png

          I attach the skp file just in case there is something weird lurking in it.


          Twisted.skp

          Chris

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          • MALAISEM Offline
            MALAISE
            last edited by

            TIG's plugin's , what else ???? 😄

            MALAISE

            La Connaissance n'a de valeur que partagée

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            • TIGT Offline
              TIG Moderator
              last edited by

              Twisted.png

              TIG

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              • D Offline
                dedmin
                last edited by

                😮 😮 ❓

                Clipboard-1.jpg

                Erased the copies and made the new ones

                Clipboard-3.jpg

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                • C Offline
                  chrisjk
                  last edited by

                  Fantastic! TIG, thank you very much indeed for these great plugins.

                  Chris

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                  • A Offline
                    altap
                    last edited by

                    😲 This is really GREAT TIG... and BTW, I want to thank every ruby scripts developpers here again, you're making people happy 👍 .

                    On another side while it may be irrelevant in sketchup ?! , what if it was a live loft sort of modifing the profiles( on which the loft volume is created ) and sketchup regenerate automatically the lofted volume. maybe it is too much asked as i'm already very glad to have a loft tool in Sketchup

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                    • D Offline
                      DIEGO-RODRIGUEZ
                      last edited by

                      thanks tig. excellent plugins. actually this set of tools for extrusion is increasingly complete. and further expand the potential of modeling sketchup.

                      a small observation.

                      http://img704.imageshack.us/img704/3393/loft.jpg

                      when you select a curve, changes color.
                      but generates a rare color "Dashedlines" between blue and another color

                      a question
                      You can set the number of Segments per Section: independently?
                      or number of Segments per Section: General.
                      osea
                      number of segments between the first and last section selected

                      Spanish translation:
                      Small Correction


                      extrudeEdgesByLoftES.rar

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        The color 'dashing' is interference between the drawn color and the model's edges - it's pretty much unavoidable - the coloring is only intended to help you remember which curves you you have picked in what order - as ROYGBIV are the rainbow's colors...

                        You can't currently have different segment-numbers in each section, it's based on the one value you give [which initially defaults as the most segmented curve's edge-count]...
                        It would be possible to have varying segment counts - I suppose that the dialog could have a section-number entry for each segment defaulting to the maximum number of edges in the pair of curves bounding that section of mesh ? OR it could be a maximum count apportioned across the mesh based on some other factor like the numbers of edges in the curve-pairs...

                        If users would like that I can come up with something ?
                        Feedback first please...

                        Thanks, I'll look at your ES lingvo for a future update...
                        🤓

                        TIG

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                        • pilouP Offline
                          pilou
                          last edited by

                          Coloft 😄
                          coloft.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • teufT Offline
                            teuf
                            last edited by

                            @jonorman said:

                            A little render testing loft. Thnx for a great plugin.

                            Did you model this car with loft plugin ? 😲

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                            • J Offline
                              jonorman
                              last edited by

                              A little render testing loft. Thnx for a great plugin. (edit: the blue silke cloth 😳 )


                              veyron test.jpg

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                              • H Offline
                                hebeijianke
                                last edited by

                                TIG: Here's the Chinese lingvo fileextrudeEdgesByLoftZH-CN.rar

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  Thanks, the new lingvo will be zipped in with the next update... 😄

                                  TIG

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                                  • S Offline
                                    sketch13
                                    last edited by

                                    fantastic thanks

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                                    • H Offline
                                      hsjzyangbin
                                      last edited by

                                      @tig said:

                                      [attachment=0:mpce8awt]<!-- ia0 -->Twisted.png<!-- ia0 -->[/attachment:mpce8awt]

                                      is there any plugins forums that control the start/end point of line?

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                                      • mitcorbM Offline
                                        mitcorb
                                        last edited by

                                        Hi, TIG:
                                        Attached is a clumsy half carcass of a fish.
                                        Tailfin done with EExR, I believe.
                                        Main body done with EExR too, but with some corrective restretching and knitting.
                                        Head section begun with progressive modeling by copying the curve and Fredoscaling it into place, and then knitting the faces closed.
                                        Last section done with EExLoft. This section shows the distortion/ drift away from the intended ground curve, even though the ground curve was not part of the selection. You might note the lofted mesh sort of makes a shallow sine wave shape above and below the ground face.

                                        Just wondering how you are progressing on the adjustments you are making.


                                        wip for review

                                        I take the slow, deliberate approach in my aimless wandering.

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          One of the reasons I think you are getting problems is that many faces of the mesh might be getting too small - try modeling the fish x10 real size and scaling the results down later.
                                          SUp has a limit to how small a face it can make but scaling downwards they stay OK...
                                          EEbyLoft does make a bezier transition curve. To control the form better use EEbyRail ?

                                          TIG

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                                          • mitcorbM Offline
                                            mitcorb
                                            last edited by

                                            Thanks, TIG:
                                            As you can easily verify, each long dimension of the faces in the main body is about 30cm. I had the impression that this was sufficient size threshold, considering that the fish it is based on is in reality ~60cm total length. Thank goodness, he is stuffed! Otherwise, measuring him would just add to my misery of this proportional scaling ritual. I couldn't swim that fast, especially with a tape measure in my hand. 💚

                                            I take the slow, deliberate approach in my aimless wandering.

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