[Plugin] Center of Gravity
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[flash=600,388:3mwm3u75]http://www.youtube.com/v/V3nEtQjRwqU[/flash:3mwm3u75]
Usage and Download from the PluginStore http://sketchucation.com/resources/pluginstore?pln=CofG
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Here's a Composite C of G, made from the three stone detailing pieces assembled - useful if they are of differing density materials and to be fixed together off site and then handled/lifted on site...
[Original CofG's hidden for clarity] -
Here's v1.1 http://forums.sketchucation.com/viewtopic.php?p=229401#p229401
Accuracy improved.***
CompoCofG description improved.*The shape is now sampled at 0.5% of its height.
So if it's 1000mm high that is at 5mm c/c - this should pick up most fine detail ins and outs in its section.
Ins and outs in plan are picked up anyway.
If you do have a weird shape that's say 'combed' in the vertical at very close centers then you could turn the shape on its side to get an even more accurate CofG... BUT 99% of the time the default analysis will be sufficient - within a 'mm' or so - considering the variability of natural materials' densities I'd say that "sufficient is fit"...
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Interesting plugin, as far as I can use it in SketchyPhysics.
Thx TIG
MALAISE
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It was actually made after a request by someone making historical stonework detailing. They needed to find the top Suspension-Point to add a lifting-eye so the delicate pieces can be lifted squarely and simply and bedded in place...
For that you need the Center of Gravity which gives you six axial SP's...
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Very nice TIG. I didn't know I needed this plugin until now. Thanks.
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Thanks, TIG, for expanding into the third dimension. This is a great plugin.
Cheers, Alex
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Wow, SU as a structural engineering engine?
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@dave r said:
Very nice TIG. I didn't know I needed this plugin until now. Thanks.
Like Dave, I didn't think i needed this until now.... Looks neat TIG!!
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This item could be very handy. Thank you.
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I am out off words. This is a plugin I
ve been waiting but thought never would come.. I
m so greatfull -
A few useful sites giving densities of building materials etc.
Mass, Weight, Density or Specific Gravity of Bulk Materials
Mass, or density, of over 80 different Bulk Materials from bauxite to zinc ore
(www.simetric.co.uk)
Density of Common Building Materials per Cubic Foot
These values for density of some common building materials were collected from sites across the Internet
(www.rfcafe.com)
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Forgot to say that TIG's volume calculator (+ density) and CofG calculator give you the complete story when reviewing loads.
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Damned another very cool tool for ingeniery
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Vista and SketchUp 7.1.6860 . . .
Unzip of CoG plugin zip in the plugins folder resulted in a lot of overwrite requests (I just got your Manifold, too). I overwrote the older deBabelizer with the newer one.
Now on load a "Load Errors" window pops up, saying:
Error Loading File CofGravity.rb
undefined method `deBabelizer' for main:ObjectAnd the plugin does not appear in the Plugin menu.
I don't know Ruby so I didn't actually poke at anything in the code, nor did I see anything obvious to me.
Just FYI.
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Have you got a file called
deBabelizer.rb
in the Plugins folder.
If not then please put a copy of it in there***.
You must extract all of the files and sub-folders in a zip file keeping their sub-folders etc.
A good unzip application will do that for you.
Moving files manually leads to problems as they end up in the wrong place.
Unzipping directly into Plugins can cause problems as files seemingly overwritten are not !***
With Vista you are probably best firstly extracting everything into a folder on your Desktop [e.g. 'CofG_1.1'] and then use copy/paste on all of that folder's contents [unchanged], en mass into the Plugins folder...***You are on Vista so I suspect you have some access-right problems with your Plugins folder
The dreaded 'compatibility files' issue - it looks like you put the file into the folder but Vista 'protects you' by putting it into a parallel 'compatibility folder' so you don't actually get to find it, load it etc as it's not really there...
So I recommend you change the access-rights to the folder [properties] so you can write to it without problems...
The deBabelizer.rb file issued with all tools is the same file - you only need one copy in Plugins for any tool that uses it to load and to use it...
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Hm. This is a very interesting piece of plugin, TIG; thanks!
It immediately brings teaching into my mind - as how you can (for instance) explain the different vectors arising in a Gothic structure for instance. It would be (also) interesting to see how these centers of gravity can interact with each other after a structure is assembled.
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Why not put the Xray mode at the end of the process?
Because we can't see the CofG when this one is inside a volume
Pilou -
Here's v1.2 http://forums.sketchucation.com/viewtopic.php?p=229401#p229401
with FR lingvo file by Pilou... -
@unknownuser said:
Why not put the Xray mode at the end of the process?
Because we can't see the CofG when this one is inside a volume
PilouYou can't set Xray mode on your own ?
Many want just the top SP for lifting, and the weight - so CofG is secondary...
If you want it then you can Xray it...Sorry if I sound cranky... long week and tomorrow's Monday [aaargh!]
*Vous ne pouvez pas définir le mode Xray sur vos propres?
Beaucoup veulent juste le SP haut pour le levage, et le poids - donc CofG est secondaire ...
Si vous le souhaitez vous pouvez le Xray ...Désolé si j'ai l'air grognon ... longue semaine et demain lundi [aaargh!];)*
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